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jRAD
08-04-2007, 10:55 AM
In order for yourself or other admins to use the in-game administration system (found in the Admin tab in the limbo menu) you will need to include the following file in your server's base/ folder. The file should be called usergroups.dat

This is our example file; you need to change your password at the very least.

base/usergroups.dat


// ************************************************** ***********************
// NOTE: MAKE SURE TO SET YOUR PASSWORD BELOW
// If the password is not set, you will not be able to log in
// ************************************************** ***********************

// ************************************************** ***********************
// NOTE: The server must be fully restarted for changes to take effect
// ************************************************** ***********************


// Players may only log into a group with a password

// votelevel controls the type of votes that each user group can call
// these levels are setup in the "votes" block at the end of this file

// ************************************************** ***********************
// NOTE: Negative values for voteLevel are not currently supported
// The default vote level is 0
// ************************************************** ***********************

group Default {
// This controls which votes a player within this group may issue
// voteLevel 1
}

group Trusted {
// This controls which votes a player within this group may issue
// voteLevel 2
}

group Admin {
// password PASSWORD

// This sets which groups people in this group may move other people into
control {
Admin
Trusted
Default
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

// This controls any configs which you may allow players to exec
// they must be placed in the game's base/ folder
configs {
"Match" "match.cfg"
"Public" "public.cfg"
}

// typing "listvotes" in the game console will list all existing votes and their vote level
/*
votes {
"maprestart" "2"
"campaignreset" "2"
}
*/



If you want to run a server and a client on the same machine, you will need to run the server with +set fs_savePath "c:\a_path_for_my_server" on its command line. This will allow the game to safely extract gamex86.dll without conflicting with the other instance of the game.

Silent-Shadows™
08-04-2007, 12:25 PM
Thanks jRAD - much appreciated.

frado
08-04-2007, 12:59 PM
and how do you set the map to valley? Or not needed?

General.Jung
08-04-2007, 01:47 PM
Hello Guys,

I added my to the admin group via rcon. But I have no rights! do I have to set something in the usergroups.dat?

Elric666
08-04-2007, 02:15 PM
Looks like I'm too stupid to use it.
I used the lines from aboce and only entered the password. When I try to login with the admin tool the admin login button does not react...???:(

But thanks anyway!

Elric666

Silent-Shadows™
08-04-2007, 02:23 PM
EDIT:: Please scroll down 10 posts & see my second post in this thread for brief outline of how to setup remote dedicated server(s).

Hi all,

jRAD was kind enough to help us get =7= The Inn & =7= Match Server up and running on a single remote dedicated machine. The following IRC conversation (allbeit long with me taking a few wrong turns) should help clarify those looking to do the same:

(09:33:11) (Samurai|Silent) *Message* jRAD something else that came to mind after yesterday ... when you do that admin related blog and cover Ifuritas post, can you also include in their a simple guide on how to run multiple servers on the same remote dedicated machine please. Also if in any way we can help please let us know.
(09:33:28) (jRAD|Work) sure
(09:33:35) (Samurai|Silent) whoa...your not supposed to be awake :S
(09:34:02) (Samurai|Silent) thanks =)
(10:56:11) (jRAD|Work) http://community.enemyterritory.com/forums/showthread.php?t=6021
(12:26:12) (Samurai|Silent) thanks jRAD - much appreciated. will try it out now
(13:42:51) (Samurai|Silent) hey jRAD to run multiple servers can I use the +set fs_savePath "c:\a_path_for_my_server" command line?
(13:43:09) (jRAD|Work) yep, it'll need to be different for each server
(13:43:33) (Samurai|Silent) kk, trying it now
(13:44:30) (Samurai|Silent) but i only need to install the game once?
(13:44:38) (jRAD|Work) correct!
(13:44:57) (Samurai|Silent) nice
(13:44:59) (jRAD|Work) windows won't let it load the gamex86.dll from the pk4 files, so it has to extract it and put it somewhere
(13:45:28) (jRAD|Work) and you can't overwrite it if another copy of the game is using it
(13:48:58) (Samurai|Silent) i'm leaving the first one on default
(13:49:02) (Samurai|Silent) then made a folder called server2
(13:49:13) (Samurai|Silent) copied all the 'config/base files etx
(13:49:14) (Samurai|Silent) over
(13:49:22) (Samurai|Silent) on 2nd server will add command line
(13:49:43) (Samurai|Silent) and then guess i need to do something to set a different port and we are there or there abouts
(13:49:58) (jRAD|Work) you shouldn't need to do that, just give it a place to safely extract the game dll
(13:50:11) (jRAD|Work) if 27733 is taken it'll try 27734, 27735, etc
(13:50:17) (Samurai|Silent) nice
(13:51:15) (Samurai|Silent) i can click on the same 'serverlauncher.exe' for both?
(13:51:33) (Samurai|Silent) i would have thought thats where i add command line (one on default and one on 2nd location)
(13:51:42) (jRAD|Work) yeppers
(13:51:52) (jRAD|Work) you can have a different profile for each
(13:51:59) (Samurai|Silent) oh so i only type set fs_savePath "c:\a_path_for_my_server" once ...
(13:52:17) (Samurai|Silent) erm..just clicked
(13:54:16) (Samurai|Silent) by add command line you mean as a parameter before launching Serverlauncher.exe i.e. right click on it and in properties add the string before running it
(13:54:25) (Samurai|Silent) or are we talking adding that to some config file?
(13:54:32) (jRAD|Work) sorry, I meant in the server launcher
(13:55:08) (Samurai|Silent) ok on sec (i've done something similar for previous servers ... so bear with me and i'm sure it'll work with your guidance) =)
(13:55:24) (jRAD|Work) start it up, click the advanced button (underneath the server settings tab) and then add it to "Additional parameters"
(13:56:32) (Samurai|Silent) got it
(13:56:42) (Samurai|Silent) do i need to add speech marks around the path?
(13:56:51) (jRAD|Work) it's not a bad idea
(13:56:58) (Samurai|Silent) kk
(13:57:23) (Samurai|Silent) (i'm with you btw now. in server launcher 2 profiles .. 2 different paths ... use same program twice but creates 2 instances)
(13:57:31) (jRAD|Work) yep!
(13:57:45) (Samurai|Silent) dude. ... u have no idea ... in some past games how much of a nightmare it has been
(13:57:52) (Samurai|Silent) that's...er...amazingly simple :S
(13:58:02) (Samurai|Silent) i owe u a cookie - brb
(13:58:02) (jRAD|Work) :)
(14:16:41) (Samurai|Silent) both server (=7= The Inn & =7= Match Server) up and running ... and without me even having to call in The Innkeeper (our technical guy)
(14:16:46) (Samurai|Silent) thanks jRAD :D
(14:17:08) (jRAD|Work) hehe, no problem...just share what you learned with other people!
(14:17:27) (Samurai|Silent) i'm about to copy and paste this conversation into the forums if that's ok
(14:17:34) (jRAD|Work) sure
(14:17:42) (Samurai|Silent) once again thanks ;)

Notes & Screenshots

- Screenshot of SERVER LAUNCHER field where you enter +set fs_savePath "c:\a_path_for_my_server" as a command line
http://www.thesevensamurai.co.uk/files/serverlauncher.JPG

- In the end I decided to have 2 folders for each 'instance' in the same directory (once called 'The Inn' and one called 'Match Server'
http://www.thesevensamurai.co.uk/files/mainfolder.JPG

- Remember you will need to have 2 profiles (one for each server/instance)

jRAD
08-04-2007, 02:30 PM
You cannot control administrator groups via rcon. They must be setup in the usergroups.dat file that I have put into the first post.

Elric666
08-04-2007, 02:43 PM
You cannot control administrator groups via rcon. They must be setup in the usergroups.dat file that I have put into the first post.

I feel lost :o

I used your file above and just changed PASSWORD to the one I want to use. I thought this will be enough to conect via the admin login from limbo menu???

Elric666

TACO
08-04-2007, 02:44 PM
Looks like I'm too stupid to use it.
I used the lines from aboce and only entered the password. When I try to login with the admin tool the admin login button does not react...???:(

But thanks anyway!

Elric666

If you put this line underneath where it says password it will work
"password yourpassword"

Usually the // at the start of the line means that part isn't read by the server. I could be wrong... but yeah doing what I said worked for me.

It looks like this in my usergroups.dat


group Admin {
// password PASSWORD
password pieface


I'm guessing you could just remove the // at the front, but I haven't tried that so meh..



Now I just wait to see if the GSP I am admin for will be allowed to host ranked servers..

