View Full Version : How to heal (yourself) the best as a Strogg?
Lambert.exe
04-30-2008, 05:31 PM
Hi guys! :D
A few days ago, when I was watching recorded demo of my play, I have noticed that I was doing strange thing. Let's see what was that. Side: Strogg. Chaos on battlefield. I am low on health, but quantity of ammo stroyent is still well. Calling for technician, he coming after a few seconds. While being healing by technician I was transfering my ammo stroyent to health. Why the duck I was doing this? :p I can suppose healing in this situation is more efficiencer (transfering stroy to health + taking cells). I decided fo find out is it true.
First, I ran Area 22 and went to small bulding near Mining Laser, next I went in corner of room, and tossed grenade aiming in point shown on the pisture:
http://img140.imageshack.us/img140/1842/81680687qt5.jpg
http://img261.imageshack.us/img261/9535/79915151du0.jpg
My health went down to 2HP. How much stroyent cells (imprtant: cells were not upgraded) I need to heal myself to full HP? One SC restores 18HP so, i had to use 6 Stroyent Cells to bring back my health to max level (6*18HP=108HP where 100 is max). Is there a difference betwen normal healing and stroyent transfering while healing?
OK, on second attempt i hurt myself to 2HP again. Look at pic, you can see that i have 2HP and 160 ammo units in my Lacerator:
http://img113.imageshack.us/img113/9809/28687885px3.jpg
I transfered some this powerfull liquid from weapon to health to this level:
http://img232.imageshack.us/img232/1736/74971425pf5.jpg
Then i used cells. What was result? I have restored my health fully and ammo is also on max, so how much cells I used?
Answer is 3! Yes, yes! THREE cells! :D Thats funny, but is true (try it by yourselves! :D )! 3 cells instanted of 6, thats 50% thrift! So now tell me, are you gonna to watch technician, while he is dropping stroyent cells on you, or do you move your finger to '-' key and transfer some stroyent to save your mates resources? :cool:
PS.: This tip works the best when your health is low and ammo high.
PPS.: Sorry about my terrible grammar, hope my post is understandable. :(
cleandesperado
04-30-2008, 06:40 PM
nice found :) i'll try this. dunno why, but i very often have exact 1 hp.
Szakalot
04-30-2008, 06:43 PM
@OP
You win, but a bit to late. Ur aproximately 'closed beta release' late, but thats ok.
FireWorks
04-30-2008, 06:47 PM
How to heal (yourself) the best as a Strogg?
bind "MWHEELDOWN" "_stroydown" "SHIFT" "default"
bind "MWHEELUP" "_stroyup" "SHIFT" "default"
Read the older threads. Theres so much knowlegde hidden in them :)
Mr.Rey
04-30-2008, 06:52 PM
Problem being that too few people now that, and exept your team, nobody will do that.
Marsha1L
04-30-2008, 07:18 PM
I bind r to stroydown. Dont use stroyup that much cos die too quickly :)
FireWorks
04-30-2008, 07:32 PM
Id like to see your fingers when youre running for your life...
whiteaden
04-30-2008, 07:32 PM
I bind r to stroydown. Dont use stroyup that much cos die too quickly :)
I do use Stroyup cus I know a sniper kills in one shot anyway, so if I snipe, I use stroy up to replenish my amm00H!!
brutt01d
04-30-2008, 10:03 PM
The best way is to heal when having a spike boost upgrade. First self spike boost then stroy down. And simultaneously throw stroyent cells and consume them. I always stroy down simultaneously, because I can use the ammo from the first consumed stroyent cell as well. It's more efficient. I'm pretty sure you can use 2 or maybe even 1 stroyent cell plus spike boost to heal to 100 HP.
OR you could do it properly and work out mathematically exactly how many stroyups or stroydowns you first need for an optimal usage of stroyent cells.
If you do that, you will find that for a technician, depending on the situation it can vary from 7 stroydowns to 5 stroyups.
http://www.funender.com/quake/files/injx/stroyent.gif
simple.
Szakalot
04-30-2008, 11:18 PM
while ur equations seem correct :
a) u dont really have the time to calculate on the battlefield
b) after all, it 'always' comes down to intuition of how many stroyups u need to perform to maximize the healing efficiency
c) there are factors u did not took into account, like being shot at.
Since its such a 'oh stroyup' thread ill give my advice:
u can stroyup while priming a nade, allowing u to stay alive long enough for that nade to blow up in the enemies face.
