sakhmet
08-07-2009, 06:59 AM
It isn’t just that your team mates are all noobs and the teams are stacked. Ok, that’s kind of it, but it’s important that you think about what’s going on so that you can learn what to do.
We human beings are simple creatures; we seek what brings us pleasure and avoid what brings us pain.
You don’t like getting pwned. When you run to the front line and get whacked a few times, you stop running to the front line and start trying to shoot the enemy from a distance. But, your adversary has already demonstrated their prowess at close quarters combat and are naturally going to bring it to you. You fall back, they push forward and after a few minutes even their mediocre players recognize the feast of subdued players set before them and start playin you. They’re bringing their vehicles to your gate and chucking airstrike markers over your barricade, and you’re thinking of going back to the Atari Arcade games your uncle bought you.
Ok, calm down. It’s ok. In a way the guys on the other team are kind of being a$$holes by not shuffling, but they went through this themselves and kind of think of it as a rite of passage. You have to play to get better.
So, you can see that it does no good to play it safe and easy.
That leaves the hard way.
You have to brave that uncomfortable mess of artillery, snipers, rockets and all of that small arms fire to advance on the objective. You’re going to die….. a lot. But, you will learn!
You will learn to use cover as you move out, and you will learn all of the routes to the objective
You will learn that you can’t stand still! Not even if you’re a sniper!
You will learn all of the places to look for the enemy, and start watching your radar.
You will learn to switch weapons on the fly, and you will learn what all of your weapons are for!
You will learn how to move in a firefight and how to outguess your opponent sometimes.
But the first thing you must learn is determination.
Don’t quit.
When you fall back the enemy has already won. If the enemy keeps you tied up protecting the forward spawn, your team can’t mount an affective assault on the objective. Oh, now and then one or two good players and good timing will get it done, but you’re not really helping. Not really.
Sometimes it’s better to assault the objective from the rear spawn. You have a better choice of vehicles, and the fact that you have to share a ride increases the chance that you will have a lot of your team at the objective at the same time, which is generally what wins out. And that leads to the most important thing to learn.
You’re not doing this alone. You are part of a team even if that team chooses not to communicate and wanders all over the battle field. But you will find some people you can work with, and you will learn that working together you can be more effective than the two of you working independently. And you don’t have to talk to do this or even stick with the same person. Just watch how it works, how you side step away from your teammate so you can both fire at the same enemy, or cover him while he plants a charge instead of planting your own, or so many other things that you have to watch and learn how to do, none of which you can learn firing rockets from your rear spawn! So, don't quit!
Besides, those Atari games suck!
We human beings are simple creatures; we seek what brings us pleasure and avoid what brings us pain.
You don’t like getting pwned. When you run to the front line and get whacked a few times, you stop running to the front line and start trying to shoot the enemy from a distance. But, your adversary has already demonstrated their prowess at close quarters combat and are naturally going to bring it to you. You fall back, they push forward and after a few minutes even their mediocre players recognize the feast of subdued players set before them and start playin you. They’re bringing their vehicles to your gate and chucking airstrike markers over your barricade, and you’re thinking of going back to the Atari Arcade games your uncle bought you.
Ok, calm down. It’s ok. In a way the guys on the other team are kind of being a$$holes by not shuffling, but they went through this themselves and kind of think of it as a rite of passage. You have to play to get better.
So, you can see that it does no good to play it safe and easy.
That leaves the hard way.
You have to brave that uncomfortable mess of artillery, snipers, rockets and all of that small arms fire to advance on the objective. You’re going to die….. a lot. But, you will learn!
You will learn to use cover as you move out, and you will learn all of the routes to the objective
You will learn that you can’t stand still! Not even if you’re a sniper!
You will learn all of the places to look for the enemy, and start watching your radar.
You will learn to switch weapons on the fly, and you will learn what all of your weapons are for!
You will learn how to move in a firefight and how to outguess your opponent sometimes.
But the first thing you must learn is determination.
Don’t quit.
When you fall back the enemy has already won. If the enemy keeps you tied up protecting the forward spawn, your team can’t mount an affective assault on the objective. Oh, now and then one or two good players and good timing will get it done, but you’re not really helping. Not really.
Sometimes it’s better to assault the objective from the rear spawn. You have a better choice of vehicles, and the fact that you have to share a ride increases the chance that you will have a lot of your team at the objective at the same time, which is generally what wins out. And that leads to the most important thing to learn.
You’re not doing this alone. You are part of a team even if that team chooses not to communicate and wanders all over the battle field. But you will find some people you can work with, and you will learn that working together you can be more effective than the two of you working independently. And you don’t have to talk to do this or even stick with the same person. Just watch how it works, how you side step away from your teammate so you can both fire at the same enemy, or cover him while he plants a charge instead of planting your own, or so many other things that you have to watch and learn how to do, none of which you can learn firing rockets from your rear spawn! So, don't quit!
Besides, those Atari games suck!