Hi there everyone, BongoBoy here. ETQW's Public Beta is going well - more and more people are participating, and we're getting some very useful feedback on the public beta forum. I've dropped into a few Beta servers and been surprised how quickly players are getting to grips with the game. We always anticipated that ETQW would take some getting used to. We designed it as a complex game, with a lot going on at once, some of it stuff you may not have encountered in an FPS before. Although you can just go Soldier or Aggressor and run around and shoot at stuff, hitting M occasionally to get a Mission to guide you, the heart of the game involves the interaction of all the classes, their abilities, items, weapons, the vehicles and deployables, as well as the terrain of the map itself.











