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Old 09-01-2009, 01:22 AM   #76
appleseed
Commander
 
Join Date: Dec 2007
Location: Montpellier, France
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OFC you get succesfully trolled!
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Old 09-01-2009, 01:23 AM   #77
Milla
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Join Date: Aug 2009
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) hehe
what about 60 sec waiting time? lol xDD
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Old 09-01-2009, 12:07 PM   #78
XZ-01
Lance Corporal
 
Join Date: Aug 2009
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Quote:
Originally Posted by appleseed View Post
If you whore the nansi and get more than 200 xp per map you are usefull (cuz you disable radar, artillery and you win your dogfights) if you whore it but you get killed in less than 10 sec each times you obviously sux and your team is doomed...
Spoke in the sense of those just going for the players, And not the other things.

Quote:
Originally Posted by XZ-01
When people whore the Anansi or the Tormentor at any of the spawns.

!!! That said in the sense of not aiming for an AVT, APT or AIT ... Just to prevent others from spawning decently and be able to actually give you somewhat of a challenge ...
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Old 09-01-2009, 06:25 PM   #79
Random Generator
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Join Date: Jan 2009
Location: Shannon, Ireland
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If you go for players you help the team even more, cos artillery and radar by itself is useless. Whats more, thats not even whoring.
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Old 09-01-2009, 08:35 PM   #80
De4ThW1sH
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Quote:
Originally Posted by Milla View Post
LOOl deathwish, i can own you anytime ) and we both know who will win during 1v1 ))

add me into ur friendlist !


sorry for OT
Lulz just give me a 50 health lead and i can win
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Old 09-01-2009, 08:44 PM   #81
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Hows about me vs you while you are vs milla
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Old 09-01-2009, 10:30 PM   #82
De4ThW1sH
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Quote:
Originally Posted by Random Generator View Post
Hows about me vs you while you are vs milla
All i can say is .... GO FOR IT!
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Old 09-05-2009, 05:16 PM   #83
Chronoix
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you know when your theme sucks? when they all join the strogg site, mostly they are noobs, sow it doesn't matter if they are with or against me. hahaha
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Old 09-05-2009, 06:08 PM   #84
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When engies put mines on flyers and suicide dive.
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Old 09-05-2009, 09:09 PM   #85
De4ThW1sH
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...When i fly
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Old 09-05-2009, 09:22 PM   #86
Milla
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Quote:
Originally Posted by De4ThW1sH View Post
...When i fly
i sux on them alslo
my fav is dessie
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Old 09-05-2009, 09:26 PM   #87
De4ThW1sH
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My fav's the titan, arcing it over hills and catching enemy's by suprise
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Old 09-05-2009, 09:37 PM   #88
Milla
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Quote:
Originally Posted by De4ThW1sH View Post
My fav's the titan, arcing it over hills and catching enemy's by suprise
yep. titan with good driver is simply best weapon.
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Old 09-07-2009, 09:21 PM   #89
gfx32
Lance Corporal
 
Join Date: Apr 2009
Location: Paris - France
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Quote:
Originally Posted by Milla View Post
yep. titan with good driver is simply best weapon.
Cyclopes with engineers it's just hell, especialy when they are professional players inside...
Even a hammer can miss the target if the cyclope is fast enough !

I remember one time in the Valley... after 2 artillery shots on a desecrator (and many death) I had to create a hammer just to remove the guy of the hill !!! 10 minutes to kill a sniping desecrator... I was mad !!!

...

But at the end he was dead and he realised the hammer was just for him !!!
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Old 09-07-2009, 09:27 PM   #90
gfx32
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Join Date: Apr 2009
Location: Paris - France
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And your team sucks just when the other players don't do their job...
Like when you have 5 engineers and... 1 turret to defend the objective.
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Old 09-23-2009, 10:11 PM   #91
gfx32
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Join Date: Apr 2009
Location: Paris - France
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I know I know... my team suck when :

- When the players don't play the objectives.
- When the players waste time to do stupid stuff or useless task.
- When they choose useless classes (like soldier most of the time).
- When they attack or defend in a small room with a rail gun.
- When there are 5 engineers playing and 2 turrets max.
- When they believe they can defend at 6 vs 6 without defence turrets...
- When no one shoot the tormentor flying around.
- When no one shoot the f... sniper.

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Old 09-23-2009, 10:26 PM   #92
De4ThW1sH
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Quote:
Originally Posted by gfx32 View Post
...When they attack or defend in a small room with a rail gun...
This could be very good if they can actually use the rail gun indoors
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Old 10-17-2009, 03:12 PM   #93
Chronoix
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you know how to boring other team members? (GDF)
first be a covert ops, then place a third eye camera on the minigun or the tank loop. (the minigun cant shoot, because it is shooting at the camera and the tank cant shoot accurate)XD
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Old 10-17-2009, 03:14 PM   #94
Chronoix
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Quote:
Originally Posted by gfx32 View Post
I know I know... my team suck when :

- When the players don't play the objectives.
- When the players waste time to do stupid stuff or useless task.
- When they choose useless classes (like soldier most of the time).
- When they attack or defend in a small room with a rail gun.
- When there are 5 engineers playing and 2 turrets max.
- When they believe they can defend at 6 vs 6 without defence turrets...
- When no one shoot the tormentor flying around.
- When no one shoot the f... sniper.

i hate when they don't shoot the F.. sniper, then i have to go all the way on top of that mountain, and when i arrive, the start shooting with artillery
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Old 10-18-2009, 01:29 AM   #95
lister-absurd
Lance Corporal
 
Join Date: Oct 2009
Location: usa
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It was said before but without enough emphasis,
Not having enough medics or techs but esp medics.