Dirka_Dirka
05-01-2008, 12:58 AM
3 cells instanted of 6, thats 50% thrift!. :(
you didnt have to do the test to find this out - stroyent transfers are always 50%.. 50% health to ammo, 50% ammo to health.
while ur equations seem correct :
a) u dont really have the time to calculate on the battlefield
b) after all, it 'always' comes down to intuition of how many stroyups u need to perform to maximize the healing efficiency
c) there are factors u did not took into account, like being shot at.
Since its such a 'oh stroyup' thread ill give my advice:
u can stroyup while priming a nade, allowing u to stay alive long enough for that nade to blow up in the enemies face.
let's not be silly, of course i dont expect anyone to do calculations on the battlefield. however such an analysis can be useful to some extent, if you know how to use it.
by looking at the equation you can see that what you are trying to achieve is the best balance between health/ammo before you start using cells. the easiest way to describe this balance is: you want the empty part of the health bar to be about three-quarters the size of the empty part of the ammo bar (i.e. slightly more health than ammo), then you will get the most out of the cells.
i dont know about you but i find that is something worth remembering.
dOGHAIR
05-01-2008, 03:02 AM
I bind r to stroydown. Dont use stroyup that much cos die too quickly :)
r is default to reload I believe (gdf) so is there a way to do team specific binds
like
bind "R" "_stroydown" "" "strogg"
?
or do I have to do each class?
FireWorks
05-01-2008, 03:34 AM
seta g_class_context_aggressor "strogg"
seta g_class_context_technician "strogg"
seta g_class_context_constructor "strogg"
seta g_class_context_oppressor "strogg"
seta g_class_context_infiltrator "strogg"
bind "R" "_stroydown" "" "strogg"
Im not absolutly sure if this doesnt breaks the normal class contexts though.
nick_ss
05-01-2008, 03:37 AM
That's some equation you come up with, LOL.
But, I see what you are saying, that if your ammo is low, and health is high, you can stroyup to restore some ammo. Since, your health is realtively higher, the stroyent cell can still heal you to the maximum health, but you can also get quite a lot of ammo back.
Basically, as you said, get the most from one stroyent cell. I can think of some cases where this would come handy. I would try to keep that in mind, the next time I use a cell.
dOGHAIR
05-01-2008, 03:50 AM
seta g_class_context_aggressor "strogg"
seta g_class_context_technician "strogg"
seta g_class_context_constructor "strogg"
seta g_class_context_oppressor "strogg"
seta g_class_context_infiltrator "strogg"
bind "R" "_stroydown" "" "strogg"
Im not absolutly sure if this doesnt breaks the normal class contexts though.
thanks for that, in case it does mess anything up you can also do it the other way
bind "y" "_stroydown" "" "aggressor"
bind "y" "_stroyup" "space" "aggressor"
bind "y" "_stroydown" "" "technician"
bind "y" "_stroyup" "space" "technician"
bind "y" "_stroydown" "" "constructor"
bind "y" "_stroyup" "space" "constructor"
bind "y" "_stroydown" "" "oppressor"
bind "y" "_stroyup" "space" "oppressor"
bind "y" "_stroydown" "" "infiltrator"
bind "y" "_stroyup" "space" "infiltrator"
In case you wonder why "Y" is my reload button;
I use "T" as my forward button (usually "W") this centralizes my left hand further to the right and gives me easier access to my right alt that I use for team voip
Singh400
05-01-2008, 07:31 AM
bind "R" "_stroydown" "" "strogg" FTW.
Verticae
05-01-2008, 08:27 AM
Got R for stroyDown and Alt+R for stroyUp, works a charm.
When using it, keep in mind that there's a pause between firing and using stroyent transfer. THis also goes for stroyent cells - you can't dump cells and stroydown at the same time. If you're near opponents, try and use those stroyent cells straight away and worry about the excess later - when an enemy suddenly pops around the corner, you'll want health and ammo to face him.
Szakalot
05-01-2008, 09:06 AM
let's not be silly, of course i dont expect anyone to do calculations on the battlefield. however such an analysis can be useful to some extent, if you know how to use it.
by looking at the equation you can see that what you are trying to achieve is the best balance between health/ammo before you start using cells. the easiest way to describe this balance is: you want the empty part of the health bar to be about three-quarters the size of the empty part of the ammo bar (i.e. slightly more health than ammo), then you will get the most out of the cells.
i dont know about you but i find that is something worth remembering.