Elric666
08-04-2007, 03:43 PM
:o Sorry I really forgot the // at the beginning of the line :o

Shame on me...:rolleyes:

Thanks :D

Elric666

danteuk
08-04-2007, 03:50 PM
Any word on the Linux dedicated server binary ?

frado
08-04-2007, 06:56 PM
hey ppl, if you want to be the server and client, can you use the same files or do I have to copy the qw map to another place and start the se rver from there?(and if I have to copy; the whole map , or just base map with exe's? and what's the parameter to load the valley map?
some readme for starting a server would have been handy..

melb
08-04-2007, 08:07 PM
I have been able to set one dedicated server up using the serverlauncher. However, we use TCAdmin Panel, and Firedaemon for our other servers. This helps with redundancy, and administration.

Has any body here successfully set up using one of these? I know that Rackage is using TCAdmin, because we got a private server from them during Beta1.

Any ideas?
:D

Ashen-Shugar
08-04-2007, 09:37 PM
can someone post a how to on how to set up a unranked server on a dedicated box? I've got server space on my clans server and the ok to run a quake wars server if I can figure it out lol

snuggnads
08-05-2007, 03:06 AM
You cannot control administrator groups via rcon. They must be setup in the usergroups.dat file that I have put into the first post.

Any chance for a front end for the server setup? What I've seen so far won't even let me select a map.

Silent-Shadows™
08-05-2007, 03:33 AM
can someone post a how to on how to set up a unranked server on a dedicated box? I've got server space on my clans server and the ok to run a quake wars server if I can figure it out lol

Ok here goes ...

The unranked server files come as part of the beta 2 client download. Malarky of SD has advised that a lite server that does not require all the client assets to host games will be released within the next few days. However for those of you eager to get something up and running now a quick outline of what you need to do:

Setting up a Remote Dedicated Server (windows) using Full Beta 2 Client

1) Log onto your remote machine & download the beta 2 client from www.fileplanet.com
2) Install the beta client (no beta key or rendering required)
3) Go to C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2 or your appropriate install directory
4) run serverlauncher.exe
5) This will open a profile & ET:QW Server Launcher window. Choose your settings and save your profile
6) Click Start Server. Another window will open and within a few minutes at top it should read 'Dedicated server is authenticated, Network service is online'.

Setting up Multiple Remote Dedicated Servers (windows) using Full Beta 2 Client
example: setting up one server called 'Server 1' and one server called 'Server 2'

1) Log onto your remote machine & download the beta 2 client from www.fileplanet.com
2) Install the beta client (no beta key or rendering required)
3) Go to C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2 or your appropriate install directory
4) create a new folder called 'Server 1' and a new folder called 'Server 2' (the name of your actual servers is not determined by this)

Your path for server 1 is: C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2/server 1
Your path for server 2 is: C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2/server 2

(server 1)

5a) run serverlauncher.exe (found in C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2)
5b) Click on File and then 'New Profile'
5c) Enter your preferred server name & settings in for server 1 & whilst in in serverlauncher click the advanced button (underneath the server settings tab). Here under "Additional parameters" enter a command in the the following format: +set fs_savePath "c:\a_path_for_my_server"
e.g. for server 1 you would enter +set fs_savePath "C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2/server 1"
6) Save your profile naming it something appropriate e.g. Public
7) click on Start Server. A new window will open and within a few minutes at top it should read 'Dedicated server is authenticated, Network service is online'

This will run on Port 27733

(server 2)

8a) in order to get another server running simple re-click on serverlauncher.exe
8b) Click on File and then 'New Profile'
8c) Enter your preferred server name & settings in for server 1 & whilst in in serverlauncher click the advanced button (underneath the server settings tab). Here under "Additional parameters" enter a command in the the following format: +set fs_savePath "c:\a_path_for_my_server"
e.g. for server 2 you would enter +set fs_savePath "C:\Program Files\id Software\Enemy Territory - QUAKE Wars Beta 2/server 2"
6) Save your profile naming it something appropriate e.g. Match
7) click on Start Server. Another new window will open and within a few minutes at top it should read 'Dedicated server is authenticated, Network service is online'

Since port no. 27733 is taken this server will run on port 27734

Note: You can simply keep repeating this process to run additional servers, provided you have created a seperate folder for each instance of the server you wish to run.

Enabling Admin Panel for Remote Dedicated Server(s)
please see jRADs post above

Additional Info
If stuck read the IRC conversation above it shows my thoughts when setting up the server and some of the wrong turns I was taking. Also in my above post there are remote desktop screenshots of me setting up =7= The Inn & =7= Match Server which may help.

Hope that helps.
3.44am and I am hurtin' (lightweight)... gnite all.

Ashen-Shugar
08-05-2007, 03:58 AM
thanks for that.

General.Jung
08-05-2007, 09:53 AM
Hello jRAD,

I procedure this steps:

1. Your usergroups.dat
2. net_clientRemoteConsolePassword MyPasswd
3. rcon admin changeUserGroup MyIngameName Admin

After the last admin over rcon command I joined The Admin Group. But I have no rights to control the server, all is greyed out. Only mistake could be the the path to the usergroups.dat. I touched it in the several base directories at my fs_savepath folder, my documents\.... and the standard base directory. But nothing won´t to work.

frado
08-05-2007, 03:39 PM
hmm, mine won't connect trough internet. but my pc is in DMZ mode, and firewall is adjusted to QW ports..

mtk|neuergott
08-05-2007, 04:17 PM
mine too. it seems the server has problems to find the defaultmap.cfg. I cannot find this file, too.

If I start the Serverlauncher.exe on my Windows Server System, the Start-Server Menu has Problems to authenticate.

Any Ideas what i can do to get my Server online?

incognito
08-06-2007, 04:46 AM
any word on WINE / VMWare for *nix - anyone tested?

PBSTAFF-Glenn
08-06-2007, 06:42 PM
PunkBuster isn't supported under emulation, and particularly in WINE you'll have nothing but headaches if you try playing with PB.

As for non-PB, I can't answer that for you.

incognito
08-06-2007, 10:44 PM
wouldn't run punkbuster anyway - laggy piece of crap

Caffeine
08-06-2007, 11:40 PM
PunkBuster isn't supported under emulation, and particularly in WINE you'll have nothing but headaches if you try playing with PB.

As for non-PB, I can't answer that for you.
Thanks for the info, Glenn.

Ze_BeaT
08-06-2007, 11:46 PM
any word on WINE / VMWare for *nix - anyone tested?

Yeah, I've been running an unranked server the whole weekend with wine 0.9.39 (plus patches etc, described in the sticky thread) on the same box as the client. Here's what I've done:

Fire up serverlauncher.exe, add +set fs_savePath "c:\some_path" to additional parameters. I disabled the pure server setting, since all of a sudden I got booted for "invalid image data" and since I turned it off it was OK.
If you run the client with wine as well, you probably have to disable PB for now, unless you dont have a problem with it.

I tried to run etqwded.exe in a screen session, but it looks like it needs X11. I could be wrong, haven't played with it that much so far.

The differnt locations where the server stores its logs, configs etc is confusing imho, hope that's will be more straight forward with the linux binary and more documentation.

You cannot control administrator groups via rcon. They must be setup in the usergroups.dat file that I have put into the first post.

Before I used the config file you posted, it worked with
rcon admin changeusergroup "Ze_BeaT" Admin
It wasn't permanent though.

incognito
08-07-2007, 02:01 AM
your problem with etqwded.exe is that you need a few different command line options that the launcher sends..

my command line: etqwded.exe +set r_fullscreen 0 +set fs_savepath (path) +set net_serverDedicated 1 +exec (srvconfig)

cty85
08-07-2007, 06:21 AM
question for anyone, how do i add users to each group? under ADMIN "username", "username1"
?
or elsewhere, i dunno, becos i dont have the ability to test the system now:p

tzz
08-07-2007, 07:22 PM
question for anyone, how do i add users to each group? under ADMIN "username", "username1"
?
or elsewhere, i dunno, becos i dont have the ability to test the system now:p

I don't think you can do that, but it would be nice not to have to input the password every time you join the server.

eXo
08-07-2007, 10:12 PM
here you can create a server config

http://www.infinity-gamehosting.net/config/etqw

MidnightShadows
08-08-2007, 05:56 AM
OK I feel like a moron, but I can't seem to figure out where to put that .dat file? I know I am missing something because I can see the admin tab, but can't use it at all... I've tried the "base" folder in the ETQW beta directory and the one in the "My Documents" dir.... little help for a server noob?

JBRAA
08-08-2007, 01:27 PM
How do I make a custom campaign with like "valley x10" in it?

jRAD
08-08-2007, 02:14 PM
How do I make a custom campaign with like "valley x10" in it?

You can't add content to the open beta or demo. You'll need to wait for the full game to add custom campaigns.

jRAD
08-08-2007, 02:15 PM
OK I feel like a moron, but I can't seem to figure out where to put that .dat file? I know I am missing something because I can see the admin tab, but can't use it at all... I've tried the "base" folder in the ETQW beta directory and the one in the "My Documents" dir.... little help for a server noob?

The base folder is the right place to put it. Did you make sure to setup a password? If you don't uncomment the password line (remove the // from in front of it) or leave the password as "password" you'll be unable to login.

