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Kneecap
07-10-2009, 11:39 PM
Your teamates are searching for enemies inside the main spawn...

You see AT turrets placed in the middle of a road or faced up against a wall...

Theyre so paranoid about disguised enemies, that you die more often from teamkills rather than enemy fire.

Snipers use tanks to get to their favorite sniping positions.

Medics acts like youre somekind of a contagious leper when you come begging for medkits.

The field ops use the airstrike markers as smoke grenades or flashbangs.

hellight
07-11-2009, 12:00 AM
When players run away from medics and you have too chase them too give them medpacks.

Azuvector
07-11-2009, 12:55 AM
When players run away from medics and you have too chase them too give them medpacks.

Indeed, especially if they call for a medic, you reply with medpacks/stroyent dropped, and they still run away. I've taken to TK-reviving them regardless of their starting health. Stops them from running away. Although sometimes they'll tap out.

Leethal
07-11-2009, 02:15 AM
You make the top of your (losing) team while being an infiltrator... damn, useless class! but the team needs a radar, and i sacrifice for the motherland. No dice.

when you manage to build up the objective until it's almost done, and your team manages to secure the area, but there's no one there to complete it.

until you get there,

by when it's already too late.

... your team rather have a car race than play the game.

... (basic one) you have a construct/hack objective and 4 soldiers and 0 engineers/ cv ops.

... there are 3 guys who spawn in your team:
- one takes the anansi and rams it into the ground
- the other takes the tank and sinks it.
- the third one tries to sink the APC, but can't. So he tries to pick at the enemy cyclops with the AA turret. Cause it's rockets.

... The enemy is moving in for the objective, but your team stays outside enjoying a nice firefight.

Random Generator
07-11-2009, 09:28 AM
When FO/oppressor call arty on top of the objective.

When the team runs from loosing first objective to second only to find enemy took vehicles and already completed the second.

When you have to start a kick vote to get the radar from covies.

When the tank repeatedly runs over repairing engies.

When theres a soldier camping inside mcp and the engineer is at the back repairing turrets.

Basiley
07-11-2009, 03:24 PM
laugh about rear-targeted, AVT :-)
but bright side: its at least make you laugh in game too ;) relatively recantly notice something like on Outskirt.
next time destroy wrongly-placed deployables, which is useless, when have some spare times and say mate in team chat abotu mistake ;)

Azuvector
07-11-2009, 03:54 PM
laugh about rear-targeted, AVT :-)

AVTs pointed "the wrong way" are usually intended for Anansi or Tormentor pilots that hang around behind your lines screwing over the other deployables. Yeah, a rocket soldier or two is a better option, but not one that's always available.

murka10
07-11-2009, 04:40 PM
...when your team has 2+ engineers when you attack(not engi obj).

Sgt.Smegma
07-11-2009, 07:26 PM
...when in gdf and there are <4 medics!!!

...when there are more than 40% objective-heroes (except "final touch" lemming situation)

...when u have to wait until next millenium for everyone to press F3

...when there are only supcoms against whitenames (especially with 2 or more players more than the enemy) ... that sux most and leads to

...steamrolling the enemy in 5 minutes

...when Sgt.Smegma joins your side....

Sgt.Smegma

hellight
07-11-2009, 11:26 PM
Hears a good one! When a Eng/Con places a deployable in the middle of a three place deployable section. Thus rendering the other two place useless. Even worse sometimes is where they place a radar where a APT or AVT should be.

hellight
07-11-2009, 11:41 PM
I forgot about this one. About a week ago GDF was getting It shoved up the pooper on Valley by a very good player flying the Tormenter. Of course no one was doing anything about it and at the end of the match some dumbass said. "Flying is for noobs" Holy reverse logic Batman, Wow!

Basiley
07-12-2009, 08:49 AM
AVTs pointed "the wrong way" are usually intended for Anansi or Tormentor pilots that hang around behind your lines screwing over the other deployables. Yeah, a rocket soldier or two is a better option, but not one that's always available.

possible point for this, i agree, but outside of this case .. and imagine AVT in base, looking to wall, with about 50 cubic meters of fire zone.

hellight
07-12-2009, 11:30 PM
When the tank repeatedly runs over repairing engies'

I so hate that. It almost never fails no matter what side I'm on when repairing the tank. That green light thingy that is either North, South, East or west is there for a reason.

Kneecap
07-12-2009, 11:36 PM
Yeah but i really think tank drivers cant always be labeled careless noobs whenever they crush an engineer! Because the tanks are really mobile in QW (unlike the tanks in BF2) and dodging incoming enemy fire is key to succees.
So i rather blame the engineers instead, If you see a moving tank, predict its pattern while you repair.

hellight
07-12-2009, 11:56 PM
Very true, I stand corrected.

