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Old 10-31-2007, 08:51 PM   #1
jRAD
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Join Date: Mar 2007
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Arrow 1.2 - ATI Cards and Crashing to Desktop

If you have an ATI card and are crashing to the desktop when you try to join a server or load a map, please do the following:

Disable Triple Buffering in the ATI Control panel.

This should solve the crash problem and allow you to play.

Update: This issue will be fixed by ATI in an upcoming driver release.

Last edited by jRAD : 11-01-2007 at 11:30 AM. Reason: Updated info
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Old 10-31-2007, 09:13 PM   #2
UltimaPrime
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Good to hear, being an ATI user and all. I've been having some problems with massive FPS loss whenever I mess with video settings, but if I leave things alone, it's playable. Anyway...I'm just happy this is being looked into.

Thanks, SD!
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Old 10-31-2007, 09:40 PM   #3
xrider
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I had to rename etqw.exe (per other threads from this forum) to etqw_test.exe
I can play now.... I have a ATI x1600 weird but it works.
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Old 10-31-2007, 09:44 PM   #4
Risingdawn
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I renamed my .exe, this fixed my problem with not being able to get into the game but caused a new problem where it will freeze my computer 5-10mins into it. The OP has the solution, unfortunatley I cant use any catalyst drivers past 7.7 and everything before 7.7 has opengl error's.

Patch 1.2 has officially killed my game

No offense to anybody but I have never encountered such a game breaking patch in my life.
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Old 10-31-2007, 09:46 PM   #5
Weedo[TeamATi]
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With either Triple Buffering disable or enable, still crashes to desktop when joining a server...so not the fix for my crash. Going to update to the latest ATi Drivers.

Updated to ATi 7.10 ccc and disabled triple buffering and can now play.

Config:

Driver Packaging Version 8.273-060718a-035119C-ATI
CATALYST® Version 06.7
Provider ATI Technologies Inc.
2D Driver Version 6.14.10.6626
2D Driver File Path System\CurrentControlSet\Control\Video\{F38CBA89-1A8D-40AB-9575-10CEBDCAF982}\0000
Direct3D Version 6.14.10.0419
OpenGL Version 6.14.10.5949
CATALYST® Control Center Version 1.2.2390.38630

Graphics Card Manufacturer Built by ATI
Graphics Chipset RADEON X850 XT
Device ID 5D52
Vendor 1002

Subsystem ID 0302
Subsystem Vendor ID 1002

Bus Type PCI Express
Current Bus Setting PCI Express

BIOS Version 009.007.001.004
BIOS Part Number 113-A47413-101
BIOS Date 2004/11/17

Memory Size 256 MB
Memory Type DDR3

Core Clock in MHz 520 MHz
Memory Clock in MHz 540 MHz

OS Name Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 2 Build 2600
OS Manufacturer Microsoft Corporation
System Manufacturer NVIDIA
System Model AWRDACPI
System Type X86-based PC
Processor x86 Family 15 Model 39 Stepping 1 AuthenticAMD ~2412 Mhz
BIOS Version/Date Phoenix Technologies, LTD 6.00 PG, 3/28/2006
SMBIOS Version 2.2
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "5.1.2600.2180 (xpsp_sp2_rtm.040803-2158)"

Total Physical Memory 2,048.00 MB
Available Physical Memory 1.51 GB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 3.85 GB

Last edited by Weedo[TeamATi] : 10-31-2007 at 10:45 PM.
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Old 10-31-2007, 09:54 PM   #6
gargamelo
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no need to bother , same problem using 7.10 , renaming .exe and disable tripple buff did the trick , so this error affects every ati user ?

i can play now, but i have to add the profile everytime i start the game.

Last edited by gargamelo : 10-31-2007 at 09:56 PM.
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Old 10-31-2007, 10:06 PM   #7
Weedo[TeamATi]
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Quote:
Originally Posted by gargamelo View Post
no need to bother , same problem using 7.10 , renaming .exe and disable tripple buff did the trick , so this error affects every ati user ?

i can play now, but i have to add the profile everytime i start the game.

Thx, renamed the exe and connecting now.
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Old 11-01-2007, 12:10 AM   #8
Xian
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Had problems on my Macbook Pro ATI X1600, renamed the .exe and it works now.

Very very odd =(
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Old 11-01-2007, 12:54 AM   #9
BloodFlood
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The joys of being an nVidia user. Go on, defect over to the nVidia side!
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Old 11-01-2007, 01:04 AM   #10
HolezInYa
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For me the answer was just to turn off the Catatlyst A.I., and turn on the Triple Buffering.
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Old 11-01-2007, 01:45 AM   #11
Shivvy
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Default How do I Disable Triple Buffering in the ATI Control panel.