Well i dont:) Namely for the fact that unless ur a "ammo->health" abuser and u dont use a HB ull basically never run out of ammo.
Thus, when it comes to balance it always comes down to how quickly u can gain health. If i happen to have 20 health and 100ammo, according to ur theory i should trade in some ammo first, and than heal to max both.
But i dont care about ammo, in fact in such a case, ill trade ammo to leave it at something around 20 (so i can still defend myself when ambushed), and try to get as much health as i can.
And in a case when gaining health is basically the only priority (ill still get some ammo from the cells, more than enough to survive how long will it take) ur equations dont apply. Besides, trading health->ammo might be risky as ur more vulnerable to any kind of counterattack when dropping down the cells.
ShibbyUK
05-01-2008, 12:53 PM
I only recently realised that my logitech mouse has scroll left and scroll right on the mousewheel! These don't seem to be bindable in-game, so I just used SetPoint to bind them to "-" and "+". Bingo!
NIDCLXVI
05-01-2008, 01:22 PM
I only recently realised that my logitech mouse has scroll left and scroll right on the mousewheel! These don't seem to be bindable in-game, so I just used SetPoint to bind them to "-" and "+". Bingo!
I have mine set to 1 and 3
perfect for swapping to knife for sprinting/firing flares
and
swapping back to main weapon mid "knife-sprint-circle/strafe-jump" so the swap occurs mid jump for when I land!
I have context binds for all strogg for R to stroyup! and ctrl R for stroydown!
Setpoint FTW!
isopren
05-01-2008, 01:53 PM
Stroying up or down for me works best using the mousewheel.
FireWorks
05-01-2008, 02:23 PM
Doesnt break R your movement? Can you bash it often enough when the situation is hot? Ill stick to the mousewheel with the sprinting modifier.
bind r "_stroydown" "" "strogg" is the best bind in the game
shortly followed by
bind mouse2 _weapon0 "" vehicle
sticking it on mousewheel is interesting, maybe you could spin it faster than bashing r
but i still use it for weapswitching *nubsmiley*
Doesnt R break your movement?
yes a little bit
it's not 100% ideal when building mining laser, where you need to use all movement keys, but in any other situation it's fine.
FireWorks
05-01-2008, 03:27 PM
sticking it on mousewheel is interesting, maybe you could spin it faster than bashing r
but i still use it for weapswitching *nubsmiley*
You b00n! :D
The sprinting is the most valuable aspect of it.
It saved my ass so many times. Just gives you the time and movement to dogde some bullets, get behind the next corner (maybe heal) and start the counter attack.
bind "MWHEELDOWN" "_stroydown" "SHIFT" "default"
bind "MWHEELUP" "_stroyup" "SHIFT" "default"
BTW this keeps the weapon selection alive. Just not while you press SHIFT(sprint?) cause then you stroy up or down.
Kette
05-01-2008, 05:04 PM
bind "r" "_stroyDown" "" "ssan"
bind "r" "_stroyDown" "SHIFT" "ssan"
I did a double bind so i can stroy while running away which i use a lot.
NIDCLXVI
05-01-2008, 06:23 PM
Doesnt break R your movement? Can you bash it often enough when the situation is hot? Ill stick to the mousewheel with the sprinting modifier.
nope
You can't stroyup whilst taking damage, I use it once I have located cover or bash it whilst strafing an objective "A-D-R-A-D-R-A-D-R-" etc. whilst holding my mouse thumb button which is set to "use"! Easy! I have my 2nd mouse button set to either drop stroyent as tech, ammo as field ops or medpacks as medic and grenades for all other clases.
I <3 my g5 2nd ed. :) :dance:
Well i dont:) Namely for the fact that unless ur a "ammo->health" abuser and u dont use a HB ull basically never run out of ammo.
Thus, when it comes to balance it always comes down to how quickly u can gain health. If i happen to have 20 health and 100ammo, according to ur theory i should trade in some ammo first, and than heal to max both.
But i dont care about ammo, in fact in such a case, ill trade ammo to leave it at something around 20 (so i can still defend myself when ambushed), and try to get as much health as i can.
And in a case when gaining health is basically the only priority (ill still get some ammo from the cells, more than enough to survive how long will it take) ur equations dont apply. Besides, trading health->ammo might be risky as ur more vulnerable to any kind of counterattack when dropping down the cells.
of course. i think you are misunderstanding again. what i posted is the solution to the problem of "how to got optimal usage of stroyent cells", since that is what the OP was experimenting with. it's a solution to one specific problem, not a magical equation that will tell you what's best in all situations.
