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View Full Version : QUAKE Wars Gameplay Feedback & Suggestions


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  1. Headshot hitsound
  2. feature request: automatic demo recording on map start
  3. Medics = uberclass?
  4. Hog overpowered as ram?
  5. GDF Defensive Turret Silouettes too similar
  6. Strogg Base Second Spawn Valley needed.
  7. Minimap suggestion
  8. Few balanced issue from past game plays
  9. fireteam suggestions
  10. easy joystick configuration
  11. Partially destructive terrain?
  12. Flyer horizon ball
  13. stances and covers
  14. grenade launcher
  15. Pistol spread.
  16. Bots problem still in demo
  17. Any chance of Voice Chat menu customization?
  18. Only thing this game is missing
  19. Sniper rifle damage to air vehicles
  20. strafejumping
  21. Optimal lacerator/assault rifle distance a little far (Needs more spread)
  22. Kick vote topic
  23. Alt-tab
  24. Things to be improved in ET:QW
  25. Team Speak
  26. Thing I hate most about QW Demo...
  27. Player position icon
  28. Thoughts on radar
  29. cursors from quake4
  30. Tactic Shield on Hog !
  31. Suggestion using enemy vehicles
  32. Can someone explain this to me please?
  33. 3 map campaigns too short?
  34. Server - option to enforce a balanced class distribution within teams
  35. Teamkill anoyances
  36. Iron Sights Recommendation
  37. Some cockpits are terrible
  38. Improvements to mission system and HUD
  39. game pads for ETQW pc version?
  40. Feature request: tutorial
  41. Unbalanced teams
  42. GDF medic horrible
  43. Some retail feedback.
  44. Engineer/Constructor Sabotage
  45. medic bot chats too much
  46. player stats not updating
  47. autoexec_team, autoexec_class
  48. TeamKilling:vehicle problem
  49. Two xp rewards need buff
  50. Removing arrows on enemy head and....
  51. Territory control line for GDF should move up in Contamination Phase on Valley
  52. Autokick if AFK
  53. Current levels on the HUD?
  54. Covert op radar needs reworking
  55. keyboard troubleshooting
  56. Alt-Tab
  57. Endscreen?
  58. Petition: Fix the server list issue
  59. Covert Ops/Infiltrator:The Art of Backstab!
  60. Player armor too weak????
  61. More focus on fireteams please
  62. radar squad distinction
  63. Not so fast disguise
  64. No Joystick support?
  65. Grenades resupply idea.
  66. Vehicle Spawning
  67. W:ET vs ET:QW Physics?
  68. Class Mission Problems
  69. Proposual thread
  70. Constructed objectives not counted in stats!
  71. Can one destroy the shield of the Froggs base?
  72. Instalation probems.
  73. Medic /tecnician communication
  74. Strogg revive is way too long...
  75. My suggestion
  76. Medic revive animation
  77. ..how is this a quake game.?
  78. SP Bot AI...
  79. Sniper Rifle - is it just me?
  80. Bug on slipgate - Screens + Demo
  81. Jerky Tank
  82. Auto-remember password no more?
  83. Persistent Stats - Battlesense Awards
  84. fire team spawning
  85. Cheater?
  86. Tame Ai too stupid
  87. Copy one excellent feature fromTeam Fortress 2
  88. My Stats and other Account Information
  89. Medic / Tec communication improvements
  90. 1st day impressions
  91. Great game, some thoughts...
  92. Joystick
  93. Aircraft
  94. Dialogue
  95. Lose points for tapping out
  96. Quick Chat menu customization
  97. more medic improvements
  98. Binding Vehicle positions?
  99. random ammo loss
  100. A little thing bugging me about the GDF Tank
  101. SD Please FIX this !!
  102. more vehicle control customisation
  103. Persistent stats - Awards on models
  104. Specific weapon unlocks, depending on use
  105. My little list of suggestions
  106. Ansansi vs. Tormentor
  107. SD: highlight Fireteamleader?
  108. Suggestion: Allow dragging unconscious soliders
  109. Soldier should have bomb disarming
  110. Technicians Stroyent Cells need most attention
  111. Construct / Hack objectives
  112. Gameplay related questions
  113. Texture stream/slow down at the beginning
  114. instant messaging system
  115. One button for lean!
  116. Gripe # 1 spawn time is way too long.
  117. Gripe # 2 rank system is way to arcane and hard to decipher.
  118. Gripe # 3 not enuff maps
  119. "Saved" vehicle positions
  120. Medic are invincible? game exploitation?
  121. Persistant stats
  122. Ingame Voice Chat
  123. terrible FPS
  124. Supply Crate
  125. Server browser gripes
  126. How to improve FireTeams
  127. MCP "dead spots"
  128. Campaign suggestion
  129. Display name ignores name in options menu
  130. Vehicle sensitivity slider
  131. music
  132. missing things
  133. Look around while constructing
  134. Favorite-Tab like History-Tab please
  135. Medic should get bonus for achievements of teammates
  136. Kill Score card.
  137. Quake wars Hitsounds
  138. restricted CVars on ranked server
  139. Changing the weapons' spread crosshair
  140. Anti-Personnel Turrets FALSE ADVERTISING!!!
  141. "Use" key anomalies
  142. Isn't this common sense?
  143. Choose colors on overhead arrows
  144. Extra benefit for manual hacking of fire support
  145. Very bad lag after you've clocked in several hours into the game
  146. Movement bug?
  147. please remove that teamkilling complaint popup
  148. comic collector guy says: worst flight controls ever!
