Hakuryu
06-22-2007, 11:51 PM
The Strogg have a couple of keybinds called StroyUp and StroyDown. What these allow you to do is exchange health for ammo, and ammo for health.
So if you've battled some Strogg that seemed to be healing while you are fighting, they are using Stroydown and exchanging ammo for health.
Most players like binding the Stroydown (ammo->health) to the mousewheel, allowing you to quickly gain health versus repeatedly mashing a keybind. This can interrupt switching weapons with the wheel if you use it for that, but if you are a real shooter player and only select weapons directly, it won't affect this. The real problem is you have to use next/previous weapon when selecting deployables. If you bound Stroy Up/Down to the mousewheel, you can no longer select any deployable except the first (unless you have alternate next/previous weapon keybinds).
I work around this by changing keybinds on the fly in my autoexec.cfg, and if anyone has a better way please explain it. Autoexec.cfg is self-created in your MyDocs->ET Beta->Base folder. The following is an excerpt from my autoexec; default is next/previous weapon, in vehicles the wheel controls views/seat changing, and the two EXEC commands let me switch on the fly from StroyUp/Down to default.
// Mousewheel
// Up/Down - Select Deployable (Infantry) - default
bind "MWHEELDOWN" "_weapnext" "" "default"
bind "MWHEELUP" "_weapprev" "" "default"
// Up/Down - Change vehicle position (Vehicles) - Change camera view (Vehicles)
bind "MWHEELDOWN" "_vehiclecamera" "" "vehicle"
bind "MWHEELUP" "_activate" "" "vehicle" // not working
// Up/Down - Health->Ammo/Ammo->Health (Infantry) Strogg only
bind "F5" "exec StroggWheel.cfg" "" "default"
// Reset Strogg only to default
bind "F6" "exec DefaultWheel.cfg" "" "default"
StroggWheel and DefaultWheel are two other cfg's I made, this is what they contain. StroggWheel :
bind "MWHEELUP" "_stroyUp" "" "default" // Health->Ammo
bind "MWHEELDOWN" "_stroyDown" "" "default" // Ammo->Health
DefaultWheel:
bind "MWHEELDOWN" "_weapnext" "" "default"
bind "MWHEELUP" "_weapprev" "" "default"
So when I'm Strogg I hit F5 to exec StroyUp/Down behavior, and if I need to deploy something I hit F6 first. If I'm GDF I hit F6 and dont worry about Stroy Up/Down.
You may be wondering whats the use of StroyUp (health->ammo), and really the only time I use it is when sniping. If I run out of railgun ammo, I simply trade health for ammo and continue firing. You can use this with the Obliterator also to good effect.
Try them out with normal binds if you are uncomfortable using cfg files. You will soon come to love these binds as Strogg, no matter how you use them.
So if you've battled some Strogg that seemed to be healing while you are fighting, they are using Stroydown and exchanging ammo for health.
Most players like binding the Stroydown (ammo->health) to the mousewheel, allowing you to quickly gain health versus repeatedly mashing a keybind. This can interrupt switching weapons with the wheel if you use it for that, but if you are a real shooter player and only select weapons directly, it won't affect this. The real problem is you have to use next/previous weapon when selecting deployables. If you bound Stroy Up/Down to the mousewheel, you can no longer select any deployable except the first (unless you have alternate next/previous weapon keybinds).
I work around this by changing keybinds on the fly in my autoexec.cfg, and if anyone has a better way please explain it. Autoexec.cfg is self-created in your MyDocs->ET Beta->Base folder. The following is an excerpt from my autoexec; default is next/previous weapon, in vehicles the wheel controls views/seat changing, and the two EXEC commands let me switch on the fly from StroyUp/Down to default.
// Mousewheel
// Up/Down - Select Deployable (Infantry) - default
bind "MWHEELDOWN" "_weapnext" "" "default"
bind "MWHEELUP" "_weapprev" "" "default"
// Up/Down - Change vehicle position (Vehicles) - Change camera view (Vehicles)
bind "MWHEELDOWN" "_vehiclecamera" "" "vehicle"
bind "MWHEELUP" "_activate" "" "vehicle" // not working
// Up/Down - Health->Ammo/Ammo->Health (Infantry) Strogg only
bind "F5" "exec StroggWheel.cfg" "" "default"
// Reset Strogg only to default
bind "F6" "exec DefaultWheel.cfg" "" "default"
StroggWheel and DefaultWheel are two other cfg's I made, this is what they contain. StroggWheel :
bind "MWHEELUP" "_stroyUp" "" "default" // Health->Ammo
bind "MWHEELDOWN" "_stroyDown" "" "default" // Ammo->Health
DefaultWheel:
bind "MWHEELDOWN" "_weapnext" "" "default"
bind "MWHEELUP" "_weapprev" "" "default"
So when I'm Strogg I hit F5 to exec StroyUp/Down behavior, and if I need to deploy something I hit F6 first. If I'm GDF I hit F6 and dont worry about Stroy Up/Down.
You may be wondering whats the use of StroyUp (health->ammo), and really the only time I use it is when sniping. If I run out of railgun ammo, I simply trade health for ammo and continue firing. You can use this with the Obliterator also to good effect.
Try them out with normal binds if you are uncomfortable using cfg files. You will soon come to love these binds as Strogg, no matter how you use them.