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| QUAKE Wars Tips, Tricks & Strategies Share your favorite Enemy Territory: QUAKE Wars tips and strategies with your fellow soldiers. |
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#1 |
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Colonel
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Ok i don't know if this really counts as a tactic or w/e but it works. It works a lot better when you have a buddy to help u and run in from different angles.
Always try to throw your 2 grenades before running in the shield as they usually are mined up the ass. The proximity mines will have a big splash explosion that will hopefully kill some defenders along with your grenade. Another thing is to try and throw a Third-Eye Camera every time you go and detonated it on your trip back and throw a new one. Try to keep the camera near the shield so it can also blow any mines. I've had the most success with a fireteam of three players. 1 field opts and 2 covert ops. Take the armadillo together and choose one of the many entrances and let your field opts throw an airstrike canister. This should wipe out any mines/defenders in the area along with your nades and camera. Both Covert opts rush in from 2 sides and hack away. I usually don't bother fighting back because thats time spent not hacking and there will usually be more then one enemy attacking you so it's a loosing battle. Hack as much as you can. Spawn, Rinse and Repeat... from different angles each time. Sometimes is good to drive up in different vehicles so you don't all get wiped out in one lucky plasma shot or such. Field opts will be the key to clear the area as the enemy artillery interceptor can't blow those. I hope this helps. Youtube version: http://www.youtube.com/watch?v=SbIDrJP06zw High Quality Download: http://www.mediafire.com/?e0eydzbz1d0
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#2 |
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Group Captain
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Great tactic.
Yes, we have one of ours who hits the shield within 30 seconds of securing the MCP. He is going to go down but he gets that ball rolling, which as you have proven, is so, so important to set the stage for the followup assaults on the shield. Nice post Dom. ![]() |
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#3 |
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Brigadier General
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Dom your such a newb
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Xfire SN : sp4orce || Gamertag : .space. [= =]"I own with the Platypus.. and Trojan" |
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#4 |
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First Sergeant
![]() Join Date: Jun 2007
Location: Italy
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everyone is good in public
, btw did the c4 charge actually blow off the contaminator without the progress bar being shown in the objective bar ? |
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#5 | |
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Brigadier General
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Quote:
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Xfire SN : sp4orce || Gamertag : .space. [= =]"I own with the Platypus.. and Trojan" |
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#6 |
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Lance Corporal
![]() Join Date: Aug 2007
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you wasted a choppa
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#7 |
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First Sergeant
![]() Join Date: Aug 2007
Location: Goldrush
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The tactic i use is to take a suit from the spawnkillers in GDF base then go to radar, see what's the strogg respawn time and when it's the right moment i backstab the stroggs that are around and hack the shield gen
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#9 |
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Staff Sergeant
![]() Join Date: Jun 2007
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What's the song and who's the artist/group who made it?
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#10 |
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Lance Corporal
![]() Join Date: May 2007
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I hope they make the hack reset if you get killed because really, that shit is lame.
And 1 anti personnel turret will ruin your tactic. |
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#12 | |||
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Colonel
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From the movie SNATCH (One of my Favorite)
Artist - Title: Mirwais - Disco Science Quote:
Was the fastest transport i could find before the objective progress decayed. Quote:
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1 anti personnel turret willl not ruin this tactic, there are only 2 spots to put turrets in there and they dont cover the whole thing. As i come in i can spot the turrets with no problem and throw a grenade at it and that will disable it for 30 seconds...
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#13 |
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Commander
![]() Join Date: Jun 2007
Location: Look, behind you!
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The solution to hack the objective is: play with consicious gdf players who actually want to win not just camp and 'countersnipe' in some bush all the time.
Most games i play and i try to hack.. i almost always reach the generator and manage to hack it a bit or fully sometimes (the third eye really helps). But because some mysterious reasons the other 5 coverts dont even touch it ever in most cases and the match is hopeless. All the time when i got supporting team members at shield gen, or someone continues my hack we win the game if the time is enough. I know i expect a bit too much from a pub game.. but then dont fkin whine about valleys so imbalanced and hard for gdf if u dont even want/try to win and its very common problem! Last edited by sion47 : 08-12-2007 at 10:04 AM. |
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#14 |
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Master Sergeant
![]() Join Date: Jul 2007
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On my first attempt to hack I often toss a 3rd eye on the generator (jump and throw will have the thing sitting in a hard to notice spot) and leave it there as a on the spot radar, very usefull for team mates to spot the Strogg, even if they take down the main radars.
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#15 | |
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Colonel
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Quote:
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#16 |
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Global Volunteer Force
![]() Join Date: May 2007
Location: Virginia, USA
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Yeah nice vid. I actually tend to go medic for that stage (lately I've been a medic the whole round despite my preferences for other classes on GDF) because everyone seems to forget about revives or something. I've gotten the "clutch" revive on a covy several times because the Strogg are usually intent on spawnhosting or re-mining the area as soon as possible. I just hang back a second, rush in, pop the rez, run out, maybe do some damage if the situation calls for it. It's also amazing how easily the Strogg can be lured away from that objective... last night I got 4 guys chasing after me all the way down into the sewer/underground water area... they knew I had gotten quick revives on a few other attempts so I guess I was a big threat to them, but after 4 of them went for me, hacking for the Covert Op I arrived with on that run was pretty easy at that point.
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#17 | |
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Lieutenant Major
![]() Join Date: Jun 2007
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Quote:
![]() I have a habit of making sure everyone Unconscious enemy I see goes back to limbo. (after all blaster ammo is free or I could use spikes) Unless theres a medic nearby. When that happens I'll just toss a grenade onto the body and run away. Then someone like you might stroll along to revive and BOOM! But yeah, some peeps just don't do that.... |
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#18 | |
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3rd Lieutenant
![]() Join Date: May 2007
Location: Cleveland, OH
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The Armadillo does rule though... you can fit through the gaps on the sides and simply drive in circles around the hack obj, killing many Strogg and blowing any mines. I usually get 5-10 kills easily in a short time doing this.
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My very old Tribes mod Last edited by Hakuryu : 08-15-2007 at 06:46 AM. |
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#19 |
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3rd Lieutenant
![]() Join Date: May 2007
Location: Austria
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you dont need grenades to remove the mines from the shield..
just go fast to them to activate, then go behind a sidewall of the shield left/right near to you and you are secure, its pretty funny to walk around and let all the mines explode ![]() |
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#20 |
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Corporal
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DomMafia you hacker
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#21 |
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First Sergeant
![]() Join Date: Jun 2007
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Hmmm, pretty efficient that hack rush.. I thought about it, but deemed it impossible.. Seems not to be.. Just be relentless and hope for fast vehicles each spawn..
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#22 |
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Staff Sergeant
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Drive the APC out of the rear of the first main base... drive along the coast, it is easy at speed... you emerge behind the contaminator building, drive past the Strogg spawn and right into the back door of the objective.
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#23 |
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Master Chief
![]() Join Date: May 2007
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that wont happen vs good players youll be dead before you get a chance to hack gfd need to clear it out as a team and then hack and defend the hackers from stoggs spawning but to get that kind of teamplay on a public is asking to much me thinks LOL . =)
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#24 |
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Corporal
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lol, this is tactic?
it can work only on pub games ![]() |
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#25 |
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Lance Corporal
![]() Join Date: Aug 2007
Location: Scotland
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>?< Everytime you get to the generator in that vid your hacking tool remembers where you left off. Am I missing something here, everytime I get to that objective I'm having to hack from scratch.
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, btw did the c4 charge actually blow off the contaminator without the progress bar being shown in the objective bar ?

