Kneecap
07-13-2009, 09:59 AM
Wops double post, ignore this...

Basiley
07-13-2009, 10:09 AM
When the tank repeatedly runs over repairing engies'

I so hate that. It almost never fails no matter what side I'm on when repairing the tank. That green light thingy that is either North, South, East or west is there for a reason.

yep, guys, carelessly rollin/tracking down, teammates, ignoring radar usage and don't care about team, "in general", is suxx. i tk them, every time, i had opportunity to it.

Azuvector
07-13-2009, 10:23 PM
Got a new one, that I feel like sharing to vent a bit!

You know your team sucks, when.... You're losing because teams are stacked, naturally(Hi, \/ag server, where some 'tard always votes no to a shuffle and vetos it!)... But you also have some knob on your team who bitches incessantly, about really stupid things... And hovers near the bottom of the scoreboard in XP, suggesting they're not doing much all else.

Great examples:
1. Indoor objective. Demanding the Bee so you can go kill stuff because taking out -every- Strogg deployable, repeatedly, with near continuous minigun fire, isn't a good idea. Bee = outside. Strogg you want to kill = inside. Awesome strategy, here.
2. Demanding the Anansi pick you up, then screaming wtf and bailing out, running to the dish rather than the Anansi dropping you conveniently at the front door(arriving after the Anansi does, of course), and incidentally preventing the Anansi from providing fire support on your way in, for fear of TKing your idiot ass. Don't forget to call the Anansi pilot a retard.
Hi, PSG_Mud!

Kneecap
07-14-2009, 10:39 AM
I witnessed TRUE noobery in action last night... Dont remember wich server it was on, i think it was one of the french ones or something. Anyways, the map was volcano, and the teams were REALLY unbalanced, my team had 5 guys while the strogg had 10 guys! Yet, we managed to stall their attack for a long time. The fact that we didnt get insta steamrolled when they have 5 guys more than us, speaks VOLUMES about their super noobery...

Random Generator
07-14-2009, 01:10 PM
Whether its a stupid tank driver or stupid engineers, both cases display nobbery :)

Also, a good one is when the team starts whining about everything, like "flyers are gay", "HB is for ppl who cant shoot", "grenade spammers" etc. And its quite often in a losing team (and lols when they could actually win were they not wasting time typing up)

murka10
07-14-2009, 02:08 PM
When the tank repeatedly runs over repairing engies'

I so hate that. It almost never fails no matter what side I'm on when repairing the tank. That green light thingy that is either North, South, East or west is there for a reason.

So you rather get hit by a hog than tk 1-2 nub engies(if the tank driver is an engi and in battle-mode, the nearby engies are noobs and have a death wish).

LighT_Sh4v0r
07-14-2009, 10:27 PM
Also, a good one is when the team starts whining about everything, like "flyers are gay", "HB is for ppl who cant shoot", "grenade spammers" etc. And its quite often in a losing team (and lols when they could actually win were they not wasting time typing up)

I suddenly feel like hyperwhoring now :)

ilikeanime
07-15-2009, 12:34 AM
-you keep planting proxy mines on the objective your team is defending after the team repeatedly tells you to stop that and the mines keep tking like nothing else....
-you get crushed by a deployable......while in a vehicle......6 times in one map...... (talking to you Adder :P)
-you are on my team

Random Generator
07-15-2009, 09:35 AM
Well mines on mining laser actually do work :) mines around vents on volcano= fail.

hellight
07-16-2009, 01:17 AM
Yeah but i really think tank drivers cant always be labeled careless noobs whenever they crush an engineer! Because the tanks are really mobile in QW (unlike the tanks in BF2) and dodging incoming enemy fire is key to succees.
So i rather blame the engineers instead, If you see a moving tank, predict its pattern while you repair.

If the tank is that mobile then that means its hard too predict. It gets much worse when they call for repairs and you say, I'm on it and you get killed repairing from the side when the tank is not under attack. Watching the green repair indicator is key to not running over engineers.

BobMem
07-17-2009, 05:29 PM
OMG the mines under the vents on Volcano destroy me! I can see this guy planting it and i pop him in the foot and vsay "No" but he carries on and then looks at me like I'M the noob?!

3 second later, drone in vent, gdf dead on floor.
"I NEED A MEDIC"
STFU.

/vented.

panickin
07-18-2009, 12:07 AM
-you get crushed by a deployable......while in a vehicle......6 times in one map...... (talking to you Adder :P)

it's like they have radar for me or something...

-you are on my team

QFT! (although the HoP/GP stacks can be fun and exciting lol)

Azuvector
07-18-2009, 07:38 AM
OMG the mines under the vents on Volcano destroy me! I can see this guy planting it and i pop him in the foot and vsay "No" but he carries on and then looks at me like I'M the noob?!

This works both ways, really. There are places you can stick prox mines that'll get kills almost every time(Favourites are prox mines very high up under a place enemies jump from; they trip the mine going over the cliff, and it'll usually go off while they're still in midair too close to do much about it but die. The little balconies in Canyon's final objective area, or the cliff overlooking the objective on Salvage, are such places. The key is to put them up high. Jump and stick them on the wall if need be.)
I've had idiots(PTB server admin, woo.) TK me for putting those down, and it's like "....you know there's almost no good reason to stand there when an enemy is setting it off, right? Find a better place to fight, or learn that having enemies standing on your head is not a good way to win."

Mines under the vents is a subtle mistake new players make(Seriously, I think everyone makes this one early on.)... And they're not going to figure it out without more experience, or someone sitting them down and telling them that drones can get by the mines easily.
Logical process goes like this:
Hmm, I have proximity mines.
Hmm, Flyer Drones need to be stopped.
Hmm, the drones need to fly through these two vents to get to the objective.
I know, I'll put prox mines in front of the vents and win the game!

It seems sensible until you figure out that the drones can hug the wall and get a minimum travel time through the mine's area of activation, and the vent itself, once the drone is in it, will protect it from the mine's blast.
And since there's no feedback to the Engineer to planted the mine that they've stopped the drone or let it by, they don't really learn from the experience.
Granted, the mine will catch noob drones.... But that argument is questionable anyhow: unless you're facing a full team of noobs, some are going to be getting through.
And the vent room is too close-quarters to really have a good place to fight in if one goes off. Which is the more experienced players' beef, of course.

Something that I've started to see recently is people standing on someone's back(Not sure if you can jump-plant the mine; the angles might be wrong.), and sticking a mine inside the vent. Haven't really been able to determine the effectiveness of this yet, but it seems like it may be more successful if you can catch the drone with the blast while it's in the vent, and the vent channel's the prox mine's detonation so it's largely harmless to those fighting in the vent room.

Ryan
07-18-2009, 11:32 AM
The flyerdrone is able to take the dive at the end of the shaft, unless the prox mine is planted WAAAAY at the beginning of the vent.

And I mean, really at the beginning, otherwise the drone just took a dive and is around the corner.

murka10
07-18-2009, 12:36 PM
If the tank is that mobile then that means its hard too predict. It gets much worse when they call for repairs and you say, I'm on it and you get killed repairing from the side when the tank is not under attack. Watching the green repair indicator is key to not running over engineers.

The tank should only be driven by an engineer thus he's able to repair his own vehicle and any nearby engi should only do so when he's not using it.

Azuvector
07-18-2009, 02:19 PM
The tank should only be driven by an engineer thus he's able to repair his own vehicle and any nearby engi should only do so when he's not using it.

Agreed. Same generally with the other useful heavy vehicles, Titan, Desecrator, Anansi, Tormentor.... Be an Engineer/Constructor with those. (Cyclops is sketchier, usually you can call for repairs and it's not too much trouble to just sit there through them. But the Titan and Dessie need to dodge and repair often, and the flyer's never touch down anywhere near friendlies other than running an objective item around.)
The thing is though, what you often get is people ignore the vehicles. I see this constantly: people very often ignore the Desecrator on Slipgate's first objective.
And then there's what happens when you get a forward spawn, and people seem to forget to bring the combat-effective vehicles up. So you're an Oppressor or something, and you notice no one's grabbing the damn things, so hey, you bring it up to the front.

Tanzverbot
07-18-2009, 02:37 PM
Repairing an Anansi or Tormentor is usually a waste of time.

Basiley
07-18-2009, 03:48 PM
Repairing an Anansi or Tormentor is usually a waste of time.

sadly, yes :[
except for own use, which is not my case - cannot fly this thing.

hellight
07-18-2009, 05:36 PM
I used to be a victim of my own noobness planting mines at the vent. It didn't take long too figure out that it wasn't working. Shot guns in the cage work OK if your fast at shooting them and if you can stay alive in there. I might try that for a bit longer but its starting to feel a bit pointless.

Silver|Future
07-18-2009, 11:41 PM
I used to be a victim of my own noobness planting mines at the vent. It didn't take long too figure out that it wasn't working. Shot guns in the cage work OK if your fast at shooting them and if you can stay alive in there. I might try that for a bit longer but its starting to feel a bit pointless.

Get a mate to crouch in front of the vent and stand on his shoulders. Allows you to put mines in the vent itself. Almost no escape for the drone that way.

Kneecap
07-19-2009, 10:03 AM
Hm, is it possible to jam up the vents with medpacks/ammo-boxes? :confused:

Basiley
07-19-2009, 10:19 AM
Hm, is it possible to jam up the vents with medpacks/ammo-boxes? :confused:

no. no physic interaction with this stuff.

