lokalen
08-26-2007, 07:54 PM
Hello,
I'm getting the following error when I try to run the beta2 server on a Windows XP client. Any ideas or suggestion to what could be wrong?
I've removed some initial lines from the output from the server.
Best regards,
Martin
------------------------------------
...loading binary 'generated/declb/guis/mainmenu/mainmenu.guib'
...loading binary 'generated/declb/guis/system/system.guib'
...loading binary 'generated/declb/guis/themes/system.guithemeb'
...loading binary 'generated/declb/bindings/etqw.bindingb'
...loading binary 'generated/declb/decals/bullets.decalb'
...loading binary 'generated/declb/menus/gdf_quickchat.radialmenub'
...loading binary 'generated/declb/menus/strogg_quickchat.radialmenub'
Initializing global UI namespaces
...23 namespaces
...227 properties
Initializing event system
...923 event definitions
Initializing class hierarchy
...166 classes, 217828 bytes for event callbacks
game initialized.
--------------------------------------
------------- Initialized in 06 -------------
--- Common Initialization Complete ---
Type 'help' for dedicated server info.
execing '01.cfg'
Server spawned on port 27733.
--------- Map Initialization ---------
Map: maps/valley.entities
----------- Game Map Init ------------
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
Total Physical Memory: 3489116160 bytes
Available Physical Memory: 3098316800 bytes
Memory Utilization: 11 %
********************
FATAL ERROR: idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed
********************
--------- Game Map Shutdown ----------
--------------------------------------
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...shutting down QGL
idRenderSystem::Shutdown()
Shutting down performance queries
idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed
I'm getting the following error when I try to run the beta2 server on a Windows XP client. Any ideas or suggestion to what could be wrong?
I've removed some initial lines from the output from the server.
Best regards,
Martin
------------------------------------
...loading binary 'generated/declb/guis/mainmenu/mainmenu.guib'
...loading binary 'generated/declb/guis/system/system.guib'
...loading binary 'generated/declb/guis/themes/system.guithemeb'
...loading binary 'generated/declb/bindings/etqw.bindingb'
...loading binary 'generated/declb/decals/bullets.decalb'
...loading binary 'generated/declb/menus/gdf_quickchat.radialmenub'
...loading binary 'generated/declb/menus/strogg_quickchat.radialmenub'
Initializing global UI namespaces
...23 namespaces
...227 properties
Initializing event system
...923 event definitions
Initializing class hierarchy
...166 classes, 217828 bytes for event callbacks
game initialized.
--------------------------------------
------------- Initialized in 06 -------------
--- Common Initialization Complete ---
Type 'help' for dedicated server info.
execing '01.cfg'
Server spawned on port 27733.
--------- Map Initialization ---------
Map: maps/valley.entities
----------- Game Map Init ------------
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 596 idFile::ReadVec4
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 533 idFile::ReadVec3
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
WARNING: IS_NAN .\File.cpp 512 idFile::ReadVec2
Total Physical Memory: 3489116160 bytes
Available Physical Memory: 3098316800 bytes
Memory Utilization: 11 %
********************
FATAL ERROR: idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed
********************
--------- Game Map Shutdown ----------
--------------------------------------
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...shutting down QGL
idRenderSystem::Shutdown()
Shutting down performance queries
idHeap::AllocateAligned request for 1557869552 bytes aligned at 16 failed