Hi, ATI card holder.

thank you for possible fix so soon, loaded 1.2 yesterday.

Please though, How do I "Disable Triple Buffering in the ATI Control panel?"
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Old 11-01-2007, 01:46 AM   #12
Shivvy
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Hi, how do i Disable Triple Buffering in the ATI Control panel? i.e. how do I get to the control panel for ATI?
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Old 11-01-2007, 02:35 AM   #13
HolezInYa
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Just load up the Catalyst Control Center, and look through the options. I know that the Catalyst AI setting causes an issue also.
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Old 11-01-2007, 02:42 AM   #14
johnathonm
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Question Dumb question...

But why does renaming the etqw.exe make a difference in this workaround?

Curious.

-J

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Old 11-01-2007, 03:40 AM   #15
FoSnap
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I did this method, and now I can connect to servers, but it still crashes 40% of the time. It's just a temporary workaround.
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Old 11-01-2007, 04:35 AM   #16
k-1-am
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hm.. my actuall problem is that my game encounters a problem as soon as i play on the map Canyon, Trip-buffering is disabled and im using Cat. 7.10
every other map just work fine,but Canyon doesn't :/
Attached Files
File Type: txt DxDiag.txt (50.7 KB, 13 views)
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Old 11-01-2007, 05:12 AM   #17
RubberDuck
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Quote:
Originally Posted by FoSnap View Post
I did this method, and now I can connect to servers, but it still crashes 40% of the time. It's just a temporary workaround.
Yep me to. I tryed everything and it still crashes
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Old 11-01-2007, 05:27 AM   #18
Risingdawn
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:Begin Rant
I've tried every fix on these forums.
None work.

I've re-installed and am now playing BOT's out of the box (1.0).
I suggest you all do the same untill someone somewhere realises they have messed up everyone's previously working game. 1.0 and 1.1 both work fine.

SD this is not good enough, patches that break the game and then need patches to fix the patches

They will soon fix it when all the servers are suddenly empty.

Sorry for the rant but it's now 04:25am and I have been installing/reinstalling/fixing/tweaking/changing drivers since about 6pm last night NOTHING works.

Fix it or scrap the stupid patch, roll back all the servers to 1.1 and let us play the game we where all happy playing a couple of days ago.

:End Rant
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Old 11-01-2007, 06:50 AM   #19
Mordenkainen
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Quote:
Originally Posted by johnathonm View Post
But why does renaming the etqw.exe make a difference in this workaround?

Curious.

-J

Because NV/ATI enable driver optimisations for specific games by scanning the executable name. You can often catch them cheating in this way like in the quake/quack incident.
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Old 11-01-2007, 08:22 AM   #20
Moridin_
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For me it had nothing to do with the Triple buffering and everything to do with Catalyst AI just diable this in the CCC under 3d settings/extra settings..

Try this before doing something as drastic as renaming your exe lol
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Old 11-01-2007, 08:30 AM   #21
Moridin_
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It's the Catalyst AI.. disable it
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Old 11-01-2007, 09:10 AM   #22
adrian97c
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Thumbs down no friggin way!

for me, i use the lastest 7.10 cat, but w/ no ccc instead i only have atitraytools, i dont have triple buffer clicked and i tried renaming... NOTHING WORKS!!! argggg,

plzz ROLL servers back to 1.1 so i can play this expensive as game!!
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Old 11-01-2007, 12:11 PM   #23
Yggdrasil
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hi,

maybe this helps some of you. i have got 2 monitors pluged in to my graphic adapter and i disabled triple buffering for my main monitor and totally forgot my second one. after disabling triple buffering for the second monitor too the game runs fine.
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Old 11-01-2007, 03:36 PM   #24
JASGripen
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Has anyone with the problem just renamed the .exe and (still) enabled AI and tripple buffering?

This should be the best hot fix solution as it don't matters what the .exe is named, but matters more to have nice gfx.
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Old 11-01-2007, 03:56 PM   #25
gorg_graggel
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i have posted my observations in another thread...so i won't go into detail...
the crash reason seems to be the combination of cat ai and triple buffering...
if only one of those is disabled the game works...with the difference, that with cat ai on and triple buffer off it takes ages to load up and when a map is finally loaded it's still caching stuff in the background which makes the game and limbo totally unresponsive, but when caching is done, everything works ok...the other way around (cat ai off, TB on) it works perfectly for me...even better than before...
renaming the exe causes alot of warnings in the logfile, but is also working with either triple buffering and cat ai on...

at least this applies to me....

edit:
my friend has a radeon 9800pro and for him only renaming the exe helps...
the cat ai and TB switching doesn't help...
so it seems to be a problem with x1000 cards (and greater maybe)...i've got an x1950pro myself...

Last edited by gorg_graggel : 11-01-2007 at 04:07 PM.
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