In no way have i said that this is the best strategy to use at all times, which is what you seem to think i have said. i couldnt care less if anyone plays using the information i posted, i know i certainly dont. like you said, i stroyup/down depending on the situation, and most of the time i dont need full ammo, and health is the priority. so you see the best strategy always depends on the situation.
however if i am safe and have a few seconds to restore all my health/ammo with stroyent cells, then i WILL use the information i posted so i use as few cells as possible to get back to 100%/100%. and so in such situations it is useful. i dont know why you are trying to apply it as a solution to every possible situation.
FireWorks
05-01-2008, 07:01 PM
I <3 my g5 2nd ed. :) :dance:
/agree
AFAIK you _can_ switch while taking damage. Why else would you try it while objectiving? (Id kill someone raping the german language in such a way:D)
But you cant do it while your firing and shortly afterwards.
Szakalot
05-01-2008, 08:58 PM
of course. i think you are misunderstanding again. what i posted is the solution to the problem of "how to got optimal usage of stroyent cells", since that is what the OP was experimenting with. it's a solution to one specific problem, not a magical equation that will tell you what's best in all situations.
In no way have i said that this is the best strategy to use at all times, which is what you seem to think i have said. i couldnt care less if anyone plays using the information i posted, i know i certainly dont. like you said, i stroyup/down depending on the situation, and most of the time i dont need full ammo, and health is the priority. so you see the best strategy always depends on the situation.
however if i am safe and have a few seconds to restore all my health/ammo with stroyent cells, then i WILL use the information i posted so i use as few cells as possible to get back to 100%/100%. and so in such situations it is useful. i dont know why you are trying to apply it as a solution to every possible situation.
ok, nevermind that, i forgot to mention that the info u provided is useful, which should be noted in the first place. But its not like it will be used by most of the guys in the community, and i think that is why i made myself noted here. Big thumbs to ur patience for such a simple matter:)
Tandem
05-01-2008, 09:40 PM
??
What is the difference between stroyup and stroydown?
What are the default keys for these?
Heard about this countless times and I have no idea
what everybody is talking about.
can someone point me to the original topic
that explains this from the beginning?
I've read the posts here and this is obviously
a topic that most here are familiar with.
edit:op
??
What is the difference between stroyup and stroydown?
What are the default keys for these?
Heard about this countless times and I have no idea
what everybody is talking about.
can someone point me to the original topic
that explains this from the beginning?
I've read the posts here and this is obviously
a topic that most here are familiar with.
edit:op
:D
stroyup transfers some stroyent from health to ammo,
stroydown transfers some stroyent from ammo to health.
by default:
stroyUp = + key
stroyDown = - key
(not on keypad, but next to backspace)
FireWorks
05-01-2008, 10:36 PM
I didnt find something from SD but here are the basics from Iffy:
Second paragraph:
http://4newbies.planetwolfenstein.gamespy.com/ETQW/stroggvgdf.php
Tandem
05-01-2008, 11:13 PM
TY Injx and FireWorks
brutt01d
05-02-2008, 03:45 PM
bind "r" "_stroyDown" "" "ssan"
bind "r" "_stroyDown" "SHIFT" "ssan"
I did a double bind so i can stroy while running away which i use a lot.
You only need a first line. The second is useless.
Kette
05-03-2008, 11:22 AM
I have had some problems with it and since i double it, they are gone :)
brutt01d
05-03-2008, 04:48 PM
Then try this:
bind "r" "_stroyDown" "" "strogg"
bind "r" "_reload" "" "gdf"
I have separate gdf.cfg and strogg.cfg with these binds respectively:
bind "r" "_stroyDown" "" ""
bind "r" "_reload" "" ""
These cfg's are executed automatically when I choose a team.
Quicksilver420
05-03-2008, 07:14 PM
Id like to see your fingers when youre running for your life...
LOL That's what I'm talking about:p
I also use my mouse wheel for stroy up and down, i also use it for minimap zoom and weapon zoom, it's a very good wheel :)
Verticae
05-03-2008, 08:53 PM
Mousewheel is my primary weapon/tool switch, and I wouldn't want to end up with my blaster while thinking I had my lacerator out, because I held down another button.
Plus, I have rubber fingers. :D
brutt01d
05-04-2008, 01:13 PM
My binds:
mwheelup - knife
mweeldown - prone
"Guns for the show, knives for the pro" (c) Lock, Stock & 2 smoking barrels.