MidnightShadows
08-08-2007, 03:14 PM
The base folder is the right place to put it. Did you make sure to setup a password? If you don't uncomment the password line (remove the // from in front of it) or leave the password as "password" you'll be unable to login.


Thanks jRAD; that's probably what I screwed up. It was after midnight when I was trying to run that. :D I'm special. LMAO.

zer0toleranc3
08-08-2007, 04:35 PM
ok i have a dumb question as well. How do i set the server to run as stop watch.
And what are the BASIC comamnds to login to rcon. First time settin up a server and i have all the configs set up right but i dont even know the command to log into rcon
PLEASE HELP!!!!

cty85
08-08-2007, 07:02 PM
I don't think you can do that, but it would be nice not to have to input the password every time you join the server.

the Admin "username" works,
but i havent tried
Admin "username", "username1","username2"
well, theres no other way, unless u bind the command, use an autoexec.cfg since you might want to play on other servers in the meantime
Oh yeah, maybe jRad or some one else familiar with this file can show us an example of how we can add users to the user groups in this document?:D

Nurse Pam
08-08-2007, 08:30 PM
I need help also, I have dl'ed ETQW (no key )and I want to make a server and play with bots offline. Game opens fine but when I goto Server Launcher and go back into the game I dont see the server . I see the server on my machine but not when I go to refresh list . Can anyone help me out ? Thank you Pam~


http://i140.photobucket.com/albums/r28/Snowjulez69/pam.png

Elric666
08-09-2007, 12:53 PM
Erm......... how to disable bots?
I don't mean to set the count to 0 as then still in the serverbrowser it is shown as bots enabled.

Elric666

Jammydodger
08-09-2007, 08:12 PM
Hi guys, I have my server running ok but every time a round finishes it kicks me and restarts.
any idea's?

dmschaos
08-09-2007, 09:08 PM
For anyone still having trouble running an unranked, dedicated server, I have a tutorial I put up a few days ago, I hope it helps.

http://www.burial-grounds.com/quakewars/e107_plugins/content/content.php?content.34

Bulld0g
08-10-2007, 11:29 AM
Thanks for all the info :)

Jammydodger
08-10-2007, 11:27 PM
Hi guys, I have my server running ok but every time a round finishes it kicks me and restarts.
any idea's?

Any help on this guys? its a real pain. are there any settings on my server launcher that I need to look at?

when the round finishes it gets to the loading screen and says waiting for server the kicks us back to the main game screen

Elric666
08-11-2007, 11:25 PM
Any help on this guys? its a real pain. are there any settings on my server launcher that I need to look at?

when the round finishes it gets to the loading screen and says waiting for server the kicks us back to the main game screen

Well I ran servers on different hardware. The effect you have is that the server takes too long to load the next/same map again. There is a timeout which kicks the players. No idea how to change this timeout, but I understand that this is annoying. So no worries, it is just your hardware of the server which is too slow to make it work. Change the cpu ;)

Elric666

jRAD
08-11-2007, 11:34 PM
You can increase the value of net_serverClientTimeout if you're having trouble with clients timing out while the server is switching maps. The default is 40 seconds.

smook
08-12-2007, 08:41 AM
when i do what you guys say i get a error saying
failed to open log file 'demonware_server.log'
i dont even know what it means

why make it so imposeble ffs ?!
couldent you juts enable bot play in the game itself instead of making some fckking server to play against bots....

Jammydodger
08-12-2007, 12:09 PM
Thanks for the response guys, jRAD where would I find the net_serverClientTimeout Iv had a look and cant find it.

Sorry to be a pain.

Ashen-Shugar
08-12-2007, 03:23 PM
is there a list somewhere on the admin commands? How to kick, ban, change maps, set idle time, restart map etc etc

Ojciec69
08-13-2007, 09:32 AM
type admin and push Tab button yo'll see commands, set rcon password and type rcon admin "admin commands" ex. ban

Jammydodger
08-14-2007, 08:42 PM
Ok I have addedseta net_serverClientTimeout "80" to the etqwconfig in the documents of the server but I am still having the same problem, and its kicking us at around the same time not the 80 seconds.

please help as my server is useless as it is.


thanks for any help

dmschaos
08-15-2007, 04:43 AM
Just thought I'd post there that I've mirrored the linux server file, as well as the new "lite" win32 server. You can grab them both from burial-grounds.com

Linux Server File (http://www.burial-grounds.com/quakewars/download.php?view.17) 156MB
Windows "Lite" Server (http://www.burial-grounds.com/quakewars/download.php?view.18) 162MB

Not sure if that helps anyone, but it's there for anyone who needs it :)

JBRAA
08-15-2007, 03:08 PM
Can I get help, how to give everyone "level 3" in light weapons?

What I am after, to give to all on my server, is the "improved weaponspread".

Any cvar for this?

Awol
08-15-2007, 04:05 PM
How do you turn logging on? In W:ET I had a program to parse stats of the games that requires game logs. I tried to put 'set g_log "server.log"' in the additional parameters field but I don't see the file being created anywhere.

tsp
08-15-2007, 07:58 PM
just as example
// LOGS

set logFile "1"
set logFileName "ETQW27733_$Y$M$D_$h-$m.log"
set logTimeStamps "0"
set g_logObjectives "0"
set g_logProficiency "0"

t-readyroc
08-15-2007, 08:26 PM
OK, I've used the provided .dat file, un-commented the password line, added a password, & successfully logged in as admin in the limbo menu... but all options there are greyed-out. Is there something else I need to change? Does the rcon password have to be set in order for these commands to work?

Awol
08-15-2007, 09:18 PM
just as example
// LOGS

set logFile "1"
set logFileName "ETQW27733_$Y$M$D_$h-$m.log"
set logTimeStamps "0"
set g_logObjectives "0"
set g_logProficiency "0"


Sorry I didn't and still don't see an example server config file anywhere, but I added those lines to my server config restarted and still don't see the log files anywhere. I just know I am missing something simple and stupid with it as well.

tsp
08-16-2007, 12:44 AM
what is your fs_userpath? should be there in ../base/ subdir

Awol
08-16-2007, 01:57 AM
I don't have a fs_userpath setting but I am using a fs_savePath when I started the server I didn't notice any new files. After I joined the server to test it for a bit I did notice a objective.log popup but it was empty. I do not see any other log files in the base dir of my fs_savePath.

Stew_Pidaso
08-16-2007, 08:42 AM
OK, I've used the provided .dat file, un-commented the password line, added a password, & successfully logged in as admin in the limbo menu... but all options there are greyed-out. Is there something else I need to change? Does the rcon password have to be set in order for these commands to work?

Im with him, login just fine all admin options are greyed out, when trying the "X" boxes i get a command failed, entering say "Admin kick billybib" in the console i get a server message "you do not have that right" help ?

JBRAA
08-16-2007, 03:24 PM
Ok. Question 1: Is this right? I'm aiming for to have Playername1-4 be in votelevel 1 / group Default"

group Default {
// This controls which votes a player within this group may issue
// voteLevel 1
Playername1
Playername2
Playername3
Playername4

}


Question 2: Is "group Default" the same as "votelevel 1"?

Question 3: How / where do I decide what "votelevel 1 / group Default" can do? Or where can I read, what level1 can do?

Question 4: Is there a "put spec" command / vote, so you could put/move a player to spectator?

Question 5: Is there a !command or similar method of making a player into a level, "live" so to speak, as you can in et_adminmod with command "!setlevel Playername #levelnumber". Or can you only give level, by manually editing the .dat file? And you have to restart server after editing the .dat file? If there is no "live" method, I'd like to request such a method. :)

Thanks for replies.

JBRAA
08-16-2007, 06:46 PM
Does SD want CrashReports from the lite server?

G:\ETQW_beta2_lite\CrashReports\8_15\18_50_etqwded _10336_32025.txt
SymInit: Symbol-SearchPath: '.', symOptions: 8726, UserName: 'XXXXXXXXX'
OS-Version: 5.1.2600 (Service Pack 2) 0x100-0x1
================================================== ==================

ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 006993F5)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 006993F5)
006993F5 (etqwded): (filename not available): (function-name not available)

Herr_Doktor
08-16-2007, 10:58 PM
Ok. Question 1: Is this right? I'm aiming for to have Playername1-4 be in votelevel 1 / group Default"

group Default {
// This controls which votes a player within this group may issue
// voteLevel 1
Playername1
Playername2
Playername3
Playername4

}


to my knowledge, you can't specify usernames to go into the groups. instead, add the line

password yourpasswordhere

and give the password to the users you want to have that access. they'll click the "admin login" on the limbo menu and when they enter the password they'll get whatever rights you've assigned to that group. also, passwording the default group may not be a good idea.