Kneecap
07-19-2009, 05:46 PM
Would have been cool tho, if the drones had to push the boxes outta the way or something.

hellight
07-19-2009, 08:52 PM
You can however plant self-arming trip mines in the vent entrance if you have that upgrade. I think thats what I seen done.

Szakalot
07-19-2009, 09:18 PM
Get a mate to crouch in front of the vent and stand on his shoulders. Allows you to put mines in the vent itself. Almost no escape for the drone that way.

Its a dangerous waste of time.

A mine on the ceiling in the corridors, especially in the 'lower-ceiling intersections' is far more easier to plant and just as effective

Random Generator
07-20-2009, 09:47 AM
There is feedback from a mine stopping the drone. When a mine explodes and does damage to enemy, you get that red cross around your cross-hair, as if youve shot something.

Szakalot
07-20-2009, 11:13 AM
besides, a flyer drone blowing up is an entirely unique 'puff' sound

BobMem
07-21-2009, 09:26 PM
Flyer drones don't set off trip mines do they? Self-arming proxies in the vent is the way forward.

Szakalot
07-21-2009, 11:08 PM
no they dont, they cant even blow them up with the self-detonate

-iR-Dervish
08-19-2009, 01:12 AM
bump!

..when some drunk newbie named Dervish throws a violator on the emp generator on sewer, instead of the nade he thought he was holding, and tks half the team while simultaneously disabling all the turrets.

:doh:

lakersforce
08-20-2009, 12:02 PM
...when you have lost the map and you see a player in chat shouting "Noooooooooooooooob team" or "Freaking IDIOTS!!!!!"...Thanks for sharing *after* the match and not saying a word in it...that's going to win games for sure!

BobMem
08-20-2009, 01:00 PM
Damn I did that just the other day. Bloody GDF Noobs...

I was typing things during the match like "Less field ops, more medics" and "If you're all going to be field ops take out that friggin tank" but I don't think your average field ops noob knows where these messages come out. Gotta get me a mic...

lakersforce
08-21-2009, 11:41 AM
...I was typing things during the match like "Less field ops, more medics" and "If you're all going to be field ops take out that friggin tank" but I don't think your average field ops noob knows where these messages come out...

Seems like a classic these days. Nothing like being locked down on the mcp phase on refinery, Strogg has 4 AVT's up and two vehicles. Your team has 4 field ops, but you don't see a single Vampire during 20 mins.

Basiley
08-21-2009, 02:00 PM
yeah, im know that my team suck, when they just start sucking !
most time.

lakersforce
08-24-2009, 09:53 PM
...when...well, you know at least one on your team sucks: the guy spamming the same voicechat commands again and again and again and....

(And that's usually the guy shouting "Noooooooob team" and "Freaking IDIOTS!!!" at end of map.)

lakersforce
08-24-2009, 10:00 PM
...when half the server is discussing the latest patch changes of WoW in generel chat.

Random Generator
08-24-2009, 11:16 PM
Well they should! Have you seen what they've done to Death Knights? And upcoming patch is even worse :p

when your team fights over who gets to drive in the vehicle, and ends up in titan holding anansi at gunpoint cos the pilot beat the other guy to it. True story, btw :)

BobMem
08-26-2009, 01:08 PM
...when someone uses the hog as a taxi.

xxcommodusxx
08-26-2009, 08:51 PM
...when someone uses the hog as a taxi.

This makes me so mad. The other day I was playing slipgate and the GDF had a really solid team that if given the chance would rampage the Strogg, and some idiot grabbed the hog and drove it straight to the gate, smashed it into one of those concrete slab things that protrude from the ground and left it there at half health.

I really couldn't believe what a waste of a hog it was, I was almost happy when 30 seconds later the tank rolled in and destroyed everyone that was standing around the slipgate since they had not a thing to defend themselves with.

Azuvector
08-26-2009, 09:45 PM
...when someone uses the hog as a taxi.

It's a bigger crime for people just leaving the vehicles in rear spawns alone, or for bitching when someone does grab one of them. I got someone yelling at me a while back for flying the Tormentor as a Technician(As opposed to reviving/spawnhosting.). Response? "No one was using it. Do YOU want it? I don't, but it's a bloody waste to have it just sitting there."

sakhmet
08-27-2009, 12:24 AM
Depends on the circumstances. If the enemy is hacking and your team is out all over the damn map, you might have to ditch a vehicle, go to ground and use a lacerator. After you have secured the objective you might have the luxury of running the hog proper like.

