- Headshot hitsound
- feature request: automatic demo recording on map start
- Medics = uberclass?
- Hog overpowered as ram?
- GDF Defensive Turret Silouettes too similar
- Strogg Base Second Spawn Valley needed.
- Minimap suggestion
- Few balanced issue from past game plays
- fireteam suggestions
- easy joystick configuration
- Partially destructive terrain?
- Flyer horizon ball
- stances and covers
- grenade launcher
- Pistol spread.
- Bots problem still in demo
- Any chance of Voice Chat menu customization?
- Only thing this game is missing
- Sniper rifle damage to air vehicles
- strafejumping
- Optimal lacerator/assault rifle distance a little far (Needs more spread)
- Kick vote topic
- Alt-tab
- Things to be improved in ET:QW
- Team Speak
- Thing I hate most about QW Demo...
- Player position icon
- Thoughts on radar
- cursors from quake4
- Tactic Shield on Hog !
- Suggestion using enemy vehicles
- Can someone explain this to me please?
- 3 map campaigns too short?
- Server - option to enforce a balanced class distribution within teams
- Teamkill anoyances
- Iron Sights Recommendation
- Some cockpits are terrible
- Improvements to mission system and HUD
- game pads for ETQW pc version?
- Feature request: tutorial
- Unbalanced teams
- GDF medic horrible
- Some retail feedback.
- Engineer/Constructor Sabotage
- medic bot chats too much
- player stats not updating
- autoexec_team, autoexec_class
- TeamKilling:vehicle problem
- Two xp rewards need buff
- Removing arrows on enemy head and....
- Territory control line for GDF should move up in Contamination Phase on Valley
- Autokick if AFK
- Current levels on the HUD?
- Covert op radar needs reworking
- keyboard troubleshooting
- Alt-Tab
- Endscreen?
- Petition: Fix the server list issue
- Covert Ops/Infiltrator:The Art of Backstab!
- Player armor too weak????
- More focus on fireteams please
- radar squad distinction
- Not so fast disguise
- No Joystick support?
- Grenades resupply idea.
- Vehicle Spawning
- W:ET vs ET:QW Physics?
- Class Mission Problems
- Proposual thread
- Constructed objectives not counted in stats!
- Can one destroy the shield of the Froggs base?
- Instalation probems.
- Medic /tecnician communication
- Strogg revive is way too long...
- My suggestion
- Medic revive animation
- ..how is this a quake game.?
- SP Bot AI...
- Sniper Rifle - is it just me?
- Bug on slipgate - Screens + Demo
- Jerky Tank
- Auto-remember password no more?
- Persistent Stats - Battlesense Awards
- fire team spawning
- Cheater?
- Tame Ai too stupid
- Copy one excellent feature fromTeam Fortress 2
- My Stats and other Account Information
- Medic / Tec communication improvements
- 1st day impressions
- Great game, some thoughts...
- Joystick
- Aircraft
- Dialogue
- Lose points for tapping out
- Quick Chat menu customization
- more medic improvements
- Binding Vehicle positions?
- random ammo loss
- A little thing bugging me about the GDF Tank
- SD Please FIX this !!
- more vehicle control customisation
- Persistent stats - Awards on models
- Specific weapon unlocks, depending on use
- My little list of suggestions
- Ansansi vs. Tormentor
- SD: highlight Fireteamleader?
- Suggestion: Allow dragging unconscious soliders
- Soldier should have bomb disarming
- Technicians Stroyent Cells need most attention
- Construct / Hack objectives
- Gameplay related questions
- Texture stream/slow down at the beginning
- instant messaging system
- One button for lean!
- Gripe # 1 spawn time is way too long.
- Gripe # 2 rank system is way to arcane and hard to decipher.
- Gripe # 3 not enuff maps
- "Saved" vehicle positions
- Medic are invincible? game exploitation?
- Persistant stats
- Ingame Voice Chat
- terrible FPS
- Supply Crate
- Server browser gripes
- How to improve FireTeams
- MCP "dead spots"
- Campaign suggestion
- Display name ignores name in options menu
- Vehicle sensitivity slider
- music
- missing things
- Look around while constructing
- Favorite-Tab like History-Tab please
- Medic should get bonus for achievements of teammates
- Kill Score card.