Question 2: Is "group Default" the same as "votelevel 1"?

only if you make it so:
group Default {
votelevel 1
[anything else here]
}

Question 3: How / where do I decide what "votelevel 1 / group Default" can do? Or where can I read, what level1 can do?

outside of any "group" section, add the following section:

votes {
"maprestart" "2"
"campaignreset" "2"
"timelimit" "3"
"swapteams" "3"
"servermode" "5"
"noxp" "5"
}

adding any admin commands for which you want to restrict voting levels. in the above example, no one in the default group can vote for the listed options because i've set the default group to votelevel 1, and the listed options all have votelevels of 2 or higher.

Question 4: Is there a "put spec" command / vote, so you could put/move a player to spectator?[/code]

i don't know how to provide that option in the usergroups.dat file, but i know the in-game admin interface allows you to force players to a given team or spectator.

[QUOTE=JBRAA;111497]Question 5: Is there a !command or similar method of making a player into a level, "live" so to speak, as you can in et_adminmod with command "!setlevel Playername #levelnumber". Or can you only give level, by manually editing the .dat file? And you have to restart server after editing the .dat file? If there is no "live" method, I'd like to request such a method. :)

i think so... add the following block within your admin group:

control {
Admin
Trusted
Clan
Default
}


i believe this allows anyone logged in as admin (or whichever group you put this block in) to elevate a connected player to the group listed within the control block.

hopefully all this helps :)

t-readyroc
08-17-2007, 12:14 PM
First: very handy run-down on the file, Herr_Doktor; the most complete I've seen to date, & I'm sure it will be much appreciated.

Second: I suppose it's time to take my & Stew's greyed-out admin options issue to the bug report boards at FP?

Im with him, login just fine all admin options are greyed out, when trying the "X" boxes i get a command failed, entering say "Admin kick billybib" in the console i get a server message "you do not have that right" help ?

Herr_Doktor
08-17-2007, 08:57 PM
First: very handy run-down on the file, Herr_Doktor; the most complete I've seen to date, & I'm sure it will be much appreciated.

Second: I suppose it's time to take my & Stew's greyed-out admin options issue to the bug report boards at FP?

have you given the admin group privileges for the appropriate commands? if you type "admin" in the dedicated server console and hit tab, you'll see all the admin commands available.

any commands that you want accessible to the admin group you'll have to put in the usergroups.dat file, without spaces. for example, if you see "admin Kick" in the dedicated server console, you'd add the line "adminKick" to any group you want to have kick permissions. wash/rinse/repeat for each command you want access to. if you put the whole list in there, you shouldn't have anything greyed out :)

Stew_Pidaso
08-18-2007, 12:02 AM
ok figured it.... DO NOT use the same password in you .dat groups as you have in your serverconfig.cfg for this line:seta net_serverRemoteConsolePassword "XXXXXXXX"
So thanks for your input.. finally guided me to the issue..
so here is what works for me:

group Default {
// This controls which votes a player within this group may issue
voteLevel 1
}

group Trusted {
// This controls which votes a player within this group may issue
voteLevel 2
password xxxxxx
adminaddbot
adminWarn
adminPlayerMute
adminRestartMap
}

group Admin {
password xxxxx

// This sets which groups people in this group may move other people into
control {
Admin
Trusted
Default
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
adminPlayerMute
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
voteLevel 5
}

// This controls any configs which you may allow players to exec
// they must be placed in the game's base/ folder
configs {
"Match" "match.cfg"
"Public" "public.cfg"
}

// typing "listvotes" in the game console will list all existing votes and their vote level
/*
votes {
"maprestart" "2"
"campaignreset" "2"
}
*/

Morpheus
08-19-2007, 10:18 PM
group Guest{
// This controls which votes a player within this group may issue
voteLevel 1
}

group AOD Member{
password
//This controls which votes a player within this group may issue
vote level 3
}

group Moderator{
password

//This sets which groups people in this group may move other people into
control{
AOD Member
Guest
}

// these control the actions that can be carried out by this group
adminKick
adminChangeCampaign
adminChangeMap
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminShuffleTeams
adminAddBot
adminRemoveBot
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

//These control what other groups may not do to users in this group
noBan
noKick
nomute

//This controls which votes a player within this group may issue
voteLevel 4
}

group Administrator{
password

//This sets which groups people in this group may move other people into control
Administrator
Moderator
AOD Member
Guest
}

//These control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
//adminGlobalVOIPMute// currently unused
adminPlayerMute
//adminPlayerVOIPMute// currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminRemoveBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

//These control what other groups may not do to users in this group
noBan
noKick
noMute

//This controls which votes a player within this group may issue
voteLevel 5
}

//This controls any configs which you may allow players to exec
//They must be placed in the game's base/ folder
configs
"Match" "match.cfg"
"Public" "public.cfg"
}

//Typing "listvotes" in the game console will list all existing votes and their vote level
/*
votes {
"maprestart" "2"
"campaignreset" "2"
}
*/
Ok guys I've basically copied the first post and made some ammendments but it won't let me log in from the limbo menu and before you say it I changed the names and they were appearing correctly but some of the commands were not working as for the passwords I have removed them but they were there. So can anyone see any mistakes in the file ?

Neonxz
08-20-2007, 11:23 PM
I have a Lan server in the same computer as I play on. But when i fill in all this noting happends I have deleted // and written password mypassword but when i start the server and joins the admin tab is grey and cant be clicked.


Someone knows the problem? Yea right i ain't really sure wish one of the base maps I shall put the folder in because I have one in C:\Program Files\Server\Base, one in C:\Program\id software\ET QW Beta 2 Lite server\base and finally one in C:\Program\id software\Enemy Territory - QUAKE Wars Beta 2\base.

Right now I've copied the usergroups.dat file into all those base maps can this be the problem?

Help (and sorry for my bad English ;))

Morpheus
08-20-2007, 11:30 PM
I have a Lan server in the same computer as I play on. But when i fill in all this noting happends I have deleted // and written password mypassword but when i start the server and joins the admin tab is grey and cant be clicked.


Someone knows the problem? Yea right i ain't really sure wish one of the base maps I shall put the folder in because I have one in C:\Program Files\Server\Base, one in C:\Program\id software\ET QW Beta 2 Lite server\base and finally one in C:\Program\id software\Enemy Territory - QUAKE Wars Beta 2\base.

Right now I've copied the usergroups.dat file into all those base maps can this be the problem?

Help (and sorry for my bad English ;))

Actually you are not supposed to put in mypassword as your password it was just an example you should put in your own password.

t-readyroc
08-21-2007, 02:37 AM
OK, as per Herr_Doktor's instruction, I copied the output of the admin+tab in the console into my usergroups.dat file. I then got console errors on the following settings:


WARNING: file usergroups.dat, line 52: Unexpected token 'adminsetlogin'

WARNING: file usergroups.dat, line 52: Unexpected token 'adminsetCampaign'

WARNING: file usergroups.dat, line 52: Unexpected token 'adminsetStopWatchMap'

WARNING: file usergroups.dat, line 59: Unexpected token 'adminchangeUserGroup'


Each of these errors was followed by:

WARNING: file usergroups.dat, line XX: Error Parsing Group

I also got errors for anytime my password was a number followed by letters. Letters & numbers mixed in together seemed to work just fine, oddly enough. Once I removed the offending lines & fiddled with the passwords, everything worked as it should.

Ashen-Shugar
08-21-2007, 03:23 AM
has anyone put a good "how to" together showing how to set up on a dedicated box? How to set it up, to give admin rights, basic admin commands, how to set up server messages etc etc?

Neonxz
08-21-2007, 10:15 AM
Actually you are not supposed to put in mypassword as your password it was just an example you should put in your own password.

Lol, hope you understand I've wroten a diffrent password that i don't wanna give out to the hole community here but let's say it's:

password neon

Can I get about more serious help now?

And "mypassword" would actually work as a password if I wanted, right?

dotDCP
08-27-2007, 05:51 PM
hey guys,

thanks to your samples i got a lite server up and running on my debian test rig.

so far, everything looks good, except i have one problem, that might not even be possible to solve.

i have an default, clan, and admin groups in my usergroups.dat, working fine so far.

but i'd need to allow the "clan"-group to be allowed not only to add bots, but to kick them too, without giving them the right to kick regular non-bot players.

so far i tried the "adminRemovebot"-command posted here earlier, that doesnt seem to do anything and isnt listed in the console, and other things like:
adminKick allbots (that gives global kickright though)
adminKickbot (no effect at all)
adminDisablebots (i started guessing here :p)

does anyone know what command im looking for, or a workaround?

thanks in advance,
.dot

TheTrooper
09-11-2007, 10:08 PM
How to set RCON pass on linux server (ETQW Demo). The command "net_serverRemoteConsolePassword <password>" doesn't work for me. Server returns bad RCON password when i try to do something.


Finally i've set rcon pass :) but it doesn't work with QuakeWars Power Admin :| now (test fail)

RotzKotz_ere
09-12-2007, 02:55 PM
self-added rcon data to HLSW, now I can use it but the replys are not formatted yet :/

roerich
09-12-2007, 03:50 PM
has anyone put a good "how to" together showing how to set up on a dedicated box? How to set it up, to give admin rights, basic admin commands, how to set up server messages etc etc?