  149. Flying and the use of flares
  150. (Demo) Vehicles with charges shouldn't decay
  151. Disarm own HE charge
  152. unbalanced...
  153. Medic / tecnician NEDD improvement
  154. "limbo menu" key should be togglable
  155. Drones should be shot down by rifles or SMGs
  156. v-chat sounds should be directional
  157. Volcano
  158. Deathmatch or Tactical shooter?
  159. Please add VOIP support!!!!
  160. Suggested map balances
  161. Hacking Time and Hack/Construct Objectives
  162. New maps or SDK?
  163. Fix the Objective Achievements
  164. Stats Website Suggestion
  165. Disorganized feedback
  166. Maps are not designed for 24 players.
  167. mousewheel binding
  168. Acid/Flame thrower
  169. Getting crushed by the desicrator
  170. some suggestions - sound effects + explosion damage
  171. Acid/ Flame thower
  172. improvements to covert ops disguise
  173. Remove / change Icarus
  174. Sweden-Flag but i'm from Switzerland
  175. Grenades with Ammo-Pack
  176. Timelimit management
  177. Map Timelimit
  178. Covert Ops POS gun
  179. Radius of Artillery Interceptor Turret
  180. Fire with active weapon menu
  181. little things that annoy me
  182. Psi Radar or Sirena?
  183. feature request: overwriting of jumpstartdemos
  184. Demo replay names
  185. Delay Switching Positions in Vehicles
  186. Hit detection needs working on.
  187. PB(?) makes my game freeze a lot
  188. Anyone else experience whacky Plasma Launcher behavior?
  189. Note on Objectives
  190. Do we really need giant text on the screen every time we die?
  191. 360 controller thumbstick help.
  192. Joystick support or perish
  193. pleaaaaase fix the fiddling
  194. American servers?
  195. Please increase the rotation speed while prone.
  196. Can't view all the forums
  197. New Mission Type: Deploy Smoke
  198. Anybody ever hit Rank 4?
  199. Joystick POV Hat Switch
  200. Credits for objective completion goes to random player?
  201. Unbalanced
  202. Australian servers
  203. No XP points for blowing up vehicles @ enemy spawn
  204. Violator-/Airstrike Beacon Bug
  205. Smoke to protect teammates from Strogg turrets
  206. Why a green laser for tripmines?
  207. More blood and body parts please
  208. Ideas for faster serverlist loading and for server History/Favorites
  209. anyone get random pauseing
  210. Longer campaigns
  211. Suggestions for less annoying text messages
  212. Medic/Tech Exp from medipacks/stroy cells
  213. covert ops are no match against medics
  214. (Demo) SelfShock/SPikeBoost annoyance
  215. Sniper Rifle (not the usual suggestion)
  216. Feature request
  217. Covert op? Lol.
  218. Credit for objectives
  219. new maps..
  220. (Demo) 3rd eye camera comments
  221. Why can't I find any 32 player servers?
  222. GDF Mechs?
  223. Smoke grenades
  224. Less Strogg vehicles during MCP - Escort?
  225. Too many snipers makes me want to quit ETQW
  226. The server is currently full with 23/24?
  227. Please add maps with complete indoor action
  228. New Summary awards
  229. EXP Points, Ranks & Skills Suggestion
  230. the reasons the good servers are hard to find
  231. Technician flaw
  232. Flight Vehicle Control
  233. Is the Radar overpowered ?
  234. Please do something about the Tormentor!
  235. Bumblebee, erm, does ANYONE use it? Get rid of it or...
  236. Soldier: getting too much XP with rocketlauncher
  237. Wtf Is Up With These Bs Iconz Servers!!
  238. IDEA For the stats board
  239. Engineer / Constructor construct objective issues
  240. IDEA for the stats board
  241. Coverts Need More Xp
  242. Could we please have a high ping auto-kick
  243. Ikarus destroy fair Gameplay
  244. aiming and spam
  245. Vehicle Feedback
  246. Please buff the Nailgun.
  247. Improved Turret HUD/UI
  248. 6 v 6 ladder rules! Restrictions
  249. lolhitbox
  250. Make some vehicle-less maps.