- Quake wars Hitsounds
- restricted CVars on ranked server
- Changing the weapons' spread crosshair
- Anti-Personnel Turrets FALSE ADVERTISING!!!
- "Use" key anomalies
- Isn't this common sense?
- Choose colors on overhead arrows
- Extra benefit for manual hacking of fire support
- Very bad lag after you've clocked in several hours into the game
- Movement bug?
- please remove that teamkilling complaint popup
- comic collector guy says: worst flight controls ever!
- Flying and the use of flares
- (Demo) Vehicles with charges shouldn't decay
- Disarm own HE charge
- unbalanced...
- Medic / tecnician NEDD improvement
- "limbo menu" key should be togglable
- Drones should be shot down by rifles or SMGs
- v-chat sounds should be directional
- Volcano
- Deathmatch or Tactical shooter?
- Please add VOIP support!!!!
- Suggested map balances
- Hacking Time and Hack/Construct Objectives
- New maps or SDK?
- Fix the Objective Achievements
- Stats Website Suggestion
- Disorganized feedback
- Maps are not designed for 24 players.
- mousewheel binding
- Acid/Flame thrower
- Getting crushed by the desicrator
- some suggestions - sound effects + explosion damage
- Acid/ Flame thower
- improvements to covert ops disguise
- Remove / change Icarus
- Sweden-Flag but i'm from Switzerland
- Grenades with Ammo-Pack
- Timelimit management
- Map Timelimit
- Covert Ops POS gun
- Radius of Artillery Interceptor Turret
- Fire with active weapon menu
- little things that annoy me
- Psi Radar or Sirena?
- feature request: overwriting of jumpstartdemos
- Demo replay names
- Delay Switching Positions in Vehicles
- Hit detection needs working on.
- PB(?) makes my game freeze a lot
- Anyone else experience whacky Plasma Launcher behavior?
- Note on Objectives
- Do we really need giant text on the screen every time we die?
- 360 controller thumbstick help.
- Joystick support or perish
- pleaaaaase fix the fiddling
- American servers?
- Please increase the rotation speed while prone.
- Can't view all the forums
- New Mission Type: Deploy Smoke
- Anybody ever hit Rank 4?
- Joystick POV Hat Switch
- Credits for objective completion goes to random player?
- Unbalanced
- Australian servers
- No XP points for blowing up vehicles @ enemy spawn
- Violator-/Airstrike Beacon Bug
- Smoke to protect teammates from Strogg turrets
- Why a green laser for tripmines?
- More blood and body parts please
- Ideas for faster serverlist loading and for server History/Favorites
- anyone get random pauseing
- Longer campaigns
- Suggestions for less annoying text messages
- Medic/Tech Exp from medipacks/stroy cells
- covert ops are no match against medics
- (Demo) SelfShock/SPikeBoost annoyance
- Sniper Rifle (not the usual suggestion)
- Feature request
- Covert op? Lol.
- Credit for objectives
- new maps..
- (Demo) 3rd eye camera comments
- Why can't I find any 32 player servers?
- GDF Mechs?
- Smoke grenades
- Less Strogg vehicles during MCP - Escort?
- Too many snipers makes me want to quit ETQW
- The server is currently full with 23/24?
- Please add maps with complete indoor action
- New Summary awards
- EXP Points, Ranks & Skills Suggestion
- the reasons the good servers are hard to find
- Technician flaw
- Flight Vehicle Control
- Is the Radar overpowered ?
- Please do something about the Tormentor!
- Bumblebee, erm, does ANYONE use it? Get rid of it or...
- Soldier: getting too much XP with rocketlauncher
- Wtf Is Up With These Bs Iconz Servers!!
- IDEA For the stats board
- Engineer / Constructor construct objective issues
- IDEA for the stats board
- Coverts Need More Xp
- Could we please have a high ping auto-kick
- Ikarus destroy fair Gameplay
- aiming and spam
- Vehicle Feedback
- Please buff the Nailgun.
- Improved Turret HUD/UI
- 6 v 6 ladder rules! Restrictions
- lolhitbox
- Make some vehicle-less maps.