julianDelphiki77
07-26-2007, 08:10 PM
To all those whose talents are infinite and have no bounds.
I do not have the ablity to make mods nor have the time being a professional writer and filmmaker but i do love this game almost in its entirety . But would like to see it made harder and provide an even more lethal battlefield ala the idea of warhammer 40 k gritty and mean where you could die any moment , so you better be on your toes every second .
changes would be
less delay on icarus strogg bombs make them a fearsome sight when they come flying up out of the horizon , make gdf feel death from above is visting them.
accurate weapons that make kills happen faster instead of current cone of fire dumbed down ones we got now.
torrmentor provided with more armour , it manuavers great but right now has the armour of a trash can .
give grenades less delay so theyr'e more usefull , make it harder to stay alive
infiltrators at level three get a speed boost
knives do more damage three hit kills , make knife fighting a option presently its not .
have one memver of team say soldier ppl dont use much anyway preferring medics get at level three toughter armour making them harder to take down .
for strogg kinds like the hand to hand strogg forgot his name who is really hard to take down.
also for fun at level three make teleporter on infiltrator where there is no recharge time , ala predator style , this would be fun .
probalby not possible but have icarus pilots able to swoop down and attack hand to hand . or would be realy cool add wings that are razor sharp , they swoop down adn can damage player doing almost half health dmg each atk. It would be hard to master so thats why high dmg for those who can do it.
On GDF side have field ops be able to use quick set up style mortars.
gdf medics be able to kill easier with shock weapons.
strogg at level two get same revive time as gdf medics
slight more armour on soldiers , even more so on level three , probably they gain armour as they level up .
dual knives on level three for covert ops ,
dual handguns for constructor on level three or his own tatical shield making it easier to repair.
field ops and oppressor get tank bombs on lvl four , where can take down tank by planting three or two for cylops.
my ideas are to make game harder but yet make the skill level go up , to play this mod and be awesome at it you have to be the best of the best. As well to reward skill and give it a rpg feel as well , cool things you can unlock for better players.
this mod will be for the pure fun factor and raise the skill level of all who play.
there would be finicial compsenation for those intrested.
I do not have the ablity to make mods nor have the time being a professional writer and filmmaker but i do love this game almost in its entirety . But would like to see it made harder and provide an even more lethal battlefield ala the idea of warhammer 40 k gritty and mean where you could die any moment , so you better be on your toes every second .
changes would be
less delay on icarus strogg bombs make them a fearsome sight when they come flying up out of the horizon , make gdf feel death from above is visting them.
accurate weapons that make kills happen faster instead of current cone of fire dumbed down ones we got now.
torrmentor provided with more armour , it manuavers great but right now has the armour of a trash can .
give grenades less delay so theyr'e more usefull , make it harder to stay alive
infiltrators at level three get a speed boost
knives do more damage three hit kills , make knife fighting a option presently its not .
have one memver of team say soldier ppl dont use much anyway preferring medics get at level three toughter armour making them harder to take down .
for strogg kinds like the hand to hand strogg forgot his name who is really hard to take down.
also for fun at level three make teleporter on infiltrator where there is no recharge time , ala predator style , this would be fun .
probalby not possible but have icarus pilots able to swoop down and attack hand to hand . or would be realy cool add wings that are razor sharp , they swoop down adn can damage player doing almost half health dmg each atk. It would be hard to master so thats why high dmg for those who can do it.
On GDF side have field ops be able to use quick set up style mortars.
gdf medics be able to kill easier with shock weapons.
strogg at level two get same revive time as gdf medics
slight more armour on soldiers , even more so on level three , probably they gain armour as they level up .
dual knives on level three for covert ops ,
dual handguns for constructor on level three or his own tatical shield making it easier to repair.
field ops and oppressor get tank bombs on lvl four , where can take down tank by planting three or two for cylops.
my ideas are to make game harder but yet make the skill level go up , to play this mod and be awesome at it you have to be the best of the best. As well to reward skill and give it a rpg feel as well , cool things you can unlock for better players.
this mod will be for the pure fun factor and raise the skill level of all who play.
there would be finicial compsenation for those intrested.