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Old 06-29-2007, 01:02 AM   #1
Nuxil
Ensign
 
Join Date: May 2007
Location: Norway
Default Earn good Xp!!!

One of the best ways i found to earn good XP is to be the engineer|construor..
take a tank. if you are strogg not the walker.

it would we good if you have to hotkeys on you mouse to the repairing-tool/drone | Leatherman. and to exit vehicle "g" . '

since you be doing a lot of jumping in/out it's nice to have hotkeys!
once you see you only have 1/3 life left.. runoff or take cover. and start repairing. this is worth it espeasely if you got 2 hits in.. now. jump back in and get back to the fight. you will also gain a lot of rank in engineering

if you are doomd and the is no way you can repair . do a vehicle spawn.. i mean you die with the vehicle and hope no one beat you to it when you spawn at the base.

Dont rush to get the generator up if your GDF. you wount get as much XP in a fast round.. meaning few nounlocks

there are some cool unlocks imo, and i like the way the system is made..
Call me a statswhore if you like

Last edited by Nuxil : 06-29-2007 at 01:10 AM.
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Old 06-29-2007, 01:10 AM   #2
Boinger
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the problem with this is your encouraging players to not fullfill the objectives... and/or vehicle camp
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Old 06-29-2007, 01:19 AM   #3
Nuxil
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? you are providing support. whats better than that? you actualy get lotz of Xp by repairing the vehicle that has been shoot by a enemy. "if you didnt notice". im not saying the you should give f*** about the Objectives.. all am saying is dont russ with the vehicle, you be dead quiet fast among good players.
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Old 06-29-2007, 02:07 AM   #4
mf-
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How about this, it all depends on what the gdf are doing.

APT (anti-personel Turret): Extremely useful if they are rushing with lots of ground units, 1xp point per 3 second of repair (I THINK)

AVT (anti-vehicle Turret): Extremely useful if they are using alot of vehicles or icarus's. You keep this thing alive and u'll be racking up exp like THAT.

AAT (anti-artillery turret): Most xp gain POSSIBLE if they are using artillery alot. Keep this thing running while they are using xp constant and u'll hit the 400> mark.
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Old 06-29-2007, 08:19 AM   #5
Bullveyr
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forget XP, just do that what is best for your team
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Old 06-29-2007, 08:31 AM   #6
b0rsuk
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This may be an indication that XP rewards for primary objectives need to be increased. And introduce penalties for people who teamkill to make sure no one else can make the objective. (Ever met people who disarm your dynamite at commandpost to plant theirs ?)
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Old 06-29-2007, 09:17 AM   #7
RoboDuck
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Quote:
Originally Posted by Boinger View Post
the problem with this is your encouraging players to not fullfill the objectives... and/or vehicle camp
exactly that's why it needs to be fixed currently only real way to get the higher unlocks is to be a stats whore while the game is supposed to PROMOTE teamwork
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Old 06-29-2007, 09:29 AM   #8
reyalp
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Quote:
Originally Posted by Nuxil View Post
if you are doomd and the is no way you can repair . do a vehicle spawn.. i mean you die with the vehicle and hope no one beat you to it when you spawn at the base.
This doesn't work with the heavy vehicles, since their respawn time is significantly longer than the player spawn. Better to jump out and fight for another spawn wave of two.
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Old 06-29-2007, 11:38 AM   #9
paZifist
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i also got ALOT of XP for planting plasmacharges on everything on my way Destroying every back for the GDF. Its really nice because on the Uphill spawn they all directly run for the EMP Disruptor and i can easily plant plasmacharges everywhere
I also think the main objektives should be more XP rewarding so people are trying harder to get objectives completed!
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Old 06-29-2007, 03:07 PM   #10
mf-
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Yeh objective completion doens't yield enough xp.
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Old 06-29-2007, 05:56 PM   #11
Cerci
First Sergeant
 
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Or rather, engineer duties yield too much XP. It's far too easy to break the 500xp mark over 3 20 minute rounds as an engineer.

As a medic breaking 500xp would require you to be some kind of God.
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Old 06-29-2007, 06:20 PM   #12
k3g
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Quote:
Originally Posted by b0rsuk View Post
This may be an indication that XP rewards for primary objectives need to be increased. And introduce penalties for people who teamkill to make sure no one else can make the objective. (Ever met people who disarm your dynamite at commandpost to plant theirs ?)
I once had someone TK me at the sewer controls, presumably so they could hack it themselves and get all the EXP.
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Old 06-29-2007, 06:56 PM   #13
RoboDuck
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Quote:
Originally Posted by k3g View Post
I once had someone TK me at the sewer controls, presumably so they could hack it themselves and get all the EXP.
omg...

really this stats thing maybe isn't a good idea lol... game is supposed to promote teamwork even regarding stats... but instead you get people killing you for stats and XP and the most needed classes like medics stay behind on XP
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Old 06-29-2007, 07:04 PM   #14
Hakuryu
3rd Lieutenant
 
Join Date: May 2007
Location: Cleveland, OH
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I whore the Titan alot, usually going along the upper left side of the map and overlooking the EMP area. I get lots of kills, and prioritize killing any APT's around the objective, shooting the obj itself to clear mines, and then killing any Cyclops and players. I jump out to repair to keep me going, more than XP whoring, but in effect I can rack up quite alot of Engy XP.

I can keep down 4+ turrets, 2 Cyclops, and multiple enemy players easily, and if you don't think that is helping your team...you are wrong.