I setup a basic howto on setting up a dedicated linux server - perhaps this is a good starting point.

http://www.linux-gamers.net/modules/wiwimod/index.php?page=HOWTO+ETQWServer

=JpS=SgtRock
09-16-2007, 12:55 AM
If your server is running on a Linux box, I highly recommend using start-stop-daemon to manage starting and stopping it. s-s-d comes standard with Debian and Gentoo, as well as many Debian derivatives. You should be able to find it in your distro's repository if it's not loaded on your box. This is my startup script in /etc/init.d. I think it's fairly self-explanatory:

#! /bin/sh
#
# cupsys example file to build /etc/init.d/ scripts.
# This file should be used to construct scripts for /etc/init.d.
#
# Written by Miquel van Smoorenburg <miquels@cistron.nl>.
# Modified for Debian GNU/Linux
# by Ian Murdock <imurdock@gnu.ai.mit.edu>.
#
# Version: @(#)skeleton 1.8 03-Mar-1998 miquels@cistron.nl
#
# This file was automatically customized by dh-make on Sun, 3 Oct 1999 20:58:02 -0500

PATH=/opt/etqw-demo:/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin
DAEMON=/opt/etqw-demo/etqwded.x86
NAME="etqw"
DESC="Enemy Territory:Quake Wars Demo"
PID_FILE="/opt/etqw-demo/etqw-demo.pid"
DATA_PATH="/opt/etqw-demo"
LD_LIBRARY_PATH=.:${DATA_PATH}
# START_ARGS="+set net_ip 216.250.177.20 +set com_hunkmegs 128 +set com_zoneMegs 32 +set fs_basepath /opt/et +set fs_homepath 27960 +set sv_punkbuster 0 +set dedicated 2 +set ttycon 0 +exec server.cfg"
START_ARGS="+set net_serverDedicated 1 +exec server.cfg"
STOP_ARGS=""

export LD_LIBRARY_PATH

test -f $DAEMON || exit 0

set -e


case "$1" in
start)
echo -n "Starting $DESC: $NAME"
start-stop-daemon --verbose --background --start \
--chdir $DATA_PATH \
--env HOME="/home/etqw" \
--chuid $NAME \
--make-pidfile --pidfile $PID_FILE \
--exec $DAEMON -- $START_ARGS
echo "."
;;
stop)
echo -n "Stopping $DESC: $NAME"
start-stop-daemon --stop --verbose --oknodo i \
--pidfile $PID_FILE --exec $DAEMON -- $STOP_ARGS
echo "."
;;
reload|force-reload)
echo -n "Reload only shuts down $DESC: $NAME. Use restart instead"
start-stop-daemon --stop --quiet --oknodo --signal 1 --exec $DAEMON
echo "."
;;
restart)
echo -n "Restarting $DESC: $NAME"
start-stop-daemon --stop --quiet --oknodo --exec $DAEMON
sleep 1
start-stop-daemon --start --chdir $DATA_PATH --quiet --background --chuid $NAME --nicelevel -15 --exec $DAEMON
echo "."
;;
*)
N=/etc/init.d/$NAME
# echo "Usage: $N {start|stop|restart|reload|force-reload}" >&2
echo "Usage: $N {start|stop|restart|force-reload}" >&2
exit 1
;;
esac

exit 0

koolzit
09-16-2007, 12:42 PM
hello,

i am running a dedicated server on my computer with client ,it works great but only lan...i disabled lan option,i actived DMZ on my router on my adress ip.

when i launched ETQW,i see my server in the list Internet but the adress is my local adress: 192.168.0.2:27733 :(

i can play but only me can see the server

http://images2.hiboox.com/vignettes/3707/r9sw0qcr.jpg (http://www.hiboox.com/lang-fr/image.php?img=r9sw0qcr.jpg) http://images2.hiboox.com/vignettes/3707/qjcwu7gf.jpg (http://www.hiboox.com/lang-fr/image.php?img=qjcwu7gf.jpg)

i'am with dynamic ip so i took dns name than i entered in my router

do you see what happen ? :confused:

please

koolzit
09-16-2007, 10:04 PM
no one know ?

[RDH]Razor[OT]
09-16-2007, 10:24 PM
koolzit in your DMZ enter your IP not your routers and port 27733, then save. That should do it.

HBombUK
09-16-2007, 10:25 PM
yes this is one i cant understand i got all workin perfectly but how to show and connect on internet list baffles me and so i need to know which port i need to forward but as the guy above this post can see his server i carnt plz help as i have been a good boy HEHE :P

koolzit
09-17-2007, 06:57 AM
http://images2.hiboox.com/vignettes/3807/78avocbe.jpg (http://www.hiboox.com/lang-fr/image.php?img=78avocbe.jpg)

Thx Razor but it doesnt work...maybe i forgot something...

pingni
09-18-2007, 07:17 PM
hello,

i am running a dedicated server on my computer with client ,it works great but only lan...i disabled lan option,i actived DMZ on my router on my adress ip.

when i launched ETQW,i see my server in the list Internet but the adress is my local adress: 192.168.0.2:27733 :(

i can play but only me can see the server

http://images2.hiboox.com/vignettes/3707/r9sw0qcr.jpg (http://www.hiboox.com/lang-fr/image.php?img=r9sw0qcr.jpg) http://images2.hiboox.com/vignettes/3707/qjcwu7gf.jpg (http://www.hiboox.com/lang-fr/image.php?img=qjcwu7gf.jpg)

i'am with dynamic ip so i took dns name than i entered in my router

do you see what happen ? :confused:

please

Hi
Dedicated servers are set up on a separate machine and do not have to share CPU with the client's game. In general, dedicated servers are more preferable for large game servers and/or 24/7 up time. Listen servers are run on the same machine as the game client. Listen servers usually cannot support many players, due to bandwidth and CPU requirements. The software running the listen server typically limits the number of players for this very reason.
Open ports on your router, you can't run a server from a modem.
Typical settings router
Computer 1 IP adress 10.0.0.2
Computer 2 IP adress 10.0.0.3 GAME SERVER
Router IP adress 10.0.0.1
PORT FORWARDING
UDP
OUTSIDE ADRESS" 0.0.0.0
"INSIDE ADRESS" 10.0.0.3
"OUTSIDE PORT" 27733
"INSIDE PORT" 27733

OUTSIDE ADRESS" 0.0.0.0
"INSIDE ADRESS" 10.0.0.3
"OUTSIDE PORT" 3074
"INSIDE PORT" 3074

TCP
OUTSIDE ADRESS" 0.0.0.0
"INSIDE ADRESS" 10.0.0.3
"OUTSIDE PORT" 3074
"INSIDE PORT" 3074

Pingni

z0m
09-28-2007, 07:24 AM
What should i do if we got more than one LAN?
For example, server stays on 10.1.1.1 machine
and ppl from 10.1.x.x can connect and play
but ppl from 10.2.x.x can't :( says - it's not LAN ip :(

spawnyuk
09-29-2007, 01:21 AM
Anyone know how to set a ranked server up to run all the campaigns and not just one?

RS|Randles
09-29-2007, 02:07 AM
Try replacing:
"spawnServer campaign_africa" with

set m0 "set g_nextMap $m1;spawnServer campaign_africa"
set m1 "set g_nextMap $m2;spawnServer campaign_northamerica"
set m2 "set g_nextMap $m3;spawnServer campaign_northeurope"
set m3 "set g_nextMap $m0;spawnServer campaign_pacific"
vstr m0

spawnyuk
09-29-2007, 02:10 AM
Done Randles thanks, I'll give that a try

pox-ie
09-29-2007, 05:58 AM
Is it also possible to have all 12 maps rotation with xp-save instead of xp-reset after 3 maps?

Kamikazee
09-29-2007, 09:50 AM
That will need a custom file, and I'm pretty sure those can't be added by a user. (Otherwise, the content could be modified so the "rank data" is no longer valid.)

Maybe there will be an option, but you'll have to request it at the GSP level.

shades
10-01-2007, 08:39 AM
I have a lanparty next week and what to take a dedicated linux server with me. It's allready running a UT2004/ons game. Is there a good howto for setting up a etqw server under linux somewhere. Im not much of a linux guru but with a howto I can manage...

RotzKotz_ere
10-01-2007, 04:52 PM
http://community.enemyterritory.com/forums/showthread.php?t=8985

Zeus
10-03-2007, 01:17 AM
Heres another question, instead of that mess, why not just have the game write KEY to the file when you add the player to that group in game?

Majj
10-04-2007, 04:35 AM
Okay, here's a question:

I can't change maps, individually, but I can change campaigns from the in game admin. I can't change the time limit, disable proficiency, balance teams or mute text chat. I had this problem in the demo and I just needed to add the commands to the usergroups.dat. But I've done that now, and still can't do it.

Do I need to change the command values in the cfg to something different?

Edit: The sliders for the bots aren't showing up either.

usergroups.dat

// Players may only log into a group with a password

group default {
voteLevel 1
}

group trusted {
voteLevel 2
}

group admin {
password ******

// This sets which groups people in this group may move other people into
control {
admin
trusted
default
}

adminAdjustBots
adminAddBot
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
adminGlobalVOIPMute
adminPlayerMute
adminPlayerVOIPMute
adminWarn
adminRestartMap
adminRestartCampaign
adminDisableProficiency
adminSetTeamDamage
adminSetTeamBalance
adminSetTimeLimit
adminStartMatch
adminExecConfig
adminShuffleTeams
noBan
noKick
noMute

// This controls which votes a player within this group may issue
voteLevel 5
}


server.cfg

//SERVER SETTINGS - 0=disabled 1=enabled

set si_minPlayers "2" // Minimum # of players to start the game. Ranked minimum=6.
set si_spectators "1" // # of Spectators
set si_privateClients "0" // # of private slots
set si_rules "sdGameRulesCampaign" // gametype
set si_timeLimit "30.000000" // round time limit
set si_teamDamage "1" // allows friendly fire
set si_teamForceBalance "1" // forces players to join the team with least players
set si_adminStart "0" // admin required to start the match
set si_allowLateJoin "1" // allow players to join a match in progress
set si_readyPercent "51.000000" // percent needed to start a match
set si_disableGlobalChat "0" // allow global chat
set si_pure "1" // allows only pure clients to join the server
set g_xpSave "1" // allows player to savexp if they disconnect
set g_execMapConfigs "0" // executes .cfg file of the same map name
set g_gameReviewPause "0.500000" // time in minutes for score review
set g_gameReviewReadyWait "0" // wait for players to ready up before loading the next map
set g_warmup "0.500000" // warmup time before match start
set g_warmupDamage "1" // allow players to damage each other in warmup
set g_muteSpecs "0" // allow spectators to chat with players

// COMPLAINT AND VOTE SETTINGS - 0=disabled 1=enabled

set si_disableVoting "0" // allows players to vote
set g_complaintLimit "6" // complaints before a player gets kicked
set g_complaintGUIDLimit "4" // unique complaints before a player gets kicked
set g_maxPlayerWarnings "4" // warnings before a player gets kicked
set g_allowComplaint_firesupport "1" // allows complaint for firesupport team kills
set g_allowComplaint_charge "0" // allows complaint for he/plasma charge team kills
set g_allowComplaint_explosives "1" // allows complaint for grenades team kills
set g_allowComplaint_vehicles "1" // allows complaint for vehicle team kills

//PASSWORDS - 0=disabled 1=enabled

set si_needPass "0" //0=no pw needed
set g_password "" //server join password
set g_privatePassword "changeme" //server reserved slot password
set net_serverRemoteConsolePassword "******" //server rcon password

//LOGGING

set logFile "1" // default=2 0-no logging 1-buffer log 2-flush after each print - 1 should be fine
set logFileName "server.log" // name of logfile DO NOT CHANGE
set com_logMPStats "0" // writing of multiplayer stats to StatisticsLog.txt

//NETWORK SETTINGS - 0=disabled 1=enabled

set net_LANServer "0" // default=0
set net_LANForceAuth "0" // default=0
set net_serverPunkbusterEnabled "1" // default=1
set net_serverMaxClientRate "25000" // default=25000
set net_serverMaxReservedClientSlots "2" // default=2

//BOT SETTINGS

set bot_minClients "-1" // setting this to any number under your max player limit will allow bots to join to make that number up
set bot_uiNumStrogg "-1" // number of strogg bots to add to the server
set bot_uiNumGDF "-1" // number of gdf bots to add to the server
set bot_uiSkill "0" // bots overall skill level: beginner - 0/1/2/3 - master
set bot_aimSkill "0" // bots weapon aim skill level: beginner - 0/1/2/3 - master
set bot_skill "0" // bots tactical skill level: beginner - 0/1/2/3 - master
set bot_doObjectives "1" // bots do objectives

// MAP ROTATION SETTINGS

set m0 "set g_nextMap $m1;spawnServer campaign_africa"
set m1 "set g_nextMap $m2;spawnServer campaign_northamerica"
set m2 "set g_nextMap $m3;spawnServer campaign_northeurope"
set m3 "set g_nextMap $m0;spawnServer campaign_pacific"
vstr m0

sirtom
10-04-2007, 08:32 AM
Hi,

I can log into our server via limbo as admin, but I can't do anything. Can't kick, can't change campaign, etc.

I use the standard usergroups.dat - just removed the // in front of password and gave a password. (ranked server)

Stickletodd
10-05-2007, 10:53 AM
Hi,

I can log into our server via limbo as admin, but I can't do anything. Can't kick, can't change campaign, etc.

I use the standard usergroups.dat - just removed the // in front of password and gave a password. (ranked server)


sorry, oops.

colonel69
10-06-2007, 08:52 PM
ok ive done evrything correctly all the admin levels and groups are set up and passworded but when i go in the game to click admin login in the limbo its shaded and i can't click it wtf?

lachesis
10-11-2007, 11:02 PM
Hi, I am trying run a server on the same computer i am playing on. I have added +set fs_savepath c:\etqw_server to the Additional Parameters. But then I get this error code in the "server window".

------------------------------
execing 'etqwdedconfig.cfg'
execing 'localization/english/defaultbinds.cfg'
execing 'etqwdedbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor:10DE Device:0193
couldn't exec 'C:\Documents and Settings\Raoul\Mina dokument\id Software\Enemy Territory - QUAKE Wars\sdnet\lachesis\base\autoexec.cfg'
------- Initializing renderSystem --------
renderSystem initialized.
--------------------------------------
71 strings read from localization/english/strings/bindings.lang
478 strings read from localization/english/strings/chat.lang
857 strings read from localization/english/strings/code.lang
2017 strings read from localization/english/strings/game.lang
2937 strings read from localization/english/strings/guis.lang
3063 strings read from localization/english/strings/loadtips.lang
3402 strings read from localization/english/strings/locations.lang
3926 strings read from localization/english/strings/maps.lang
3993 strings read from localization/english/strings/tasks.lang
Couldn't open journal files
----- Initializing Sound System ------
sound system initialized.
--------------------------------------

------- Input Initialization -------
Initializing DirectInput...
mouse: Couldn't set DI coop level
...calling LoadLibrary( 'xinput1_3.dll' ): succeeded
...initializing XInput
...XInput controller 0 given hash = 232429
...XInput controller 1 given hash = 232566
...XInput controller 2 given hash = 232703
...XInput controller 3 given hash = 232840
...found 4 controller ports
controllers: XInput initialized.
...initializing DirectInput
...found 0 controllers
controllers: DirectInput initialized.
------------------------------------
-------- Initializing Session --------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
--------------------------------------
found DLL in pak file: C:\Program\id Software\Enemy Territory - QUAKE Wars Lite Server\base\game000.pk4/gamex86.dll
copy gamex86.dll to C:\Documents and Settings\Raoul\Lokala inställningar\Application Data\id Software\Enemy Territory - QUAKE Wars\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...shutting down QGL
idRenderSystem::Shutdown()
Shutting down performance queries
Error during initialization

That is all the code that pops up. :(

How can i solve this? :confused:


Thanks in advance
/Lachesis

PS. I have removed all the Generated and loading "lines" in the code, otherwise it would be too long :p

GUI|LoBo
10-13-2007, 09:47 PM
Is there anyway to edit the usergroups.dat file and/or enable the in-game Admin GUI from the console? I am running a Ranked server and seeing as I have no FTP access or ability to edit/add any files I was hoping there was a way to do this manually throguh the console using rcon. The Server Provider support has been far less than impressive. I have now been waiting 16+ hours for them to make these additions/changes to my server for me. I just want to enable user groups NOW and be done with it! :mad:

monkeyeyes
10-24-2007, 10:49 PM
hi im completly new to this and dont want to seem like a complete retatard but how can i run a lan server and play on the same pc? tried the usergroups.dat and am not sure how to put the +set fs_savePath "c:\a_path_for_my_server"... am i completly rubbish or am i doing something wrong?

cheers
monkeyes

RotzKotz_ere
10-25-2007, 06:23 PM
you have to add the +set fs_savePath "c:\a_path_for_my_server" to your executable
eg
c:\games\etqw\etqwded.exe +set fs_savePath "c:\temp\qw"
if you're using the launcher add it to the "additional parameters,
if you're using command-line you should be able to solve it

Please use the search function, this topic and specific problem has been discussed several times.
If you're not using the search function you're a retard... :)

Fade2Black_Qubenet
10-26-2007, 08:43 PM
Has here been posted somewhere the ideal server specs to host ET:QW?

RotzKotz_ere
10-27-2007, 01:50 PM
ideal?
a trillian GHz and... wtf?

