Serqit
08-07-2007, 08:55 AM
Listen up maggots, time for some boot camp.
Due to the difficulty of a direct assault on the generator base of the strogg 3rd objective This method im going to share with you is useful. This guide is Valley specific but adaptable for anywhere.
What you need:
--second objective completed - the starting tank is better used to escort the MCP until you capture the base.
--a Fire Team - this allows easy communication privately between you and your fire team members using the u key.
--a Tank - This is your means of raining hell down on the strogg.
--a field ops with Hammer Missle launcher - see above.
--a tank driver (engineer preferred) - this guy is your shooter and repairman when pesky strogg come and try to stop the tank.
--a tank gunner (engineer preffered)(optional) - this is basically for strogg on foot same as above.
--an AA turret near the tank - This handles any incoming artillary on your tanks position.
--an AVT turret near the tank - This is essentially your anti-aircraft and icharus
--Highground - this is where the field ops goes with his spotting scope.
What you do:
1. secure the tank from the first base near the bridge find a nice place to park your tank so that it has a nice open view of the strogg 3rd objective base. The bridge itself is nice as is the far side of the bridge near the tunnel as both provide a quick escape into the tunnel should things get hairy.
2. set up your Hammer launcher, AA, and AVT. Radar helps and chances are you will be in some radar of some kind. I do recommend getting your own covert ops in the fire team and have him set up a radar and scan area for flankers and aggressors with obliterators. They are easy sniping targets. He wont get alot of action compared to the front lines but it will really strengthen a setup like this.
3. Field ops, take some high ground that allows you to see the entire 3rd objective from your spotting scope. Pick a spot that is not often scanned by snipers.
4. Scan the base for the following: Order of importance: Enemy AntiArtillary, Enemy Radar, enemy AVT, enemy APT, enemy vehicles in counter siege. you are by no means interested in firing on infantry when doing this.
5. field ops, inform the tank of the targets and their general locations and have him test fire on the target while the field ops watches where the shell hits.
6. field ops, Correct his shots on the desired target by indication which way to move the turret of the tank. using the compass markers on the tank device equaling 1 "tick" the same for shell arch. In alot of cases you will be using .5 and .25 tick for presicion shots as the further you shoot the more drastic the difference.
7. field ops, once taking out any AA launch your Hammer missle at the radar if it is in range, otherwise aim for AVT, APT, and anti-seige vehicles in that order of priority. If there is no AA feel free to fire your hammer missle as often as you like as you continue to direct the shelling of the tankman.
8. If you should have crushed thier morale so well that no deployables exist feel free to start shelling the spawn point as it is very easy to hit with a spotter.
9. Strogg are gonna be mad at you. expect alot of counter agression. but have no fear. pulling into the tunnel will make you relatively safe enough to defend yourself as long as you need. I do not recommend toughing it out in the open as you do not want to let them think they can actually win. Be warned that the strogg violator airstrike may come quickly. I highly recommend pointing the tank toward the tunnel so escape is as simple as pressing W.
10. flares, lots of them. primary driver must press 1 to launch flares. if missle is inbound launch several flares as fast as possible while pulling into the tunnel. Should you have a covert ops he should take care of this aggressor fairly quickly and without much trouble sometimes before he even gets to fire.
That's it. I hope it brings many GDF a successful mission. You can take out literally any strogg installation by doing this, from that pesky AA back by the the spawn to that radar way back by the water silos.
I might mention if you intend to use this strategy that you direct them to this post because this is not somthing that is just going to materialize out of thin air and work like a charm with a bunch of people who have know idea what the hell is going on.
give'em hell soldier.
dismissed!
Due to the difficulty of a direct assault on the generator base of the strogg 3rd objective This method im going to share with you is useful. This guide is Valley specific but adaptable for anywhere.
What you need:
--second objective completed - the starting tank is better used to escort the MCP until you capture the base.
--a Fire Team - this allows easy communication privately between you and your fire team members using the u key.
--a Tank - This is your means of raining hell down on the strogg.
--a field ops with Hammer Missle launcher - see above.
--a tank driver (engineer preferred) - this guy is your shooter and repairman when pesky strogg come and try to stop the tank.
--a tank gunner (engineer preffered)(optional) - this is basically for strogg on foot same as above.
--an AA turret near the tank - This handles any incoming artillary on your tanks position.
--an AVT turret near the tank - This is essentially your anti-aircraft and icharus
--Highground - this is where the field ops goes with his spotting scope.
What you do:
1. secure the tank from the first base near the bridge find a nice place to park your tank so that it has a nice open view of the strogg 3rd objective base. The bridge itself is nice as is the far side of the bridge near the tunnel as both provide a quick escape into the tunnel should things get hairy.
2. set up your Hammer launcher, AA, and AVT. Radar helps and chances are you will be in some radar of some kind. I do recommend getting your own covert ops in the fire team and have him set up a radar and scan area for flankers and aggressors with obliterators. They are easy sniping targets. He wont get alot of action compared to the front lines but it will really strengthen a setup like this.
3. Field ops, take some high ground that allows you to see the entire 3rd objective from your spotting scope. Pick a spot that is not often scanned by snipers.
4. Scan the base for the following: Order of importance: Enemy AntiArtillary, Enemy Radar, enemy AVT, enemy APT, enemy vehicles in counter siege. you are by no means interested in firing on infantry when doing this.
5. field ops, inform the tank of the targets and their general locations and have him test fire on the target while the field ops watches where the shell hits.
6. field ops, Correct his shots on the desired target by indication which way to move the turret of the tank. using the compass markers on the tank device equaling 1 "tick" the same for shell arch. In alot of cases you will be using .5 and .25 tick for presicion shots as the further you shoot the more drastic the difference.
7. field ops, once taking out any AA launch your Hammer missle at the radar if it is in range, otherwise aim for AVT, APT, and anti-seige vehicles in that order of priority. If there is no AA feel free to fire your hammer missle as often as you like as you continue to direct the shelling of the tankman.
8. If you should have crushed thier morale so well that no deployables exist feel free to start shelling the spawn point as it is very easy to hit with a spotter.
9. Strogg are gonna be mad at you. expect alot of counter agression. but have no fear. pulling into the tunnel will make you relatively safe enough to defend yourself as long as you need. I do not recommend toughing it out in the open as you do not want to let them think they can actually win. Be warned that the strogg violator airstrike may come quickly. I highly recommend pointing the tank toward the tunnel so escape is as simple as pressing W.
10. flares, lots of them. primary driver must press 1 to launch flares. if missle is inbound launch several flares as fast as possible while pulling into the tunnel. Should you have a covert ops he should take care of this aggressor fairly quickly and without much trouble sometimes before he even gets to fire.
That's it. I hope it brings many GDF a successful mission. You can take out literally any strogg installation by doing this, from that pesky AA back by the the spawn to that radar way back by the water silos.
I might mention if you intend to use this strategy that you direct them to this post because this is not somthing that is just going to materialize out of thin air and work like a charm with a bunch of people who have know idea what the hell is going on.
give'em hell soldier.
dismissed!