Only 2 things can stop me - a very good flyer pilot that can avoid me shooting them out of the air, and plasma mortars ( but you can find spots where the projectile will hit a tree and a not you).
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Old 06-29-2007, 07:05 PM   #15
J-Mag
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Quote:
Originally Posted by k3g View Post
I once had someone TK me at the sewer controls, presumably so they could hack it themselves and get all the EXP.
Do you get assist xp for helping someone Hack or build the objective?
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Old 06-29-2007, 08:28 PM   #16
b0rsuk
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By the way: Objective XP should be halved if you teamkilled someone in last 3 minutes.
This should make sure that players don't teamkill to hog objectives to themselves. This is counterproductive. Sometimes it could hurt honest players, but not that often.
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Old 06-30-2007, 01:07 AM   #17
PariahMessiah
First Sergeant
 
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Quote:
Originally Posted by J-Mag View Post
Do you get assist xp for helping someone Hack or build the objective?
Hacking and building seem to give you partial XP as you go. Like if one engy builds the EMP to 50 percent, has a heart attack and dies, he gets 5 XP then you come in a finish you get 5.
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Old 06-30-2007, 01:58 AM   #18
mwll|aop
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Quote:
Originally Posted by Hakuryu View Post
I can keep down 4+ turrets, 2 Cyclops, and multiple enemy players easily,
Congrats. Most can't and still keep camping all over the place and whoring vehicles instead of going for the objective.
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Old 06-30-2007, 03:47 AM   #19
Czin
Gunnery Sergeant
 
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Quote:
Originally Posted by mwll|aop View Post
Congrats. Most can't and still keep camping all over the place and whoring vehicles instead of going for the objective.
Whoring vehicles? How does that work? Is someone who is standing on the emp with the cyclops whoring it? Is someone perched upon the ridge with the tank whoring it? I can't even being to understand where you could apply that term. Its hard to imagine a scenario where killing people with a large vehicle is selfish and determental to your team (with the exception of strogg at #3 objective)

qq more

Last edited by Czin : 06-30-2007 at 03:49 AM.
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Old 06-30-2007, 09:19 AM   #20
RoboDuck
Lieutenant Major
 
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Quote:
Originally Posted by Hakuryu View Post
I whore the Titan alot, usually going along the upper left side of the map and overlooking the EMP area. I get lots of kills, and prioritize killing any APT's around the objective, shooting the obj itself to clear mines, and then killing any Cyclops and players. I jump out to repair to keep me going, more than XP whoring, but in effect I can rack up quite alot of Engy XP.

I can keep down 4+ turrets, 2 Cyclops, and multiple enemy players easily, and if you don't think that is helping your team...you are wrong.

Only 2 things can stop me - a very good flyer pilot that can avoid me shooting them out of the air, and plasma mortars ( but you can find spots where the projectile will hit a tree and a not you).
that way you are basicly a big scary artillery unit more annoying then a Hammer and unstoppable by AIT's and as long as you can get kills instead of camping and dieing and keep the stroggies away from the team then yeah you are helping the teamm.... some random covert ops hacking turrets where nobody gets near to doesn't really help

also about that tking less XP thing... better would be if you tked in a small area around the objective only then you should get less XP for doing it
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Old 06-30-2007, 11:17 AM   #21
b0rsuk
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Quote:
Originally Posted by RoboDuck View Post
also about that tking less XP thing... better would be if you tked in a small area around the objective only then you should get less XP for doing it
Makes sense.
But I guess it would have to be objective dependant. If I teamkill a soldier near sever controls, it's bad, but most likely accidental*. There's no way you can 'accuse him of stealing my xp'. Teamkilling the needed class is much more evil. Sorry for being so picky, but scripts/computers work like that, they take everything literally.
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Old 06-30-2007, 02:19 PM   #22
mwll|aop
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Quote:
Originally Posted by Czin View Post
Whoring vehicles? How does that work? Is someone who is standing on the emp with the cyclops whoring it?
If he's constantly shooting the forward spawn instead of keeping an eye on the disruptor - yes it is. Otherwise, this is an excellent yet rather easy to counter defense.
You might have noticed though, I spoke of 'going for the objective' which should have indicated I'm talking about GDF mostly. Wasting Strogg vehicles is hardly possibly on this map, anything that keeps GDF busy is helpful.

Quote:
Originally Posted by Czin View Post
Is someone perched upon the ridge with the tank whoring it?
Depends on his success, easy as that.
If he's not hitting shit with it - yes. If he's focusing on chasing infantry instead of at least attempting to take down one of the two cyclopses that are blowing GDF engineers to hell in bulk, yes, he's whoring it.
If he's not shooting the two APT-turrets that are facing the disruptor, completely making it impossible to get to that thing - yes, he's whoring it.
A good titan driver can have massive positive impact on the success of GDF - a bad titan driver means a wasted slot on the server and a wasted valueable asset.
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Old 06-30-2007, 08:40 PM   #23
selfinfliction
Gunnery Sergeant
 
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Quote:
Originally Posted by Bullveyr View Post
forget XP, just do that what is best for your team
xp is the reason for ranked servers. so people can track... i think they should throw it all in the garbage becuase no matter what is done to attempt people form sitting around and stat padding, it will not keep people from doing it
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Old 06-30-2007, 09:28 PM   #24
Kotoko
Private First Class
 
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XP is also a good way to keep the game fresh for players.
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Old 07-01-2007, 12:11 AM   #25
space
Brigadier General
 
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You should not get XP for repairing a vehicle which you were the last to drive. I like to run a tank as GDF to get some good cover in there for the engi's, and I have to say you do level up fast repairing your own vehicle. I'm not really for or against, but I do see it as a way to XP whore in clan macthes (if vehicles make it into clan macthes).
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