View Full Version : Camptastic
home_slice
10-25-2007, 03:16 PM
Here's what we do. Usually i play with my pal distort, and one of us is a sniper, the other an assault with the big gun. We throw down the third eye which acts as a radar, and just camp a corner where we know guys usually travel down. I've racked up 233 kills myself, and the thing that i don't get.
Nobody ever tries something different. If im camping your arse with a tank, for godsake change character and get a rocket out. If every time you turn around a corner and you're killed, well, team up with somebody, throw gernades, attack from various sides. It's amazing the amount of people who just run blindly into the objectives.
TAKE OUT RADAR... it's vital vital vital. If you see it, spot it, disable it or destroy it. I don't think people realize how important radar is.
Oh yeah... if you're a medic DROP A SUPPLY CRATE!!!!! it has ammo, and when you're knocking back 233 kills you tend to run out of ammo fast.
Think about your attack, flank the opposition.
The icarus is a great veichle for harassment. Get one guy to fly around like a goof firing and pissing people off while the wave of your assault goes in and takes the guys out aiming up.
ALSO one last thing. If you see a plane. SHOOT AT IT. Flight is might, if everybody stopped and shot at the friggin planes they'd go down a lot faster and stop being jerk offs. Your bullets DO do some damage, and if you get a whole team shooting at the fly boy... well no more fly boy.
Azuvector
10-25-2007, 03:53 PM
ALSO one last thing. If you see a plane. SHOOT AT IT. Flight is might, if everybody stopped and shot at the friggin planes they'd go down a lot faster and stop being jerk offs. Your bullets DO do some damage, and if you get a whole team shooting at the fly boy... well no more fly boy.
Indeed. The aircraft vehicles have fairly low health: any weapon that can reach them does significant damage. And they generally can't dodge gunfire at all. I've already lost count of the number of times I've taken down a Tormentor or Anansi with just an Assault Rifle/Lacerator.
The sniper weapons also work wonders and do damage in fairly large chunks.
You don't need a rocket just to take an aircraft down effectively.
If you don't have a better target, shoot an the aircraft. Your friendly pilots will thank you for not having to fart around dogfighting...which means you'll quickly have air support.
Raging
10-25-2007, 04:01 PM
Do you deploy radar? Do you hack enemy deployables? Do you try to hack the objective? Do you go covert behind enemy lines? So thanks for telling us how to counter your defence when you got a weapon that is insanely easy to use and can take down an enemy in full health before he takes 3 steps, oh and a back up guys watching your six with a big gun, oh and a radar so you see anything coming.
It must be so difficult sniping when you should be a Covert Ops.
Oh yeah... if you're a medic DROP A SUPPLY CRATE!!!!! it has ammo, and when you're knocking back 233 kills you tend to run out of ammo fast.
So you want medics to run up there and wipe your arse for you by dropping more ammo??? Jesus, talk about teamplay? You don't know the meaning of the word. Let me get this straight, you want to take one player out of the game, with a tank to defend you and you want medics to give you more ammo on request just so you can sit there in your nice shelterd safe enviroment pussysniping easy kills?
See that door over there? Go play BF2142.
ToKillaman
10-25-2007, 04:04 PM
Do you deploy radar? Do you hack enemy deployables? Do you try to hack the objective? Do you go covert behind enemy lines? So thanks for telling us how to counter your defence when you got a weapon that is insanely easy to use and can take down an enemy in full health before he takes 3 steps, oh and a back up guys watching your six with a big gun, oh and a radar so you see anything coming.
It must be so difficult sniping when you should be a Covert Ops.
So you want medics to run up there and wipe your arse for you by dropping more ammo??? Jesus, talk about teamplay? You don't know the meaning of the word.
If it gets the job done, allowing your team to get the objective or keeping the attackers at bay it's all fair in the end. Snipers? Fair. Tank spawn campers? Fair. Artillery spam? Fair. EVERYTHING in this game is counterable in some way. Figure it out and get the job done and stop complaining about it.
Raging
10-25-2007, 04:10 PM
Bullshit. This guy shoots people in the back for fun, and to do it he takes valuable resourses away from the rest of the team.
Radar
An infantry troop
A tank
A hacker
A Covert Ops player
So who is going to deploy radar? who is going to hack? Who is going to EMP enemy deployables? He sits there sniping whilst other people do his job, lazy, selfish waste of space.
Stop this bulshit "everything is fair" crap he is a selfish player using an overpowered noob gun and his effectivness is 10% of what it could be, oh, not happy with that, he also wants to leach valuable resourses from the team too, so he can get his 200 kills.
ToKillaman
10-25-2007, 04:32 PM
If he's truly doing a good job with the sniper rifle and is killing many many people than his effectiveness is actually *gasp!* high. As long as he has a radar up for his teammates or at bare minimum a 3rd eye by the objective I could care less if he snipes. I'd rather have a sniper than a Field Op/Oppressor camping the hilltops trying to spam his Hammer/DM Cannon.
