View Full Version : spawn script
Ender-Wiggin.DA.
07-15-2007, 11:38 PM
Does anyone know the commands for spawn points? I would like to be able to switch spawns without using the limbomenu.
Stolen from reyalp's config is how to select default spawn which is useful.
bind "F5" "clientDefaultSpawn ; addChatLine '^3default spawn location'"
Also, is there a list of "_" commands? Example "_limbomenu" Or the console command to list these commands would work also.
reyalp
07-15-2007, 11:51 PM
AFAIK, you cannot script other spawn points. This make me sad.
There also doesn't seem to be a list of _ commands. You can probably find them by poking around in the binaries.
Ender-Wiggin.DA.
07-16-2007, 12:11 AM
http://www.blackbetsy.com/imagefarm/gropman1.jpg
Say it ain't so indeed. :(
Zeffl
07-23-2007, 09:30 AM
Yep a spawn selection script would be nice.
murka10
07-24-2007, 01:26 PM
just like we had in ET, every map has autoexec and pressing one button will toggle between spawns and you get the message where it is(from trial and error putting numbers to names in every map)
now that _ cant be scripted im a very sad panda :(
beta-pumu
07-24-2007, 06:08 PM
need that too!
Mustang
08-15-2007, 04:18 PM
anyone looked into this yet?
Ifurita
08-15-2007, 04:19 PM
Not possible at this time, other than selection of the default spawn
Mustang
08-15-2007, 04:24 PM
yea i know
i was meaning anyone from sd
or as a bump/reminder that we want it :D
foxx1337
05-05-2008, 10:44 PM
do want...
Marsha1L
05-05-2008, 11:04 PM
Here you go:
http://community.enemyterritory.com/forums/showthread.php?t=26200
Here you go:
http://community.enemyterritory.com/forums/showthread.php?t=26200
i'm pretty sure this only works on etpro right?
Marsha1L
05-06-2008, 12:30 AM
Yes thats right, sorry!
Burnzy
05-07-2008, 11:47 PM
Here you go:
http://community.enemyterritory.com/forums/showthread.php?t=26200
Lol a link to my topic =)
Boumy
05-08-2008, 01:24 PM
http://community.enemyterritory.com/index.php?q=node/254
1.5 changelog :
Added the setSpawnPoint command:
* setSpawnPoint next - selects one spawn ahead of the player's current selection
* setSpawnPoint prev - selects one spawn back from the player's current selection
* setSpawnPoint default - selects the current front-line spawn point
* setSpawnPoint base - sets the player's spawn point to the main base (Command Center/Domination Hub)
:dance: