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sakhmet
08-07-2009, 06:59 AM
It isn’t just that your team mates are all noobs and the teams are stacked. Ok, that’s kind of it, but it’s important that you think about what’s going on so that you can learn what to do.

We human beings are simple creatures; we seek what brings us pleasure and avoid what brings us pain.

You don’t like getting pwned. When you run to the front line and get whacked a few times, you stop running to the front line and start trying to shoot the enemy from a distance. But, your adversary has already demonstrated their prowess at close quarters combat and are naturally going to bring it to you. You fall back, they push forward and after a few minutes even their mediocre players recognize the feast of subdued players set before them and start playin you. They’re bringing their vehicles to your gate and chucking airstrike markers over your barricade, and you’re thinking of going back to the Atari Arcade games your uncle bought you.

Ok, calm down. It’s ok. In a way the guys on the other team are kind of being a$$holes by not shuffling, but they went through this themselves and kind of think of it as a rite of passage. You have to play to get better.

So, you can see that it does no good to play it safe and easy.

That leaves the hard way.

You have to brave that uncomfortable mess of artillery, snipers, rockets and all of that small arms fire to advance on the objective. You’re going to die….. a lot. But, you will learn!
You will learn to use cover as you move out, and you will learn all of the routes to the objective
You will learn that you can’t stand still! Not even if you’re a sniper!
You will learn all of the places to look for the enemy, and start watching your radar.
You will learn to switch weapons on the fly, and you will learn what all of your weapons are for!
You will learn how to move in a firefight and how to outguess your opponent sometimes.
But the first thing you must learn is determination.

Don’t quit.

When you fall back the enemy has already won. If the enemy keeps you tied up protecting the forward spawn, your team can’t mount an affective assault on the objective. Oh, now and then one or two good players and good timing will get it done, but you’re not really helping. Not really.

Sometimes it’s better to assault the objective from the rear spawn. You have a better choice of vehicles, and the fact that you have to share a ride increases the chance that you will have a lot of your team at the objective at the same time, which is generally what wins out. And that leads to the most important thing to learn.

You’re not doing this alone. You are part of a team even if that team chooses not to communicate and wanders all over the battle field. But you will find some people you can work with, and you will learn that working together you can be more effective than the two of you working independently. And you don’t have to talk to do this or even stick with the same person. Just watch how it works, how you side step away from your teammate so you can both fire at the same enemy, or cover him while he plants a charge instead of planting your own, or so many other things that you have to watch and learn how to do, none of which you can learn firing rockets from your rear spawn! So, don't quit!

Besides, those Atari games suck!

Basiley
08-07-2009, 10:15 AM
agree and EA games, suxx too.

varlinx
08-07-2009, 12:37 PM
This sounds like one a paid programming commercial.



Don't tell noobs how to be better. If we dont have noobs, what will happen to the whining at the forums

hellight
08-07-2009, 06:24 PM
Ignorance is a lack of knowledge. Stupidity is having the knowledge and not using it.

whiteaden
08-07-2009, 07:02 PM
Ignorance is a lack of knowledge. Stupidity is having the knowledge and not using it.

incorrect: ignorance is the will to not acquire knowledge... Stupidity is lacking the ability to comprehend said knowledge... Noobism is having the knowledge but not using it...

Basiley
08-09-2009, 03:26 AM
incorrect: ignorance is the will to not acquire knowledge... Stupidity is lacking the ability to comprehend said knowledge... Noobism is having the knowledge but not using it...

good example.
of both.
check source[starting from wiki.org] of both [correct]definitions.

Szakalot
08-09-2009, 01:28 PM
as if wiki was the ultimate source on anything. ANYONE can write their OPINION in Wiki.

And arguing semantics seems futile.

Basiley
08-09-2009, 06:14 PM
as if wiki was the ultimate source on anything. ANYONE can write their OPINION in Wiki.
in particular case [definition of words "ignorance", "stupidity" and etc], wiki was hit same point, as fundamental english lang, books, was. check some if dont trust me. starting from Webster and so on ...


And arguing semantics seems futile.
this is good example of futile comments, both semantically and punctuationally.

Szakalot
08-10-2009, 12:35 AM
and how is it a good example of that?

Discussing semantics is usually a bad idea because everyone has their own opinion condinitoned by the use of the words and the meanings in their local environment.

Its really dumb to point out that people shouldnt say 'pro' when they mean 'very good' because pro is short for a proffesional and hardly anyone can live off gaming.

Im guilty of that too, i blamed people for using RTCW:ET when they meant W:ET

Basiley
08-10-2009, 02:14 AM
oh, seems you miss "symantec" definition, too.
btw, applied linguistics and symatec branches as example, designed around same idea: way of thinking/living/being define each other and others aspects and vice versa. and yes, word "discussion" is oxymoron in terms of symantec, because its [strictly]impossible thing.
but luckily, science and reality is not same. not yet.

Szakalot
08-10-2009, 10:00 AM
i have no idea what you said.feel free to post your definition of semantics, just for the laughs.

Basiley
08-11-2009, 12:30 AM
i have no idea what you said.feel free to post your definition of semantics, just for the laughs.
"just for laugh"="free".
if you forgot you highshool days and symantec definition... well, its not point to laugh. no. its point to cry.

Szakalot
08-11-2009, 09:02 AM
im pretty sure highschool is forbidden to promote any commercial products, including symantec anti-virus : thats what we are talking about, right? Or is it semantics, and this was just some kind of an insidde joke?

In any case, ive never said i dont know my definition, i just want to read yours.

Basiley
08-11-2009, 07:21 PM
im pretty sure highschool is forbidden to promote any commercial products, including symantec anti-virus : thats what we are talking about, right? Or is it semantics, and this was just some kind of an insidde joke?

In any case, ive never said i dont know my definition, i just want to read yours.

oh i get it !
you again try to learn/use sarcasm !
no luck, sry :/
not yours.

Szakalot
08-11-2009, 09:48 PM
man if your auto translating to russian, its no wonder your talking like that.

You basically talk with yourself, through a bot.

Solumar
08-12-2009, 09:08 AM
Sakhmet, I really enjoyed this post. Thanks for the encouragement!

I really wish more players would entirely drop the hostility to spawn-killing players during the assault and just play the game.

There's one situation that it irks me a little: When the attacking players are taunting or chat spamming over and over as they "pwn" the team during the spawn-killing. Yes, that really is annoying. But I don't want to turn my chat off so . . . meh.

Like, every time a certain guy frags me, say "|PMS|JeEpErS_jAcKsOn" or someone, I get to look forward to hearing a taunt as I'm killed, or a smart-ass "Thank you!" or "Yes." or "You're welcome.". EVERY TIME! AAARRG! *weeps* But that's an entirely different thing of course. :}

But if the spawn-killer stops having multiple orgasms while he's killing us then I just don't mind at all being spawn-killed for the reasons Sakhmet states: It's not sure defeat, and there's always a way out.

ED209
08-12-2009, 02:31 PM
For real Spawn-Gasams, try playing W:ET... being camped in a hut for 30 minutes on RailGun... ET:QW is like a holiday

frizlefry
08-31-2009, 06:07 PM
Besides, those Atari games suck!

Atari arcade games were some of the best ever made. Don't hate on them. The
The entity that is using the Atari name now is a pale imitation of the innovative company that came before and the current suckiness of their games is not shared with the original company :P

sakhmet
09-01-2009, 03:28 AM
I understand. It was a magical world they introduced, and when disco died and Star Wars came out in 77 we knew that we had arrived in a bright exciting future. But ETQW kind of kicks Pong's @$$.