BobMem
08-28-2009, 09:56 AM
True there are occasions where you need to get to the objective real fast, but most of the time the hog is one of the single most destructive weapons in the strogg's arsenal, especially on slipgate where there's loads of open road to get a run up at things!

terra69
08-29-2009, 05:04 AM
Excuse my utter noobiness, but what are these drones you are all talking about?
Also, are you referring to driving the hog into things to destroy them?

whiteaden
08-29-2009, 05:45 AM
Excuse my utter noobiness, but what are these drones you are all talking about?
Also, are you referring to driving the hog into things to destroy them?

yes, if you press [sprint] when driving the hog (not when in the gunner's seat) you speed up, lose some of your steering abilities... and gain a ramming shield which damages vehicles & deployables you hit :D

Random Generator
08-29-2009, 09:29 AM
And flyer drone is weaponnumber 6 in infiltrator's arsenal- remote controlled bomb so to speak.

terra69
08-29-2009, 03:07 PM
yes, if you press [sprint] when driving the hog (not when in the gunner's seat) you speed up, lose some of your steering abilities... and gain a ramming shield which damages vehicles & deployables you hit :D

Do you bailout just before impact? or stay for the crash?

m1rra
08-29-2009, 03:52 PM
You have to stay inside the hog. Otherwise the ramming shield will disappear and your hog will deal little to no damage.

Milla
08-29-2009, 08:42 PM
Do you bailout just before impact? or stay for the crash?

:)))

its like destruction derby, try it in demo or offline mode first.

Azuvector
08-30-2009, 12:08 AM
You know your team sucks when: You lose Quarry as Strogg.

Szakalot
08-30-2009, 12:42 AM
^^^^^^^^^^^^^^^^^^^^^^
what he said!

DFX2K9
08-30-2009, 09:01 PM
okay I'm a noob, I'll admit it, but I sill have one or two I could add (some I'm guilty of)

1) you know your team sucks when one of them drives the tank right off of a bridge, tk'ing the poor engi trying to build it.

2) when someone tries to take on an ap turrett.... with a pistol (got a laugh outta that one)

3) when the team newb waits by the anasi spawn for three minutes doing nothing, just so he can try to fly it for once. when he DOSE finally get in, he manages to kill off the guy trying to get in the gunner's seat (the one he asked for, no les), then crashes into walls untill he explodes (guilty.) trust me folks, I went to the training server after that....

4) any team with no medics

5) players who run from medics (guilty as charged, I stop now)

6) folks who take the most obvious route to the objective, regardless of how many OTHER ways to do it there are, example, the level with the dish and the data disc, there is a way (via plyatapus) to get around back right be the front door of the dish, even **I** figured that out, why ain't anyone else?

7) when half your team dies inside it's own spwan, with no stroog/gdi around

8) when folks would rather walk the ride, and the objective is on the other side of the map, with no avt's...

that's all of them that I've got, I'm surei'm missing some...

m1rra
08-30-2009, 10:22 PM
7) when half your team dies inside it's own spwan, with no stroog/gdi around

Rid the world of the cancer that is GDI!

On a more serious note, I know my team sucks when I get blocked in mid-air after respawn on a regular basis. fuuuu-

ilikeanime
08-31-2009, 07:33 AM
Your team's titan gets killed by a spikes stab

XZ-01
08-31-2009, 03:02 PM
When people whore the Anansi or the Tormentor at any of the spawns.

That said in the sense of not aiming for an AVT, APT or AIT ... Just to prevent others from spawning decently and be able to actually give you somewhat of a challenge ...

De4ThW1sH
08-31-2009, 09:34 PM
Your team's titan gets killed by a spikes stab

Me and a friend done this when we found the match a bit to easy, the satifaction you get when it explodes, made me "Jizz in my Pants" :p

Random Generator
08-31-2009, 09:36 PM
When people whore the Anansi or the Tormentor at any of the spawns.

That said in the sense of not aiming for an AVT, APT or AIT ... Just to prevent others from spawning decently and be able to actually give you somewhat of a challenge ...

Ummm, its a valid tactic, for starters, secondly, you can spawn somewhere else, and thirdly, even if it is your last available spawn, you have zombie time and a rocket launcher/sniper rifle for all your camping parasites :)

okay I'm a noob, I'll admit it, but I sill have one or two I could add (some I'm guilty of)

1) you know your team sucks when one of them drives the tank right off of a bridge, tk'ing the poor engi trying to build it.

2) when someone tries to take on an ap turrett.... with a pistol (got a laugh outta that one)

3) when the team newb waits by the anasi spawn for three minutes doing nothing, just so he can try to fly it for once. when he DOSE finally get in, he manages to kill off the guy trying to get in the gunner's seat (the one he asked for, no les), then crashes into walls untill he explodes (guilty.) trust me folks, I went to the training server after that....

