View Full Version : -=[ Anansi Help? ]=-
Vaughn
03-07-2008, 01:44 AM
Please don't call me a n00b but...
How do you fire multiple rockets from the Anansi?
I only manage to fire once every 3 seconds with the LAW.
Alternate Fire doesn't do anything... What's the dealio?
Singh400
03-07-2008, 02:11 AM
Scroll the mouse wheel to switch from LAW to Rockets.
Szakalot
03-07-2008, 12:52 PM
u can select its weapons just like u would with a infantry avatar
DreamEater
03-07-2008, 08:53 PM
Haha thanks guys. I figured it out the game after I posted this. :P
If you havent changed your default bindings, pushing the numbers 2 or 3 will change for you also.
nick_ss
03-07-2008, 11:41 PM
This LAW/rocket thing took me a long time to work out.
But, use your mouse Wheel to change from LAW to rockets. You should have a mouse wheel which has a little "click" stopper, this is so you don't over scroll it and it goes back to LAW again.
Here is also a bind to help you with changing weapon:
bind "e" "_weapnext" "" "anansi"
Every time you press "e" in the Anansi, your weapon should change from LAW to rockets, press "e" again to change back.
DiZasteR
03-09-2008, 11:01 AM
This LAW/rocket thing took me a long time to work out.
But, use your mouse Wheel to change from LAW to rockets. You should have a mouse wheel which has a little "click" stopper, this is so you don't over scroll it and it goes back to LAW again.
Here is also a bind to help you with changing weapon:
bind "e" "_weapnext" "" "anansi"
Every time you press "e" in the Anansi, your weapon should change from LAW to rockets, press "e" again to change back.
Theres a command to prevent you from skipping weapons when scrolling with the mousewheel : seta m_rawInput "1"
also, u first need to set the context the "anansi" thing
seta g_bind_context_hornet "tormentor"
seta g_bind_context_anansi "anansi"
bind "x" "_weapnext" "" "anansi"
bind "x" "_weapnext" "" "tormentor"
or you could set them to "flyers" then you would need only 1 _weapnext bind.
nick_ss
03-09-2008, 10:36 PM
Theres a command to prevent you from skipping weapons when scrolling with the mousewheel : seta m_rawInput
Oh I didn't know that, good to know, I will give it a try. Thanks.