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Old 06-22-2007, 02:17 PM   #1
Lekdevil.NL
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Default Sewer strategies @ ETQW 4Newbies

Here's an excellent guide to the Sewer map, on Ifurita's ETQW 4Newbies site: http://4newbies.planetwolfenstein.ga...ETQW/sewer.php
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Old 06-22-2007, 03:51 PM   #2
LaVaGoD
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Ifurita did an awesome job on this guide. I applaud him for his hardwork.

Everyone new to the beta should read this guide.
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Old 06-22-2007, 05:22 PM   #3
Iconoclast
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Yeah this is an incredible guide. I've been playing the beta for two days and theres still valuable advice to be had!
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Old 06-22-2007, 05:31 PM   #4
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I think you'll find that there will be things to learn for a long time. This is a very deep game
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Old 06-22-2007, 11:56 PM   #5
Hakuryu
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... and anything Ifurita puts out is sure to be worth a read. You go now!
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Old 06-23-2007, 01:48 AM   #6
peoples
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If the Strogg team is bit dumbfounded it is easy to take the tank and throw mayhem all over the map. The hills on the left offer so good range and visibility that even Cyclops has troubles.
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Old 06-23-2007, 10:20 AM   #7
Lekane
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Little tips of mine for Stroggies, get inside when it's time to defend!! Stop fooling around with vehicles hehe
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Old 06-23-2007, 10:45 PM   #8
Ifurita
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Thought I'd post this up here in the sticky thread. Lots of general topics covered. The goal of the site is to flatten the learning curve as much as possible.

http://4newbies.planetwolfenstein.gamespy.com/ETQW

Here is the current set of navigation buttons:

Home
Overview
New to the Game
Player Setup
Joining A Game

HUD & Limbo
Missions
Class Overview
Sewer Walkthrough
Weapons & Gear
Vehicles
Deployables
Strogg vs. GDF
Experience System
Communications
Scripting
Metagames - uncategorized articles

FAQ - barebones for now
Topics - Index of topics covered on the site
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Old 06-23-2007, 11:11 PM   #9
Bangbro
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Nice manual Ifurita, Keep up the good work
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Old 06-24-2007, 05:56 AM   #10
Haklin
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yep def good work. setting up the binds is probably the most useful for myself....its been many years since i actively created my own binds so a refresher course is always good.
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Old 06-24-2007, 05:52 PM   #11
selfinfliction
Gunnery Sergeant
 
Join Date: Jun 2007
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THANK GOD! i can finally figure out wtf to do lol

the speed of this game is about 1.5 times faster than bf and it's hard to get used to
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Old 06-28-2007, 01:45 PM   #12
Brinkman
Lieutenant Major
 
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it's amazing that people still keep going the same way over and over again.. strogg and GDF both choke point at the south grate.. when the north grate is actually better positioning to protect against people planting explosives for the south grate

the north grate "back way" it very hidden but still, people dont venture out to find alternate ways to do things..

so pleeeeeeease GDF players, know the map and know the back routs to do things differently.
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Old 06-28-2007, 10:47 PM   #13
Sherman
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Default good help

nice guide!!
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Old 07-23-2007, 01:49 PM   #14
Gunny
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Not haveing played the game yet, the guide gives you feeling of the game. Like me without a key its the closest you will get to the game till theres a demo.
Thanks Ifurita
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Old 07-26-2007, 04:34 PM   #15
secs
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hi iffy - thanks for the guide.
"spawn host"
just really started diving into this. How do you actually use a spawn host? I mean in game. I've read about it in your faq, and understand the basics of creating etc. But...how do you as a player use one once created, to actually spawn from it, instead of spawning elsewhere? Do you have to mark the host you want to use? If so, how do you mark it?
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Old 07-28-2007, 12:59 AM   #16
Zeldor
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secs:

Unclaimed spawn host has spikes up, not down. Press 'f' ('use' key) to claim it. You will get a small icon down that you have a spawnhost. When you die you will spawn there, unless GDF medic destroys it or you choose other location to spawn.
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Old 07-28-2007, 01:35 PM   #17
secs
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Quote:
secs:

Unclaimed spawn host has spikes up, not down. Press 'f' ('use' key) to claim it. You will get a small icon down that you have a spawnhost. When you die you will spawn there, unless GDF medic destroys it or you choose other location to spawn.
Thanks! That makes sense, just like every other use function then....how utterly brilliant of me not being able to figure that out
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Old 08-05-2007, 01:19 AM   #18
karbala
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what maps were supposed to come with the public beta 2 ,cause all i can see in my browser are valley maps
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Old 08-05-2007, 04:46 PM   #19
Go3th3
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You can only play Valley in beta2.

Ifurita : It's time to show us your Valley walkthrough
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Old 09-10-2007, 03:39 AM   #20
]WF[Cryptwalker
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At lest I have a guide to follow. Thanks.
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Old 09-10-2007, 12:03 PM   #22
JBRAA
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http://4newbies.planetwolfenstein.ga...s/valley10.jpg

This image shows an arrow up the broken stairs. When you have jumped up to the stairs, there is only a door there, that you cannot open.

So I'd like to say it is not an entry point.
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Old 03-18-2008, 09:58 AM   #23
qwerty123
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Cool map guides sucks
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Old 03-31-2008, 06:43 PM   #24
Aziazam
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Unhappy Wat bout strogg?

Good But What bout strogg i mean what if sum 1 wants 2 be strogg????
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Old 03-31-2008, 07:30 PM   #25
*goo
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They can crawl back into the sewer where they belong.
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