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lokalen
08-26-2007, 07:54 PM
Hello,

I'm getting the following error when I try to run the beta2 server on a Windows XP client. Any ideas or suggestion to what could be wrong?

I've removed some initial lines from the output from the server.

Best regards,
Martin

------------------------------------

...loading binary 'generated/declb/guis/mainmenu/mainmenu.guib'
...loading binary 'generated/declb/guis/system/system.guib'
...loading binary 'generated/declb/guis/themes/system.guithemeb'
...loading binary 'generated/declb/bindings/etqw.bindingb'
...loading binary 'generated/declb/decals/bullets.decalb'
...loading binary 'generated/declb/menus/gdf_quickchat.radialmenub'
...loading binary 'generated/declb/menus/strogg_quickchat.radialmenub'
Initializing global UI namespaces
...23 namespaces
...227 properties
Initializing event system
...923 event definitions
Initializing class hierarchy
...166 classes, 217828 bytes for event callbacks
game initialized.
--------------------------------------
------------- Initialized in 06 -------------
--- Common Initialization Complete ---

Type 'help' for dedicated server info.

execing '01.cfg'
Server spawned on port 27733.
--------- Map Initialization ---------
Map: maps/valley.entities
----------- Game Map Init ------------
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2

Total Physical Memory: 3489116160 bytes
Available Physical Memory: 3098316800 bytes
Memory Utilization: 11 %

********************
FATAL ERROR: idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed
********************
--------- Game Map Shutdown ----------
--------------------------------------
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...shutting down QGL
idRenderSystem::Shutdown()
Shutting down performance queries
idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed

meatphysicz
09-28-2007, 04:54 PM
Total Physical Memory: 2145890304 bytes
Available Physical Memory: 1121034240 bytes
Memory Utilization: 47 %

********************
FATAL ERROR: idHeap::AllocateAligned request for 796093584 bytes aligned at 16 failed
********************
------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...shutting down QGL
...unloading OpenGL DLL
idRenderSystem::Shutdown()
Shutting down performance queries
idHeap::AllocateAligned request for 796093584 bytes aligned at 16 failed

Im using Reaper OCZ ram 2gb on a nforce nvidia 680i SLi motherboard.I encounter this boot to operating system on each attempt at any map loading screen approx 5 seconds into loading and before entities percentage appears. If anyone can help I'd appreciate it highly as it has slightly ruined my first day of playing ET:S over 10 times ive tried to run the game.
to add: The QW demo played fine without a glitch.