4) any team with no medics

5) players who run from medics (guilty as charged, I stop now)

6) folks who take the most obvious route to the objective, regardless of how many OTHER ways to do it there are, example, the level with the dish and the data disc, there is a way (via plyatapus) to get around back right be the front door of the dish, even **I** figured that out, why ain't anyone else?

7) when half your team dies inside it's own spwan, with no stroog/gdi around

8) when folks would rather walk the ride, and the objective is on the other side of the map, with no avt's...

that's all of them that I've got, I'm surei'm missing some...

1. Actually theres a tactic- put the titan on top of the construct node and climb under it. A great cover from grenades and/or snipers.
2. True
3. True
4. True
5. Unless you are about to lose the map true
6. Cos its a mousetrap. I have radar, I see the disc travelling around my SPAWN, and I can get there in a click of respawn button. I get the tormentor and a single strocket sinks you and your disc becomes stuck in water for ONE minute. If u go there youll probably get TKed for greater good :)
7. If they respawn- its to change class, if its grenades... Figures :) oh, and it doesnt mean your whole team sucks, I remember we were juggling mines when someone decided to pop a grenade :D
8. Vehicles are easier to spot, snipers/rocketsoldiers also need range. Better leave vehicles alone rather than ditch them half-way.




Oh, and some servers forbid skydiving on quarry now, so its a waaaaay easier on GDF. If not easier than strogg overall.

Milla
09-01-2009, 12:40 AM
Me and a friend done this when we found the match a bit to easy, the satifaction you get when it explodes, made me "Jizz in my Pants" :p

LOOl deathwish, i can own you anytime :)) and we both know who will win during 1v1 :)))

add me into ur friendlist !:)


sorry for OT

appleseed
09-01-2009, 01:16 AM
Rid the world of the cancer that is GDI!

On a more serious note, I know my team sucks when I get blocked in mid-air after respawn on a regular basis. fuuuu-

+ 1


fcin chars

appleseed
09-01-2009, 01:18 AM
When people whore the Anansi or the Tormentor at any of the spawns.

That said in the sense of not aiming for an AVT, APT or AIT ... Just to prevent others from spawning decently and be able to actually give you somewhat of a challenge ...

If you whore the nansi and get more than 200 xp per map you are usefull (cuz you disable radar, artillery and you win your dogfights) if you whore it but you get killed in less than 10 sec each times you obviously sux and your team is doomed...

Milla
09-01-2009, 01:18 AM
appleseed is a bot

appleseed
09-01-2009, 01:22 AM
OFC you get succesfully trolled!

Milla
09-01-2009, 01:23 AM
:)) hehe
what about 60 sec waiting time? lol xDD

XZ-01
09-01-2009, 12:07 PM
If you whore the nansi and get more than 200 xp per map you are usefull (cuz you disable radar, artillery and you win your dogfights) if you whore it but you get killed in less than 10 sec each times you obviously sux and your team is doomed...

Spoke in the sense of those just going for the players, And not the other things.

Originally Posted by XZ-01
When people whore the Anansi or the Tormentor at any of the spawns.

!!! That said in the sense of not aiming for an AVT, APT or AIT ... Just to prevent others from spawning decently and be able to actually give you somewhat of a challenge ...

Random Generator
09-01-2009, 06:25 PM
If you go for players you help the team even more, cos artillery and radar by itself is useless. Whats more, thats not even whoring.

De4ThW1sH
09-01-2009, 08:35 PM
LOOl deathwish, i can own you anytime :)) and we both know who will win during 1v1 :)))

add me into ur friendlist !:)


sorry for OT

Lulz just give me a 50 health lead and i can win :p

Random Generator
09-01-2009, 08:44 PM
Hows about me vs you while you are vs milla :D

De4ThW1sH
09-01-2009, 10:30 PM
Hows about me vs you while you are vs milla :D
All i can say is .... GO FOR IT! :D

Chronoix
09-05-2009, 05:16 PM
you know when your theme sucks? when they all join the strogg site, mostly they are noobs, sow it doesn't matter if they are with or against me. hahaha

Random Generator
09-05-2009, 06:08 PM
When engies put mines on flyers and suicide dive.

De4ThW1sH
09-05-2009, 09:09 PM
...When i fly :o

Milla
09-05-2009, 09:22 PM
...When i fly :o

i sux on them alslo :rolleyes:
my fav is dessie :)

De4ThW1sH
09-05-2009, 09:26 PM
My fav's the titan, arcing it over hills and catching enemy's by suprise

Milla
09-05-2009, 09:37 PM
My fav's the titan, arcing it over hills and catching enemy's by suprise

yep. titan with good driver is simply best weapon.

gfx32
09-07-2009, 09:21 PM
yep. titan with good driver is simply best weapon.

