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View Full Version : Couple of minor problems with gfx / HUD (Movie Making)


Silent_Samurai
07-28-2009, 12:16 AM
Hey, No idea if this is the right section (maybe tech help) but thought i would post it anyway :p

Just trying to set up a high quality cfg for movie making, the problems i am having is that the strogg bullets for example aren't giving a orange glow effect when hitting an opponent. I have the command seta r_decals 1 but this doesn't seem to make a difference to this. Is there another command for this? :confused:

Also the look of the armor for strogg/gdf aren't 'shiny' if you know what i mean ;) It currently looks 'dull'.

And finally i wanted to know if there was a command or setting to remove the spawn timer/ clock bar in the HUD as i only wanted the gun, hp, ammo showing and nothing else. This seems to be the only thing i am having trouble with disabling :(

Any answers would be much appreciated :dance:

Thanks.

Seatsniffer
07-28-2009, 12:58 AM
And finally i wanted to know if there was a command or setting to remove the spawn timer/ clock bar in the HUD as i only wanted the gun, hp, ammo showing and nothing else. This seems to be the only thing i am having trouble with disabling :(


As far as I know, you can set that in your regular game-options.

murka10
07-28-2009, 06:08 PM
Try my config, it has all kinds of settings for movie making(incl what you want).
LINK:http://community.enemyterritory.com/forums/showthread.php?t=34216

Silent_Samurai
07-29-2009, 09:36 AM
Thx Murka, i have solved the armor "shinyness" lol :P

Still looking for a way for solve the bullets and HUD problem, so ill have a route around in your cfg :D