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Old 07-14-2007, 06:17 AM   #1
RotJ
Lance Corporal
 
Join Date: Jun 2007
Default Sprint Speeds

g_showplayerspeed 1
con_noprint 0
Using the above cvars to view player speed, I got the following values.

sprint speeds on level surface:

Code:
strafe jumping with knife/pistol/grenades............................430-500
knife/spikes/pistol..................................................387
pistol/blaster.......................................................387
grenades.............................................................387
machine pistol/lightning pistol......................................369
assault rifle/lacerator/nailgun/shotgun..............................352
GPMG.................................................................299
hyperblaster.........................................................281
rocket launcher......................................................264
obliterator..........................................................246
arming tool/defibrilators/medpak/supply crate/everything else........352
I hadn't realized that pistols and grenades were as fast as knives. I think I'll be running with the pistol from now on.
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Old 07-14-2007, 07:15 AM   #2
Kesh
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I see you have strafe jumping with knife/pistol/grenades, but what about strafe jumping with assault rifle/lacerator/nailgun/shotgun?
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Old 07-14-2007, 08:26 AM   #3
Monkmonkman
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Quote:
Originally Posted by Kesh View Post
I see you have strafe jumping with knife/pistol/grenades, but what about strafe jumping with assault rifle/lacerator/nailgun/shotgun?
If you start strafe jumping with the knife, then switch to those weapons while strafejumping, I believe you keep your speed.
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Old 07-14-2007, 10:25 AM   #4
Alera
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Quote:
Originally Posted by Monkmonkman View Post
If you start strafe jumping with the knife, then switch to those weapons while strafejumping, I believe you keep your speed.
Nah. "Strafe jumping" in ET:QW isn't really considered Strafe Jumping. You've got to land, sprint and circle jump on each jump. Therefore you're somewhat reliant on the weapon you're carrying. :>
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Old 07-14-2007, 12:54 PM   #5
murka10
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Join Date: May 2007
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how about icarus skiing? or every vehicle movement too :P
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Old 07-14-2007, 06:27 PM   #6
Yojimbo
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Nice info. I have not got the feeling that strafe jumping gives that much more speed.
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Old 07-14-2007, 08:32 PM   #7
n4bik
Private First Class
 
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Thanks man, really helpful
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Old 07-14-2007, 11:10 PM   #8
RotJ
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Quote:
Originally Posted by Yojimbo View Post
Nice info. I have not got the feeling that strafe jumping gives that much more speed.
Since strafe jumping gives you a winding route, the 430-500 is approximately the range I got on a single axis, with speed in any other direction being ignored. Slightly over 500 is the max I got, and it fluctuates below that depending on where you are on the turn. I would guess the average speed I'm getting is 450 to 460 in the direction I'm trying to go. That's only a 16-18% increase in speed, which seems about right. Nothing near the speed increase you could get in Quake 3. I haven't recorded vehicle speeds yet. I know that the Icarus can reach Hog speeds with strafe jumping and skiing.
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Old 07-15-2007, 02:11 AM   #9
H.A.L.F
2nd Lieutenant
 
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Are those figures in MPH? But seriously now thanks for the info.
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Old 07-15-2007, 02:37 AM   #10
reyalp
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Quote:
Originally Posted by H.A.L.F View Post
Are those figures in MPH? But seriously now thanks for the info.
inches/sec roughly.
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Old 07-15-2007, 11:31 AM   #11
TTK-Bandit
3rd Lieutenant
 
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here is a calculator I wrote for this purpose:
http://gtr.quakedev.com/quakewarsspeed.php
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Old 07-17-2007, 01:41 PM   #12
TTK-Bandit
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bump: no feedack on the calculator?
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Old 07-17-2007, 06:35 PM   #13
TTK-Bandit
3rd Lieutenant
 
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why ? the output of the game shows speeds in x, y and z directions, not the actual speed you have in moving direction.
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Old 07-18-2007, 01:55 PM   #14
Schismatic
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Cool tool and it's interesting to see that strafe jumping (kinda...) gives you about a 23% increase in speed... that's a significant boost when you're traveling around not to mention all the added benefits of keeping jump momentum with a heavy weapon!

I'm going to try out your calc tonight.
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Old 07-20-2007, 06:36 PM   #15
k3g
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Quote:
Originally Posted by Monkmonkman View Post
If you start strafe jumping with the knife, then switch to those weapons while strafejumping, I believe you keep your speed.
I've encountered this more than once. It seems to be an intermittent bug possibly caused by lag, but one time I was able to replicate it several times in a row. Definitely not common however. I'm half convinced that I was just really stoned at the time but I'm not the only one...
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