View Full Version : List of Contexts
DiZasteR
02-25-2008, 05:10 PM
Hi, does somebody know/has a link to all contexts which can be used in binds..which contexts i mean the last quotes (ie bind "x" "_back" "" "default" <<< Context) I think most of them are obvious but i couldnt find a list somehwere
xxcommodusxx
02-25-2008, 05:25 PM
Here are all of the context's that I am aware of;
anansi
badger (Armadillo)
bumblebee
husky
mcp
platypus
titan
trojan
desecrator
goliath (Cyclops)
hog
hornet (Tormentor)
icarus
aggressor
technician
constructor
oppressor
infiltrator
soldier
medic
engineer
fieldops
covertops
As far as I am aware there are only vehicles and classes for the different contexts.
EDIT: And of course the default one. I forgot to include that.
DiZasteR
02-25-2008, 06:14 PM
is it solider? didnt you mean soldier ^^ and question: its true you can add things like : seta g_class_context_aggressor "team_strogg" and such.. they add contexts to groups right? is there also a command for vehicles? i only know the g_class_context_XXX command.. tried some things like g_vehicle_context_XXX but doesnt work
xxcommodusxx
02-25-2008, 06:26 PM
Here is what you are looking for;
http://4newbies.planetwolfenstein.gamespy.com/ETQW/scripting.php
You can create new contexts from the existing ones, for instance you could make a context called flyers that only pertains to flying vehicles, or you could use one called vehicles for all of the various vehicles.
And yes, I forgot to include both the "global" default ones when I made my first post;
Default - This pertains to the default context (on foot).
Vehicle - This pertains to the context of all vehicles (including the mcp).
Beyond these two are each of the various classes and each individual vehicle.
Also, yeah I meant to type soldier in my first post, I have edited so that it is correct.
DiZasteR
02-25-2008, 06:43 PM
ok, thats what i needed to know hehe ^^ because in vehicle i can bind my normal weapon binds ( on the mouse) to vehicle stuff xD
EDIT: is it possible to do seta g_class_context_soldier "ex1" and seta g_class_context_soldier "ex2" ... so assign 1 context to multiple groups... or will it only remembered the one declarated last ( ex2 )
Dirka_Dirka
02-25-2008, 07:48 PM
funny that you had soldier wrong... so did sd during beta 1.
xxcommodusxx
02-25-2008, 08:07 PM
Yeah, I copied it from Ifurita's page http://4newbies.planetwolfenstein.gamespy.com/ETQW/scripting.php which probably copied SD's beta material.
Mole1995
02-25-2008, 10:45 PM
"menu" is also a context.
Dirka_Dirka
02-26-2008, 04:28 AM
"menu" is also a context.
for that matter so is bindmenu
but they dont really matter much for what people do in their configs.