Dirka_Dirka
11-06-2007, 04:46 PM
Are we ever going to have a fully working guidstates.dat file? And with it a means to actually get a players game GUID. Currently the only way known is to ban someone then check the guidstates.dat file for their entry.

Oh and unbanning isnt very easy either - unless you only have 1 ban entry. The guidstates.dat file only enters the guid and the bantime, no other info to help identify who and/or why they were banned.

nikolxy
11-10-2007, 06:33 PM
need code for online

Sublim3
01-04-2008, 05:54 PM
Is there a way to allow only certain voting options?

Like allow to votekick player and vote map but nothing else?
(unranked server)

RotzKotz_ere
01-04-2008, 11:08 PM
refer to the usergroups.dat in your base folder
eg
votes {
"muteplayervoip" "1"
"maprestart" "2"
"campaignreset" "2"
}
will set the named vote to userlvl 1/2/...

in your group you add
voteLevel 5
higher level includes all lower vote-levels

boom213
01-06-2008, 04:00 AM
hello,

i am running a dedicated server on my computer with client ,it works great but only lan...i disabled lan option,i actived DMZ on my router on my adress ip.

when i launched ETQW,i see my server in the list Internet but the adress is my local adress: 192.168.0.2:27733 :(

i can play but only me can see the server

http://images2.hiboox.com/vignettes/3707/r9sw0qcr.jpg (http://www.hiboox.com/lang-fr/image.php?img=r9sw0qcr.jpg) http://images2.hiboox.com/vignettes/3707/qjcwu7gf.jpg (http://www.hiboox.com/lang-fr/image.php?img=qjcwu7gf.jpg)

i'am with dynamic ip so i took dns name than i entered in my router

do you see what happen ? :confused:

please

I have the opposite problem. I can't see my OWN server, and I'm worried others can't see it either. But I haven't tried the LAN. Any suggestions?:confused: :confused:

boom213
01-06-2008, 04:06 AM
Erm......... how to disable bots?
I don't mean to set the count to 0 as then still in the serverbrowser it is shown as bots enabled.

Elric666

All you need to do is put the value to -1. It clearly says that on the bottom.

WTF!-Black
01-08-2008, 04:47 AM
Is there anyway to edit the usergroups.dat file and/or enable the in-game Admin GUI from the console? I am running a Ranked server and seeing as I have no FTP access or ability to edit/add any files I was hoping there was a way to do this manually throguh the console using rcon. The Server Provider support has been far less than impressive. I have now been waiting 16+ hours for them to make these additions/changes to my server for me. I just want to enable user groups NOW and be done with it! :mad:
I agree with this as well. It's a bloody hassle opening support tickets for every little change needed.

On a side note, it'd be nice to have the ability to lock teams to prevent players from switching sides near the end of the map. Stat padders FTL.

RedFox
01-21-2008, 10:49 PM
If your server is running on a Linux box, I highly recommend using start-stop-daemon to manage starting and stopping it. s-s-d comes standard with Debian and Gentoo, as well as many Debian derivatives. You should be able to find it in your distro's repository if it's not loaded on your box.

What is the benefit of s-s-d?

I just created this linux script named qwserver1 to start/stop/restart a server:
#!/bin/sh

#---SERVER-SETTINGS---
EXTIF="eth0"
GAMEPATH="/usr/local/games/etqw.server/etqw-dedicated"
SAVEPATH="/home/qwserver/.etqw1"
USERPATH="/home/qwserver/.etqw1"
PORT="27733"
SDPORT="3074"
CONFIG="server.cfg"
LABEL="QWServer1"
GAME="pigmod"

#---PATHS-TO-UTILITIES---
GREP=/bin/grep
AWK=/usr/bin/awk
IFCONFIG=/sbin/ifconfig
SCREEN=/usr/bin/screen

#---DO-NOT-EDIT-BELOW-THIS-LINE---
if ! [ -x $GAMEPATH ]; then
echo "Game not installed."
exit 0
fi

case "$1" in
start)
# Start Quake Wars server
if [ -e $SAVEPATH/etqw.pid ]; then
echo "Game already running."
exit 0
fi
EXTIP="`$IFCONFIG $EXTIF | $AWK /$EXTIF/'{next}//{split($0,a,":");split(a[2],a," ");print a[1];exit}'`"
$SCREEN -d -m -S $LABEL $GAMEPATH +set fs_savepath $SAVEPATH +set fs_userpath $USERPATH +set fs_game $GAME +set net_ip $EXTIP +set net_port $PORT +set net_sdnetPort $SDPORT +exec $CONFIG
echo "Quake Wars server started."
;;
stop)
# Stop Quake Wars server
if ! [ -e $SAVEPATH/etqw.pid ]; then
echo "Game not running."
exit 0
fi
kill -s HUP `cat -v $SAVEPATH/etqw.pid | $AWK '{print substr($0,9)}'`
while [ -e $SAVEPATH/etqw.pid ]; do
sleep 1
done
echo "Quake Wars server stopped."
;;
restart)
$0 stop
$0 start
;;
*)
echo "Usage: $0 {start|stop|restart}" >&2
exit 2
;;
esac

exit 0

And then use crontab to check every 5 minutes to see if the server is running and restart the server every day at 11:00 CET.
# m h dom mon dow command
*/5 * * * * /home/qwserver/qwserver1 start > /dev/null 2>&1
0 11 * * * /home/qwserver/qwserver1 restart > /dev/null 2>&1


But I guess with s-s-d it's more easy to stop the server for a while without having to change the crontab. Is there anything else? I might look at it some more.

edit: Hmm, wait a minute, what happens if the server crashes, does it auto restart? That's basically the function I'm looking for.

edit2: Did some more checking and it seems the s-s-d program doesn't really do anything useful, at least not for me, so I'm sticking to my version =]

Trystian
03-02-2008, 10:33 AM
For those of you that run a ET:QW server on Win32 systems, I made a monitoring program that automatically restarts the ET:QW server if/when it crashes. There hasn't been much response to it yet, but it's there if anyone needs it. It'll monitor ET if it's setup as a service, or run from a command line/shortcut.

Details:
http://community.enemyterritory.com/forums/showthread.php?t=23214

please post comments there if you have any questions.

-Trystian

SCKiller
03-11-2008, 03:19 PM
Good morning!! and hello world..
I leased a server just the other day.. Now i seem to be having alot of problems,, The main one is the dreaded Admin tab :rolleyes: Ive been reading you sticky on the config file that must be used and i downloaded it. Put my password in sent it to the server folks and the uploaded it and Nothing
I guess my question would be in the config file does every admin function have a value i must set or is the config ready to use as is? I realy would like to get this thing going it kinda sux to not be able to use it properly.. And being a new game and all im not sure that the server guys know what and where these files go etc.. But i think its more me than them Can you guys give me a hand with this.. Any help would be appreciated.. :oppressor:

Injun
03-18-2008, 11:57 PM
This is the problem I'm having and any help would be greatly appreciated.


I took the OP's usergroups.dat file and modified it to what we needed

// ************************************************** ***********************
// NOTE: MAKE SURE TO SET YOUR PASSWORD BELOW
// If the password is not set, you will not be able to log in
// ************************************************** ***********************

// ************************************************** ***********************
// NOTE: The server must be fully restarted for changes to take effect
// ************************************************** ***********************


// Players may only log into a group with a password

// votelevel controls the type of votes that each user group can call
// these levels are setup in the "votes" block at the end of this file

// ************************************************** ***********************
// NOTE: Negative values for voteLevel are not currently supported
// The default vote level is 0
// ************************************************** ***********************

group Visitor {
// This controls which votes a player within this group may issue
voteLevel 1
}

group Regular {
// This controls which votes a player within this group may issue
votelevel 2
}

group Corporal {
// This controls which votes a player within this group may Issue
votelevel 3
}

group Sergeant {
password ********

// This sets which groups people in this group may move other people into
control {
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminPlayerMute
adminStartMatch

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

group Captain {
password ********

// This sets which groups people in this group may move other people into
control {
Captain
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

group Lieutenant {
password ********

// This sets which groups people in this group may move other people into
control {
Lieutenant
Captain
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

group Major {
password ********

// This sets which groups people in this group may move other people into
control {
Major
Lieutenant
Captain
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

group Lt_General {
password ********

// This sets which groups people in this group may move other people into
control {
Lt_General
Major
Lieutenant
Captain
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

group General {
password ********

// This sets which groups people in this group may move other people into
control {
General
Lt_General
Major
Lieutenant
Captain
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

// This controls any configs which you may allow players to exec
// they must be placed in the game's base/ folder
configs {
"Match" "match.cfg"
"Public" "public.cfg"
}

// typing "listvotes" in the game console will list all existing votes and their vote level
/*
votes {
"maprestart" "2"
"campaignreset" "2"
}
*/

That's all good and great... it works like a charm. We are getting auto_authed everytime we log in... EXCEPT, when we put something in bewteen sergeant and Captain... Everytime we put something in that area it not only doesn't auto_auth us, it takes all the usergroups out of the usergroups window in the admin section of the limbo menu. We would like to place Staff_Sergeant there... I figured alright maybe it's the _ even though Lt_General works fine. I take it out doesn't auth me, and our usergroups disappear out of the usergroup window, I take the usergroup out completely it works fine. I go back into the file put usergroup BACK in rename it something completely different Ssgt. It doesn't auto_auth me and the usergroups have dissappeared again. I figure ok maybe it allows only so many usergroups, so I take out regular and change Staff_Sergeant back. Doesn't work. I take it completely out. It works fine.