Cyclopes with engineers it's just hell, especialy when they are professional players inside...
Even a hammer can miss the target if the cyclope is fast enough ! :eek:

I remember one time in the Valley... after 2 artillery shots on a desecrator (and many death) I had to create a hammer just to remove the guy of the hill !!! 10 minutes to kill a sniping desecrator... I was mad !!! :mad:

...

But at the end he was dead and he realised the hammer was just for him !!! :D

gfx32
09-07-2009, 09:27 PM
And your team sucks just when the other players don't do their job...
Like when you have 5 engineers and... 1 turret to defend the objective. :(

gfx32
09-23-2009, 10:11 PM
I know I know... my team suck when :

- When the players don't play the objectives.
- When the players waste time to do stupid stuff or useless task.
- When they choose useless classes (like soldier most of the time).
- When they attack or defend in a small room with a rail gun.
- When there are 5 engineers playing and 2 turrets max.
- When they believe they can defend at 6 vs 6 without defence turrets...
- When no one shoot the tormentor flying around.
- When no one shoot the f... sniper.

:rolleyes:

De4ThW1sH
09-23-2009, 10:26 PM
...When they attack or defend in a small room with a rail gun...


This could be very good if they can actually use the rail gun indoors

Chronoix
10-17-2009, 03:12 PM
you know how to boring other team members? (GDF)
first be a covert ops, then place a third eye camera on the minigun or the tank loop. (the minigun cant shoot, because it is shooting at the camera and the tank cant shoot accurate)XD

Chronoix
10-17-2009, 03:14 PM
I know I know... my team suck when :

- When the players don't play the objectives.
- When the players waste time to do stupid stuff or useless task.
- When they choose useless classes (like soldier most of the time).
- When they attack or defend in a small room with a rail gun.
- When there are 5 engineers playing and 2 turrets max.
- When they believe they can defend at 6 vs 6 without defence turrets...
- When no one shoot the tormentor flying around.
- When no one shoot the f... sniper.

:rolleyes:

i hate when they don't shoot the F.. sniper, then i have to go all the way on top of that mountain, and when i arrive, the start shooting with artillery:mad:

lister-absurd
10-18-2009, 01:29 AM
It was said before but without enough emphasis,
Not having enough medics or techs but esp medics.

People who can't seem to sprint or pull the knife out, esp on indoor obj with
narrow corridors say the end of arc for gdf is a sure fire loser.

Proxy mines when trips are called for, which is most of the time.

Guys who insist on jumping in front of the guy obviously cooking a nade and blocking the shot with their head.

Rail how / gdf arty ( which are defensive attacks on the obj your trying to build.)

Engys/field ops etc who take the hogs on quick plant objectives.

Talking to much about stupid stuff on voip, making it harder for me to hear footsteps nades spin up etc... voip is great but i dont wanna hear about how stoned you are or how we should do x where x is some retarded or blatantly obvious thing and the talking guy is a nub. I wanna hear about plants or something important to the obj.
Obviously this doesn't apply to oliveoil she can read the phonebook on voip if she wants.

If i can't recognize half the names on my team i know i am f'ed.(usually)

The absurd one.

DrFunkenstein
10-19-2009, 05:04 PM
It was said before but without enough emphasis,
Not having enough medics or techs but esp medics.

Yes, yes, yes! It's been said before, but it's worth repeating till everyone is truly sick of hearing it.

Techs and especially Medics are crucial on a team. Perhaps a bit less important for the Strogg, because they can heal themselves (within limits) by transferring ammo to health, but they still need someone to pick them up when they're down and it's a MUST for GDF. Besides the obvious thing, they revive people and give health packs there are other benefits. Everyone gets 5 HP extra for every medic on their team with a maximum of 20 HP (that's 4 medics.) They can drop supply crates to provide ammo and health to the rest of the team without actually being there to do it and they can kill people too!

You can argue till you're blue in the face about the correct number but I'd say 2-3 Techs/Medics is the minimum on a 12 player team in most cases. You'll benefit from 1 or 2 extra on indoor objectives, especially when your team is defending.

First thing I do when I join a team is check the class balance and I hate it when I find myself on a GDF team where there's no or just 1 Medic and a lot of players in the objective class. That's a recipe for disaster.

Dr. Funkenstein

sakhmet
11-02-2009, 08:09 AM
You die at the objective and while laying on your back waiting to respawn you notice all of the green arrows on the map are out in the hills or guard towers. Everyone is trying to win from a distance.

appleseed
11-04-2009, 02:31 AM
Yes, yes, yes! It's been said before, but it's worth repeating till everyone is truly sick of hearing it.