Think about it though Raging. If there is a sniper on your team getting kills back to back and it is obvious he is mowing the enemy down would you give him ammo if you were the respective ammo giving class? I would if he wasn't in a near impossible to reach location.
Honestly I see more Inflitrators/Covert Ops being MORE effective by sniping then attempt fighting on the front line and feebly stealing uniforms only to wait for the 1 'perfect' backstab opportunity every five minutes. Sadly, I never see deployable hacking going on, ever.
Azuvector
10-25-2007, 04:55 PM
I'd rather have a sniper than a Field Op/Oppressor camping the hilltops trying to spam his Hammer/DM Cannon.
Same thing? The accurized Lacerator/Scoped AR are very effective sniper weapons: I actually prefer them to the Railgun/Rifle, for the most obvious reason being they don't leave a big fat trail pointing out your spot to everyone nearby. So what if they need several shots to take someone down? You've got plenty of time to make them, and headshots aren't that hard.
More than once, I've scored most kills on a map, by being an artillery-camping fieldops sniper. Generally the only thing that limits me in that respect is running out of ammo and having to respawn to get more.
As for the general argument of artillery being a skillless weapon... Sure, it's a bit uncontrolled and random, but picking and choosing the few shots you have with it is where the skill comes in, rather than any intrinsic aiming requirements. Fieldops' tend to be the most effective classes for taking out deployables, skilled heavy vehicles, and dug in infantry. Instead of just rushing into the meatgrinder with you to make a target-rich environment for the enemy team, they can drop a hammer(pun intended) on the problem.
Honestly I see more Inflitrators/Covert Ops being MORE effective by sniping then attempt fighting on the front line and feebly stealing uniforms only to wait for the 1 'perfect' backstab opportunity every five minutes. Sadly, I never see deployable hacking going on, ever.
'bout it. Fighting on the front lines is, for the most part, a waste of artillery charges for a Fieldops, while for Covert Ops, it's acceptable and useful, but still a better solution is hanging back a bit and making use of EMP, Flier Drones, and so forth. Backstabs, while fun and a bit chaotic, don't really seem to accomplish all that much other than slightly delaying/weakening a defense slightly. Hacking deployables is largely pointless: you're better off just destroying them.
As for Raging, well, his name appears accurate. :P
Raging
10-25-2007, 04:56 PM
No I would not give him ammo. Seriously the sniper isn't worth what a team loses in a Covert Ops / Infiltrator. If there is one covert on the team and he is up an a rock getting his cheap thrills sniping he is not doing anyone any favours. Next time you play, check out how many coverts there are, and then see how many radars are up.
This guy is NOT truly doing a good job he's pissing himself thinking out good he is at the expense of the team. Next time you get goosed by an enemy as you run round the corned, because you could not see him on the radar then blame the sniper getting his cheap kills.
Raging? Too right I am, when you get idiotic posts from so called l33t snipers taking away resourses and letting other teammembers do their job. I have seen myself have to drop Opressor role to deploy a radar only to lose a flag because I was helping to keep the enemy back with Artillery and the Violator (no other Opressors were playing). Way to go sniper dude, let others do your job, you lazy twat.
ToKillaman
10-25-2007, 05:14 PM
No I would not give him ammo. Seriously the sniper isn't worth what a team loses in a Covert Ops / Infiltrator. If there is one covert on the team and he is up an a rock getting his cheap thrills sniping he is not doing anyone any favours. Next time you play, check out how many coverts there are, and then see how many radars are up.
This guy is NOT truly doing a good job he's pissing himself thinking out good he is at the expense of the team. Next time you get goosed by an enemy as you run round the corned, because you could not see him on the radar then blame the sniper getting his cheap kills.
Raging? Too right I am, when you get idiotic posts from so called l33t snipers taking away resourses and letting other teammembers do their job. I have seen myself have to drop Opressor role to deploy a radar only to lose a flag because I was helping to keep the enemy back with Artillery and the Violator (no other Opressors were playing). Way to go sniper dude, let others do your job, you lazy twat.
Maybe you play with crappy snipers then Raging? I know a few that are incredibly devastating. Being able to keep an entire team at bay because they know you'd snipe them if they got near the MCP, Jamming Gen, Bridge is more useful than you would probably admit. As long as the Radar is down I could care less what a Covert Op / Infiltrator does with his play time. I'm not one to force someone to play another class because I think it might be useless.
This guy is NOT truly doing a good job he's pissing himself thinking out good he is at the expense of the team. Next time you get goosed by an enemy as you run round the corned, because you could not see him on the radar then blame the sniper getting his cheap kills.