As long as there is something between Sergeant and Captain it doesnt auto_auth and the usergroups disappears and we cant log in as admin.

Please please help I'm balding enough as it is,

-Injun

RotzKotz_ere
03-19-2008, 04:47 PM
Did you try to add it at another position?
Maybe post the lvl that causes the problem as well? :)

Injun
03-19-2008, 06:34 PM
Did you try to add it at another position?
Maybe post the lvl that causes the problem as well? :)

No, I haven't tried putting it in a different position, I'll try that.

Here's the lvl I wanted to put in:

group Staff_Sergeant {
password ********

// This sets which groups people in this group may move other people into
control {
Staff_Sergeant
Sergeant
Corporal
Regular
Visitor
}

// these control the actions that can be carried out by this group
adminKick
adminChangeMap
adminPlayerMute
adminWarn
adminStartMatch

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

I'll let you know about the different position.

Thanks,
-Injun

Mr.Rey
03-29-2008, 12:38 PM
Hi everybody, I had a question:

I'm running a server with QW Power Admin.

In-game, I can't restart a map.
I mean in the Admin section, the button "Restart Map" is not available.

I can:
"Restart Campaign"
"kick all bots"
"Shuffle by XP"
"Shuffle Randomly"

But I can't:
"Restart Map"
"Start Match"


It is a ranked server.

Phylak
03-30-2008, 11:35 AM
Hi everybody, I had a question:

I'm running a server with QW Power Admin.

In-game, I can't restart a map.
I mean in the Admin section, the button "Restart Map" is not available.

I can:
"Restart Campaign"
"kick all bots"
"Shuffle by XP"
"Shuffle Randomly"

But I can't:
"Restart Map"
"Start Match"


It is a ranked server.

Restart Match and Start Match are restricted Cvars on Ranked Servers.:mad:
You cant use it,Deal with it.

Natural-Causes
04-08-2008, 11:50 AM
Restart Match and Start Match are restricted Cvars on Ranked Servers.:mad:
You cant use it,Deal with it.

what phy means is this is only available to you on unranked servers = ) and that will not be changing.:o

and usergroups.dat rocks, =POW=Lobster Farm is currently running 25 different usergroups haha

NintendoFan101
09-25-2008, 05:21 AM
Did you use Notepad C++ to alter the file?

DigiMobil
01-21-2009, 09:26 PM
I got a problem with my QWET lan srv....
For p2p connection me and my friends use hamachi 1.0.1.5 but some of them don't see the created server, some of them do some of them don't.
I will like allsow to mention theat some of my friends are from different parts of the country. We all see each other in the Hamachi list.
I'll be watting for a response 10X

Ferocious
04-04-2009, 09:58 AM
Hallo, Do you know if exists a concise step by step guide of the etqw server?

--Oden--
04-04-2009, 11:01 PM
In order for yourself or other admins to use the in-game administration system (found in the Admin tab in the limbo menu) you will need to include the following file in your server's base/ folder. The file should be called usergroups.dat

This is our example file; you need to change your password at the very least.

base/usergroups.dat


// ************************************************** ***********************
// NOTE: MAKE SURE TO SET YOUR PASSWORD BELOW
// If the password is not set, you will not be able to log in
// ************************************************** ***********************

// ************************************************** ***********************
// NOTE: The server must be fully restarted for changes to take effect
// ************************************************** ***********************


// Players may only log into a group with a password

// votelevel controls the type of votes that each user group can call
// these levels are setup in the "votes" block at the end of this file

// ************************************************** ***********************
// NOTE: Negative values for voteLevel are not currently supported
// The default vote level is 0
// ************************************************** ***********************

group Default {
// This controls which votes a player within this group may issue
// voteLevel 1
}

group Trusted {
// This controls which votes a player within this group may issue
// voteLevel 2
}

group Admin {
// password PASSWORD

// This sets which groups people in this group may move other people into
control {
Admin
Trusted
Default
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
// adminGlobalVOIPMute // currently unused
adminPlayerMute
// adminPlayerVOIPMute // currently unused
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance

// these control what other groups may not do to users in this group
noBan
noKick
noMute

// This controls which votes a player within this group may issue
// voteLevel 5
}

// This controls any configs which you may allow players to exec
// they must be placed in the game's base/ folder
configs {
"Match" "match.cfg"
"Public" "public.cfg"
}

// typing "listvotes" in the game console will list all existing votes and their vote level
/*
votes {
"maprestart" "2"
"campaignreset" "2"
}
*/



If you want to run a server and a client on the same machine, you will need to run the server with +set fs_savePath "c:\a_path_for_my_server" on its command line. This will allow the game to safely extract gamex86.dll without conflicting with the other instance of the game.



I cant axcess my server ftp with my ip provide cause its ranked so how do i set password for admin in the limbo menu admin tab in game...:rolleyes: :confused: :rolleyes: :confused:

Dirka_Dirka
04-05-2009, 06:22 PM
I cant axcess my server ftp with my ip provide cause its ranked so how do i set password for admin in the limbo menu admin tab in game...:rolleyes: :confused: :rolleyes: :confused:
if your gsp wont allow you access, then you most likely will have to submit a ticket to change things like passwords. talk to your gsp about it.

Dirka_Dirka
04-05-2009, 06:33 PM
i see 2 things wrong with your usergroups file. fix them and then see if your problem persists...
// Players may only log into a group with a password

group Visitor {
// This controls which votes a player within this group may issue
voteLevel 1
}

group Regular {
// This controls which votes a player within this group may issue
votelevel 2
}
first is you have 2 un-passworded user levels with different vote levels. this isnt possible. they both need passwords. otherwise there is no way to tell the difference between them (how can you force someone to be a visitor or regular? other then with an admin changing it).

second, you dont have a default usergroup. need the default - its what people without passwords "log in" as.

Fallen Angelz
07-25-2009, 03:46 AM
I have created a server on the demo. I have done everything that I can do. I'm trying to do the admin password login, and when I do that, it says 'Failed'.
What am I doing wrong??? I thought I'm doing everything right.
I am really confused. I don't know what to do.

HELP ME!! PLEASE!!!! :( :(

Thanks,
Ashley

Edit: I just found out myself that the password cannot have a letter in frount of it. It has to be a letter. SEE! Told you it was me! I got it fixed now! FINALLY! lol

Deoxys123
09-06-2009, 07:21 AM
could i get a step by step review how to get admin pass for server again pLEase im os confuised

Deoxys123
09-06-2009, 04:48 PM
HElp Please how i make server admins where do i go???

Scrupus
09-06-2009, 06:30 PM
For admin pw login, set the password in the Admin section in the usergroups.dat file, it should look something like this:



group Admin {
password something

control {
Admin
Trusted
Default
}

// these control the actions that can be carried out by this group
adminKick
adminBan
adminSetTeam
adminChangeCampaign
adminChangeMap
adminGlobalMute
adminGlobalVOIPMute
adminPlayerMute
adminPlayerVOIPMute
adminWarn
adminRestartMap
adminRestartCampaign
adminStartMatch
adminExecConfig
adminShuffleTeams
adminAddBot
adminDisableProficiency
adminSetTimeLimit
adminSetTeamDamage
adminSetTeamBalance
adminAdjustBots

// these control what other groups may not do to users in this group
noBan
noKick
noMute
noWarn

// This controls which votes a player within this group may issue
voteLevel 5
}



If you want "instant" admin when you login, it's a bit more tricky. You have to add the players guid (NOT punkbuster guid) into the guidstates.dat file. You must be extremly careful with the syntax - just a space too much will break it.

Should look like this:


entry {
"guid" "8565825271.1715164527"
"auth_group" "Admin"
}


Try to make it work with password before you attempt to make it work with guid.

Deoxys123
09-06-2009, 08:41 PM
.
hold up testing

Deoxys123
09-06-2009, 08:42 PM
wheres usergroups thing???

Deoxys123
09-06-2009, 08:53 PM
testing...

Deoxys123
09-07-2009, 01:54 AM
OK i did that but where do i put it serverprofiles and thingy ??? ughh ps my dad is such an idiot

Deoxys123
09-07-2009, 03:01 AM
I dont need admin cause my server is a cheat server so coudl sumone tell me how to add bots thats my big prob