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| QUAKE Wars Tips, Tricks & Strategies Share your favorite Enemy Territory: QUAKE Wars tips and strategies with your fellow soldiers. |
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#1 |
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Staff Sergeant
![]() Join Date: May 2007
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I've been enjoying playing this game and especially the medic/technician role. When doing so I'm quite selfish when it come to healing myself. Now here's the way I figure it:
- If I run out of life and die, I can't heal anyone - If I can't heal anyone, teammates die faster - If I'm dead, I can't revive Based on those factors I feel doing what I need to stay alive is paramount. I stay in the action and can help. Some would argue that is quite selfish, and I agree. However it's selfish for the betterment of the team. How do you other techs/medics play/think? |
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#2 |
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Brigadier
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techs are the selfish problem, GDF medic or field opt can't own alone because he needs the second thing, this is what takes out the selfishness of everybody.
the strogg techs don't heal because they will be easily killed, they have both ammo and health so they are the best way to be rambos. one day i called a vote to kick out a rambotech because he didn't heal and never gave stroy, well i even shot gim and yelled "GIEF SUM STORY BIOTCH" he tk-d me.... so i called teh vote and luckily he got kicked....
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#3 |
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Gunnery Sergeant
![]() Join Date: Jun 2007
Location: San Diego, Ca
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In regards to rez'ing Techs have to be selfish due to the nature of their slow pickup. Unlike their GDF counter parts that can flash rez, a Tech HAS to kill first before attempting the pickup. Stroy spamming though shouldn't be an issue since it always benefits the Tech themselves and their team to spam stroyent on the floor.
In the case of who those Med Packs/Stroy Cells go to, in my opinion as a Tech you should stroyDown to maintain your HP and allow the team to pick up Stroy Cells where as GDF Meds have to feed themselves and TK/Rev + 1 pack when ever possible.
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X-Fire: zyphaz - Currently looking for a competitive PST clan. |
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#4 |
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Lieutenant Commander
![]() Join Date: May 2007
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TBH as the GDF medic I'll lay a ton of packs and people nearly dead just run right by them. I don't think they are visible enough though I bet they are plenty visible in the snow
but not on the sewer. Especially in the water.Additionally I'll try to heal them with packs but they just run off. Getting to where I use the packs for myself and the defibs for everyone else. |
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#5 |
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Group Captain
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seems like any time I tk/rev+1, the guy I tk/rev files a complaint so I stopped doing it after getting kicked for too many complaints one night. I thought it was obvious what I was doing, apparently they didn't like being tk'd regardless if I rev'd them w/more health than they had before or not.
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#6 | |
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Staff Sergeant
![]() Join Date: Jul 2007
Location: Cleveland, OH
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Quote:
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#7 |
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Sergeant
![]() Join Date: May 2007
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As a medic / technician you can spot enemies in disguise: if their health bar isn't full but they don't pick up medpacks / stroyent that you drop. Happened tonight when a gdf snuck in the control room. I figured it out just before he dropped his disguise and I was able to make him into a spawn host.
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#8 | |
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Sergeant Major
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Quote:
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#9 |
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Group Major
![]() Join Date: Jun 2007
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I think we will get a mod where you will be able to use pads to restore health as with revive for severely wounded people, instead of having to kill them first.
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#10 |
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Commander
![]() Join Date: May 2007
Location: Poland
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I think this is deliberate. This is probably SD's way of taking stance on TK/revive. This is similar to the 'respawn' button - it's a way of saying that /kill is ok.
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#11 |
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Group Major
![]() Join Date: Jun 2007
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But TK/revive is much better than doing nothing, because most of the time you have no med packs to throw. And respawn should be an option to choose, like waiting for a medic is.
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#12 |
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3rd Lieutenant
![]() Join Date: Jun 2007
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b0rsuk, I disagree with you. TK/revive has been a part of the game since RTCW:ET. The devs would not take a stance against that part of the community that is transfering to this game.
-The Glavin
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Courage is not the absence of fear, instead, it is the realization that there are things that are more important. |
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#13 |
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Master Sergeant
![]() Join Date: Jun 2007
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What is the point of TK/revive? I've never heard of it.
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#14 |
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3rd Lieutenant
![]() Join Date: Jun 2007
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Curly: What TK/revive means is that the medic TK's you, and then revives you.
This is a common strategy that is used by many of the best medics. It is used because many of the times, the medics are out of med packs, and since the TK/revive brings the person back to 50% health, they do that. It normally doesn't take longer than a second or two, and better equips the person being TK/revived for battle. -The Glavin
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Courage is not the absence of fear, instead, it is the realization that there are things that are more important. |
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#15 | |
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Commander
![]() Join Date: May 2007
Location: Poland
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#16 |
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3rd Lieutenant
![]() Join Date: Jun 2007
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You were not necessarily clear on your post. You make it sound as if the devs are against it, if that is not the case then i apologize, and I would agree with you. If that is the case then I will disagree.
-The Glavin oh and by the way, flaming is NOT the answer :P
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Courage is not the absence of fear, instead, it is the realization that there are things that are more important. |
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#17 |
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Commander
![]() Join Date: May 2007
Location: Poland
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Perhaps I made too many shortcuts in that post. My reasoning was like this:
in W:ET, you have to switch to another weapon to TK and then to syringe to revive. In ET:QW, defibrilators deal damage to standing players. If they made defibs deal damage, it must be because they wanted TK/revive to be a little more convenient to perform. The point about respawn button was that it makes /kill accessible even to people with console-o-phobia (a.k.a. windows users). They wouldn't make /kill more accessible if they were against it. * 'to take stance on sth' means to, essentially, vote for or against it.
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#18 | |
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3rd Lieutenant
![]() Join Date: Jun 2007
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Quote:
However, the means that you go about attacking people I do not, I think people in this forums are old enough to be past the bullying tactics. -The Glavin
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Courage is not the absence of fear, instead, it is the realization that there are things that are more important. |
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#20 |
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Banned
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Some may try to stay alive but many just stay alive to keep fighting and don't actually help the team, all they want is kills.
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#21 |
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Master Sergeant
![]() Join Date: May 2007
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I never see medics at all anymore in beta2, the problem with the strogg medic is that it's ammo at the same time. Instead of saving the stroyent for the wounded anyone just picks it up who fired one shot.
Outcome: no stroyent left and all die ^^ |
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#22 | |
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Gunnery Sergeant
![]() Join Date: Jun 2007
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Quote:
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#23 |
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Master Sergeant
![]() Join Date: Jul 2007
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Dont assume every player you TK/REV actually knows what you are up too, especially those from BF...they assume your statpadding and just padding your revive stats.
I am still at the stage where I dont complain about ANY TK's, as I have made some silly mistakes and have been forgiven (except once - noob ), so I wouldnt of complained...but would of considered the medic to be a statpadder. |
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#24 | |
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Sergeant Major
![]() Join Date: May 2007
Location: Norway
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People running past stroycells are because they really dont see that their healt is low. Call them nubs or whatever, I will call them beginners, if that made any sense ![]()
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#25 | |
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First Sergeant
![]() Join Date: Jun 2007
Location: Australia
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I personally think there needs to be class limits of field ops, as 5 at a time can be ridiculous, and a limit to snipers... like some et servers had...
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All times are GMT. The time now is 06:45 AM.









but not on the sewer. Especially in the water.
Getting to where I use the packs for myself and the defibs for everyone else.

