Meh, I don't use the radar as such a crutch. Even since the Beta, knowing the radar is there, half the time I don't look at my mini-map but instead at my screen as I depend on my skills of reacting and aiming. I just might be old fashioned that way I guess. :dance:
Raging
10-25-2007, 05:27 PM
Maybe you play with crappy snipers then Raging? I know a few that are incredibly devastating.
I agree, but for every good one there are 5 losers who actually hinder the progress of a team.
As long as the Radar is down I could care less what a Covert Op / Infiltrator does with his play time.
By that I assume you mean deployed, again I agree. But I have seen so many lazy so called coverts / infiltrators doing nothing but snipe without a care for the team, even when they are the only ones on the entire team that can lay down a radar.
Meh, I don't use the radar as such a crutch
Maybe you don't but your team does and you can be sure that the enemy does too, you can have the reflexes of a pro player, that ain't gonna help you when the enemy can see you coming from 2 miles away and take off 50% of your health with an insanely accurate laserator / assualt rife.
So all in all, there are some good snipers, but the majority I believe are a lazy waste of space, letting others do their job so they can get cheap kills.
Pimpslapper
10-25-2007, 06:24 PM
Only shitty medics dont drop supply crates raging. They can turn the tide in a game very quickly. i.e. Salvage for GDF becomes laughably easy with two good medics keeping crates out. Why the hell wouldnt a medic drop em? Free heals and ammo for the whole team. Screw the snipers; they can come down and resupply or die and respawn.
Agreed about the snipers; most are a damn waste of space. I am happy when the enemy has a few because it is less people fulfilling their objectives.
home_slice
10-26-2007, 01:03 AM
Dear Rage
If you think im hanging out on a hill miles away, you're wrong. The sniper is best in medium range. So whatever objective you have to defend, hanging out in the immediate area is usually where i am, on top of a house, through a window, etc.
The best place to camp is the fastest route to the objective from the perspective of the opposing team. The scope rifle usually takes 1 or 2 shots in the head and the guys down. The big rifle has too much load time to be any good at med range.
You get a ton more kills if you're smart, instead of your 5 kills every however-long-the-hammer-takes-to-load.
Armor however does pose a small problem to that, and can ruin any camping binge.
Which is why camping in the places armor can't get to is best, I.E. around a corner near the salvage.
front
10-26-2007, 01:57 AM
You have played on a server where nobody does anything different, when opposed to a threat.
When I spot a sniper, by seeing the fire trail, or by calculating where he might be, because of where he could aim at me, I tell my team right away e.g. : sniper hills left.
Any team of medium skilled players will suddenly get much harder to target as a sniper.
It amuses me sometimes to run zig-zag out in the open, listening to ten sniperbullets failing to hit anything but the ground. Some snipers are good though, but those we have other plans for. It's called a knife.
:p
I've seen so many teams being overwhelmed with a simple combo like the OP describes (tank+sniper) .. of course it benefits the team if not a single enemy gets even remotely close to the objective. The general assumption that fragging never helps the team is totally wrong, especially when 2 guys keep 4 ... 5 ? busy. If it works and helps you WIN, you do it. Simple.
Necro
10-26-2007, 11:56 AM
xhan, agree.
I'm a sniper whore (in defence). I plant my radar, get on the top of a nice hill and hold down 60% - 70% of the enemy infantry from fullfilling the objectiv.
How could i get more usefull to the team with running into enemy lines kill 1 or 2 enemys and die?
cyberfranck
10-26-2007, 01:12 PM
XP whore, XP whore , XP whore, XP whore, XP whore, XP whore, XP whore, XP whore, XP whore, XP whore ...
Bulld0g
10-26-2007, 01:24 PM
He seems to be reffering to pub servers by the amount of kills. If he was scrimming it would be a very quick outcome, tanks dont tend to last long in same position !!
NIDCLXVI
10-26-2007, 06:21 PM
It is just balance people.
If it was obvious that no other player was going to complete the objective, would you change class and stop camping to try and do it yourself Home_slice?
If yes, then please continue as normal, you are a good player and DO contribute.
If you sit there getting "frags" all game never changing role... EPIC FAIL!!
:D
I love being oppressor, but when I see our team being owned trying to push to the objective, I will swap to technician and help keep the objective player classes alive! (Spawn hosts too of course)
I will happily buzz around in the tormentor killing and disabling deployables until needed, bailing out and dropping violators or if bailed out far away laser designate some plasma mortar on their heads! But when I see something going pear shaped with regards to "completing objectives" I WILL adapt to whatever is needed.
That is the key point I think raging is angry about, people who pick classes that don't directly benefit the completion or support the completion of objectives directly.
Killing some n00bs does not directly help the team (ie those that run in a straight line to the objective for you to kill). Now if you are sniping their best players, my hats off to ya laddy boy! :D
It's a matter of perspective really. So get your perspectives clear before "raging" like game console/ETQW class-Fanboys.