People who can't seem to sprint or pull the knife out, esp on indoor obj with
narrow corridors say the end of arc for gdf is a sure fire loser.

Proxy mines when trips are called for, which is most of the time.

Guys who insist on jumping in front of the guy obviously cooking a nade and blocking the shot with their head.

Rail how / gdf arty ( which are defensive attacks on the obj your trying to build.)

Engys/field ops etc who take the hogs on quick plant objectives.

Talking to much about stupid stuff on voip, making it harder for me to hear footsteps nades spin up etc... voip is great but i dont wanna hear about how stoned you are or how we should do x where x is some retarded or blatantly obvious thing and the talking guy is a nub. I wanna hear about plants or something important to the obj.
Obviously this doesn't apply to oliveoil she can read the phonebook on voip if she wants.

If i can't recognize half the names on my team i know i am f'ed.(usually)

The absurd one.
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Old 10-19-2009, 05:04 PM   #96
DrFunkenstein
Lieutenant Major
 
Join Date: Nov 2007
Location: The Netherlands
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Quote:
Originally Posted by lister-absurd View Post
It was said before but without enough emphasis,
Not having enough medics or techs but esp medics.
Yes, yes, yes! It's been said before, but it's worth repeating till everyone is truly sick of hearing it.

Techs and especially Medics are crucial on a team. Perhaps a bit less important for the Strogg, because they can heal themselves (within limits) by transferring ammo to health, but they still need someone to pick them up when they're down and it's a MUST for GDF. Besides the obvious thing, they revive people and give health packs there are other benefits. Everyone gets 5 HP extra for every medic on their team with a maximum of 20 HP (that's 4 medics.) They can drop supply crates to provide ammo and health to the rest of the team without actually being there to do it and they can kill people too!

You can argue till you're blue in the face about the correct number but I'd say 2-3 Techs/Medics is the minimum on a 12 player team in most cases. You'll benefit from 1 or 2 extra on indoor objectives, especially when your team is defending.

First thing I do when I join a team is check the class balance and I hate it when I find myself on a GDF team where there's no or just 1 Medic and a lot of players in the objective class. That's a recipe for disaster.

Dr. Funkenstein
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Old 11-02-2009, 08:09 AM   #97
sakhmet
First Sergeant
 
Join Date: May 2008
Location: Long Beach California
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You die at the objective and while laying on your back waiting to respawn you notice all of the green arrows on the map are out in the hills or guard towers. Everyone is trying to win from a distance.
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Old 11-04-2009, 02:31 AM   #98
appleseed
Commander
 
Join Date: Dec 2007
Location: Montpellier, France
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Quote:
Originally Posted by DrFunkenstein View Post
Yes, yes, yes! It's been said before, but it's worth repeating till everyone is truly sick of hearing it.

Techs and especially Medics are crucial on a team. Perhaps a bit less important for the Strogg, because they can heal themselves (within limits) by transferring ammo to health, but they still need someone to pick them up when they're down and it's a MUST for GDF. Besides the obvious thing, they revive people and give health packs there are other benefits. Everyone gets 5 HP extra for every medic on their team with a maximum of 20 HP (that's 4 medics.) They can drop supply crates to provide ammo and health to the rest of the team without actually being there to do it and they can kill people too!

You can argue till you're blue in the face about the correct number but I'd say 2-3 Techs/Medics is the minimum on a 12 player team in most cases. You'll benefit from 1 or 2 extra on indoor objectives, especially when your team is defending.

First thing I do when I join a team is check the class balance and I hate it when I find myself on a GDF team where there's no or just 1 Medic and a lot of players in the objective class. That's a recipe for disaster.

Dr. Funkenstein

Any good flyer + 2 good hyperblaster = phail for 4-5-6 average medics.... The main point isnt class, the main point is and allways was, dont stack the **** or we are doomed!!! get chump plus nehtor in one team and this team will win (in NA) period. whatever the class is...

Srsly guyz plz think! (I'm trying to be hated more !!!)
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Old 11-04-2009, 07:31 AM   #99
Szakalot
Commander General
 
Join Date: May 2007
Location: Netherlands
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the class is only a symptom of how good players are. The best go for the medic in 80% or more cases of infantry fights.
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Old 11-04-2009, 07:23 PM   #100
rx7fd9782
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Join Date: Nov 2009
Location: End World
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you know your team sucks when...

-you are going full auto with a heavy weapon and a moron (at low HP no less) gets in your line of fire. he is then cut down like the rest of the victims. then for his F__k up he files a complaint despite it being a complete accident.

-when the idiot who complained against you begins to argue that you need to stop shooting for him even though you have a firefight going on and you're being hit.

-when a drunk guy (me) accidentally bails out of an icarus at the side entrance in final objective in valley. it completely blocks the door and the bomb is ticking...constructors are consequently blocked. "oh dear"

-when you go for a TK revive on a guy and he files a complaint. "ur supposed to save me noob"

-when you see your team is almost filled with sup coms but they let the whole map get taken in 5 minutes.

-when you die and your team's medic sees you, ignores you, heals himself, and keeps running. he then goes on to make like john rambo...or attempts to.

-a teammate who accidentally throws a nade, it bounces back, and explodes. the whole room happens to be wired to blow by mines (usually in island). everybody dies...everybody.
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