Techs and especially Medics are crucial on a team. Perhaps a bit less important for the Strogg, because they can heal themselves (within limits) by transferring ammo to health, but they still need someone to pick them up when they're down and it's a MUST for GDF. Besides the obvious thing, they revive people and give health packs there are other benefits. Everyone gets 5 HP extra for every medic on their team with a maximum of 20 HP (that's 4 medics.) They can drop supply crates to provide ammo and health to the rest of the team without actually being there to do it and they can kill people too!

You can argue till you're blue in the face about the correct number but I'd say 2-3 Techs/Medics is the minimum on a 12 player team in most cases. You'll benefit from 1 or 2 extra on indoor objectives, especially when your team is defending.

First thing I do when I join a team is check the class balance and I hate it when I find myself on a GDF team where there's no or just 1 Medic and a lot of players in the objective class. That's a recipe for disaster.

Dr. Funkenstein


Any good flyer + 2 good hyperblaster = phail for 4-5-6 average medics.... The main point isnt class, the main point is and allways was, dont stack the **** or we are doomed!!! get chump plus nehtor in one team and this team will win (in NA) period. whatever the class is...

Srsly guyz plz think! (I'm trying to be hated more !!!)

Szakalot
11-04-2009, 07:31 AM
the class is only a symptom of how good players are. The best go for the medic in 80% or more cases of infantry fights.

rx7fd9782
11-04-2009, 07:23 PM
you know your team sucks when...

-you are going full auto with a heavy weapon and a moron (at low HP no less) gets in your line of fire. he is then cut down like the rest of the victims. then for his F__k up he files a complaint despite it being a complete accident. :mad:

-when the idiot who complained against you begins to argue that you need to stop shooting for him even though you have a firefight going on and you're being hit.

-when a drunk guy (me) accidentally bails out of an icarus at the side entrance in final objective in valley. it completely blocks the door and the bomb is ticking...constructors are consequently blocked. "oh dear"

-when you go for a TK revive on a guy and he files a complaint. "ur supposed to save me noob"

-when you see your team is almost filled with sup coms but they let the whole map get taken in 5 minutes.

-when you die and your team's medic sees you, ignores you, heals himself, and keeps running. he then goes on to make like john rambo...or attempts to.

-a teammate who accidentally throws a nade, it bounces back, and explodes. the whole room happens to be wired to blow by mines (usually in island). everybody dies...everybody.

Sniper94
11-13-2009, 03:38 PM
1. Actually theres a tactic- put the titan on top of the construct node and climb under it. A great cover from grenades and/or snipers.


I did this with a APC i think it was. Only that i just parked in the way, me and another one constructed it in less than 30 sec :D

node357
11-13-2009, 06:31 PM
Geez, I'm not even sure I wanna play this online anymore. If I don't spend like a year playing against bots, everyone will hate me for the mistakes I make. :(

Sniper94
11-14-2009, 12:38 AM
Geez, I'm not even sure I wanna play this online anymore. If I don't spend like a year playing against bots, everyone will hate me for the mistakes I make. :(

You'll learn from your mistakes :) And then you'll become pro. :D

node357
11-15-2009, 11:37 AM
You'll learn from your mistakes :) And then you'll become pro. :D
Yay, pro! That's good, because when I move to GNU/Linux, ETQW will be all I play :O

DrFunkenstein
11-17-2009, 04:29 PM
Geez, I'm not even sure I wanna play this online anymore. If I don't spend like a year playing against bots, everyone will hate me for the mistakes I make. :(

Making mistakes is not a problem, everyone had to learn at some point. I can only speak for myself of course, but it's the experienced players doing stupid stuff that really gets my blood boiling.

Case in point: we played the Africa Campaign today and the map was Island. We lost the 2 previous maps so that didn't bode very well for this one, but we constructed the generator in a couple of minutes so perhaps things weren't completely hopeless. At least that's what I thought at that point. Until I looked at the class balance in our team a couple of minutes later: 3 Coverts, 2 Field Opses, 3 Engineers and only 2 Soldiers and 1 Medic.

How anyone can think you can have a serious chance of blowing up the Vault Door with a team like that is completely beyond me. You can only get away with that if you're lucky or if you're facing a so so Strogg team. There were lots of experienced players on our team but only one of them saw the error of his ways and changed from Covert to Soldier. Needless to say we were still stuck at the second objective when the map ended.

I really don't understand why players won't change class if things are so obviously wrong and the team is getting nowhere. I don't expect new players to see why a combination like that won't work, but experienced players really should know better.

Class balance is neglected too often. There's no golden rule for what works and what doesn't, but the more experienced players should have learned at least something about it while putting all those hours into this game. I can't decide wether it's plain stupidity of selfishness, but this happens a lot and it annoys the hell out of me.

Sorry, had to get it off my chest.

Dr. Funkenstein